Player Matchup

Tiamat
Tiamat
BrknBones
Tiamat
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 160L
1,639 Elo+
Party 1
Awilix
Awilix
Pangboy
Awilix
Level 124
God Stats
3W - 1L
1,331 SR
Queue Stats
126W - 108L
1,536 Elo+
Party 1
Sobek
Sobek
nckkss
Sobek
Level 116
God Stats
10W - 11L
1,682 SR
Queue Stats
228W - 206L
1,513 Elo+
Party 1
Team Averages
Level 122
1,504 SR
1,563 Elo+

VS

Team Averages
Level 60
1,503 SR
1,454 Elo+
Set
Set
CfIrish
Set
Level 92
God Stats
3W - 7L
1,497 SR
Queue Stats
165W - 138L
1,574 Elo+
Party 2
Tiamat
Tiamat
JSuisUnDragon
Tiamat
Level 71
God Stats
5W - 4L
1,690 SR
Queue Stats
108W - 85L
1,585 Elo+
Party 2
Yemoja
Yemoja
LiKebunny
Yemoja
Level 16
God Stats
3W - 6L
1,322 SR
Queue Stats
5W - 13L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrknBones
Tiamat
15
6 / 1 / 10
11,405
713
14,968
16,366
14,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Pangboy
Awilix
15
8 / 5 / 6
11,647
728
9,185
14,380
7,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
nckkss
Sobek
13
4 / 3 / 8
10,395
650
5,123
17,623
16,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
5 / 6 / 2
10,917
682
10,093
12,702
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 5
11,740
734
13,002
12,039
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
LiKebunny
Yemoja
12
0 / 6 / 5
8,759
547
5,552
10,923
5,590
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
9
9
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BrknBones
Tiamat
6
1
10
11
L
Set
5
6
2
1
L
4
6
5
1.08
L
Yemoja
LiKebunny
Yemoja
0
6
5
0.42
W
Awilix
Pangboy
Awilix
8
5
6
2.2
W
Sobek
nckkss
Sobek
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
28,647
48,369
Taken
35,664
39,275
Mitigated
18,776
15,666
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BrknBones
Tiamat
14,968
1,783
136
8,990
16,366
14,744
1,036
6,356
10,010
61,122
0
L
Set
10,093
4,200
0
3,011
12,702
4,540
0
5,781
6,921
0
41,714
L
13,002
1,373
0
2,469
12,039
8,646
0
6,744
5,295
44,200
0
L
Yemoja
LiKebunny
Yemoja
5,552
460
1,038
393
10,923
5,590
0
7,598
3,325
22,667
0
W
Awilix
Pangboy
Awilix
9,185
2,662
0
396
14,380
7,988
1,184
5,977
8,403
0
40,713
W
Sobek
nckkss
Sobek
5,123
497
1,783
4,361
17,623
16,543
430
6,291
11,332
22,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
31,416
170
Minions Killed
179
0
Camps Cleared
0
919,091
Distance Traveled
754,914
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,405
713
90
6
0
292,620
5
L
Set
10,917
682
100
6
0
270,777
1
L
Tiamat
11,740
734
50
3
0
289,002
4
L
Yemoja
8,759
547
29
2
0
195,135
2
W
Awilix
11,647
728
55
3
0
320,561
1
W
Sobek
10,395
650
25
2
0
305,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role