Player Matchup

Scylla
Scylla
Pimpolhoo
Scylla
Level 11
God Stats
1W - 1L
1,483 SR
Queue Stats
4W - 5L
1,165 Elo+
Party 2
King Arthur
King Arthur
SalimarOTerror
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,212 Elo+
Party 2
Nemesis
Nemesis
Tonikz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
harthurx1
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
tunderx2
Cthulhu
Level 5
God Stats
2W - 3L
1,529 SR
Queue Stats
4W - 8L
1,471 Elo+
Party 3
Team Averages
Level 8
1,502 SR
1,353 Elo+

VS

Team Averages
Level 18
1,578 SR
1,452 Elo+
Heimdallr
Heimdallr
Fableds1x
Heimdallr
Level 17
God Stats
3W - 2L
1,652 SR
Queue Stats
30W - 40L
1,335 Elo+
Party 1
Ares
Ares
GhostReborn
Ares
Level 16
God Stats
1W - 0L
1,322 SR
Queue Stats
127W - 131L
1,296 Elo+
Party 1
Freya
Freya
GustavoMel00
Freya
Level 28
God Stats
35W - 15L
1,622 SR
Queue Stats
117W - 93L
1,670 Elo+
Solo
Artemis
Artemis
Macbeck
Artemis
Level 11
God Stats
13W - 2L
1,795 SR
Queue Stats
24W - 20L
1,407 Elo+
Solo
Discordia
Discordia
xZKaZ
Discordia
Level 18
God Stats
25W - 8L
1,500 SR
Queue Stats
198W - 149L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pimpolhoo
Scylla
19
13 / 6 / 6
15,551
1,196
21,942
17,674
8,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SalimarOTerror
King Arthur
19
4 / 9 / 13
13,214
1,016
12,902
25,720
16,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Tonikz
Nemesis
19
2 / 7 / 13
12,484
960
10,748
20,023
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
harthurx1
Chaac
19
5 / 10 / 12
13,706
1,054
15,118
25,061
29,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
tunderx2
Cthulhu
19
1 / 9 / 14
12,244
942
13,072
26,787
28,601
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fableds1x
Heimdallr
19
1 / 5 / 15
12,552
966
7,810
12,457
4,601
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 7 / 10
11,652
896
5,774
15,856
8,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
22 / 7 / 13
17,752
1,366
41,478
20,549
8,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Macbeck
Artemis
20
8 / 3 / 19
14,935
1,149
27,736
18,380
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
xZKaZ
Discordia
20
9 / 3 / 19
14,592
1,122
23,981
13,524
7,717
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
117
25
Kills
41
41
Deaths
25
58
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Fableds1x
Heimdallr
1
5
15
1.7
W
1
7
10
0.86
W
22
7
13
4.07
W
Artemis
Macbeck
Artemis
8
3
19
5.83
L
Scylla
Pimpolhoo
Scylla
13
6
6
2.67
L
King Arthur
SalimarOTerror
King Arthur
4
9
13
1.17
L
Nemesis
Tonikz
Nemesis
2
7
13
1.21
L
Chaac
harthurx1
Chaac
5
10
12
1.1
L
Cthulhu
tunderx2
Cthulhu
1
9
14
0.89
W
Discordia
xZKaZ
Discordia
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,782
Damage
106,779
115,265
Taken
80,766
92,067
Mitigated
37,663
10,838
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Fableds1x
Heimdallr
7,810
4,005
0
0
12,457
4,601
0
8,996
3,461
0
21,172
W
5,774
611
0
394
15,856
8,228
0
7,224
8,482
17,546
0
W
41,478
15,982
0
5,635
20,549
8,771
0
5,875
14,497
55,971
0
W
Artemis
Macbeck
Artemis
27,736
15,818
0
3,923
18,380
8,346
0
7,292
10,863
0
69,467
L
Scylla
Pimpolhoo
Scylla
21,942
743
222
2,838
17,674
8,308
0
12,660
4,934
42,710
0
L
King Arthur
SalimarOTerror
King Arthur
12,902
3,360
0
326
25,720
16,955
0
18,827
6,703
486
35,140
L
Nemesis
Tonikz
Nemesis
10,748
4,003
0
2,339
20,023
9,066
0
13,676
6,227
0
16,445
L
Chaac
harthurx1
Chaac
15,118
3,362
0
3,740
25,061
29,137
0
12,859
12,138
1,830
34,536
L
Cthulhu
tunderx2
Cthulhu
13,072
313
744
629
26,787
28,601
0
12,674
14,030
35,839
0
W
Discordia
xZKaZ
Discordia
23,981
1,242
235
1,857
13,524
7,717
0
7,226
6,198
44,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,199
Gold Earned
71,483
199
Minions Killed
235
4
Camps Cleared
12
1,361,932
Distance Traveled
1,086,374
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,552
966
25
2
2
207,679
0
W
Ares
11,652
896
23
2
1
173,561
1
W
Freya
17,752
1,366
26
2
5
216,412
1
W
Artemis
14,935
1,149
117
9
3
245,576
0
L
Scylla
15,551
1,196
60
5
1
263,947
0
L
King Arthur
13,214
1,016
38
3
3
320,259
0
L
Nemesis
12,484
960
15
1
0
280,568
1
L
Chaac
13,706
1,054
42
3
0
262,231
2
L
Cthulhu
12,244
942
44
3
0
234,927
0
W
Discordia
14,592
1,122
44
3
1
243,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role