Player Matchup

Jing Wei
Jing Wei
Axcelotl
Jing Wei
Level 75
God Stats
10W - 8L
1,469 SR
Queue Stats
248W - 272L
1,420 Elo+
Party 1
Achilles
Achilles
Clgomez
Achilles
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 238L
1,569 Elo+
Solo
Yemoja
Yemoja
ConyeEast
Yemoja
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
34W - 26L
1,505 Elo+
Party 1
Team Averages
Level 73
1,490 SR
1,498 Elo+

VS

Team Averages
Level 61
1,555 SR
1,361 Elo+
Erlang Shen
Erlang Shen
Mc_Tiglit
Erlang Shen
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 10L
1,138 Elo+
Party 2
Tiamat
Tiamat
Paden1446
Tiamat
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 54L
1,500 Elo+
Party 2
Neith
Neith
pechancj7
Neith
Level 105
God Stats
8W - 3L
1,664 SR
Queue Stats
31W - 37L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Axcelotl
Jing Wei
13
3 / 7 / 1
9,527
595
10,659
18,898
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Clgomez
Achilles
10
0 / 10 / 2
8,383
524
8,792
19,188
15,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
ConyeEast
Yemoja
13
1 / 6 / 3
9,128
571
4,828
13,060
10,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mc_Tiglit
Erlang Shen
14
5 / 1 / 13
10,942
684
8,173
13,741
8,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Paden1446
Tiamat
14
6 / 3 / 14
11,184
699
16,484
7,974
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
pechancj7
Neith
16
12 / 0 / 10
12,069
754
18,298
13,082
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
23
23
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Axcelotl
Jing Wei
3
7
1
0.5
L
Achilles
Clgomez
Achilles
0
10
2
0.1
L
Yemoja
ConyeEast
Yemoja
1
6
3
0.42
W
Erlang Shen
Mc_Tiglit
Erlang Shen
5
1
13
11.5
W
Tiamat
Paden1446
Tiamat
6
3
14
4.33
W
Neith
pechancj7
Neith
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
42,955
51,146
Taken
34,797
32,797
Mitigated
22,175
10,232
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Axcelotl
Jing Wei
10,659
7,946
0
4,149
18,898
6,587
0
5,149
13,193
0
56,808
L
Achilles
Clgomez
Achilles
8,792
2,950
0
650
19,188
15,239
0
5,517
13,190
0
30,065
L
Yemoja
ConyeEast
Yemoja
4,828
1,831
4,018
1,415
13,060
10,971
24
4,457
8,208
17,134
0
W
Erlang Shen
Mc_Tiglit
Erlang Shen
8,173
3,631
0
2,337
13,741
8,931
736
1,971
11,330
0
23,584
W
Tiamat
Paden1446
Tiamat
16,484
1,130
753
3,249
7,974
7,940
407
966
7,008
36,332
0
W
Neith
pechancj7
Neith
18,298
9,135
0
7,392
13,082
5,304
1,932
1,891
11,191
0
66,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
34,195
145
Minions Killed
159
0
Camps Cleared
0
708,318
Distance Traveled
867,541
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,527
595
88
6
0
245,073
3
L
Achilles
8,383
524
29
2
0
251,989
0
L
Yemoja
9,128
571
28
2
0
211,256
0
W
Erlang Shen
10,942
684
20
1
0
330,367
1
W
Tiamat
11,184
699
37
2
0
252,877
0
W
Neith
12,069
754
102
6
0
284,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role