Player Matchup

Aphrodite
Aphrodite
Silver II
Frentyr
Aphrodite
Silver II
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,493 MMR
Party 1
Merlin
Merlin
Platinum V
ItsSkeet
Merlin
Platinum V
Level 49
God Stats
7W - 9L
1,248 SR
Queue Stats
335W - 321L
1,585 MMR
Party 1
Sobek
Sobek
Gold I
JeffDemon2
Sobek
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
edwardskun
Set
Gold II
Level 148
God Stats
1W - 2L
1,301 SR
Queue Stats
172W - 187L
1,529 MMR
Solo
Anhur
Anhur
Platinum V
pablosancheese
Anhur
Platinum V
Level 151
God Stats
12W - 25L
1,476 SR
Queue Stats
623W - 625L
1,519 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,405 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,597 SR
1,527 MMR
Tsukuyomi
Tsukuyomi
Gold V
Brandon0816
Tsukuyomi
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
FyreSt0ne
Thoth
Gold III
Level 126
God Stats
6W - 6L
1,620 SR
Queue Stats
552W - 540L
1,533 MMR
Solo
Cerberus
Cerberus
Gold IV
Mackxin
Cerberus
Gold IV
Level 136
God Stats
20W - 12L
1,688 SR
Queue Stats
43W - 34L
1,528 MMR
Solo
Cupid
Cupid
Gold V
SexyAsASnail
Cupid
Gold V
Level 41
God Stats
0W - 2L
1,469 SR
Queue Stats
22W - 37L
1,537 MMR
Solo
Thanatos
Thanatos
Gold IV
cbr4lyfe
Thanatos
Gold IV
Level 148
God Stats
5W - 4L
1,707 SR
Queue Stats
33W - 44L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frentyr
Aphrodite
16
2 / 1 / 2
9,260
617
5,389
6,881
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ItsSkeet
Merlin
15
1 / 3 / 3
8,836
589
4,206
6,050
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
2 / 2 / 5
7,827
522
3,500
11,672
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 4
8,446
563
6,409
12,619
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 0 / 3
10,068
671
10,309
8,974
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ScyllaDanzaburouNu WaApolloCu Chulainn

VS

Bans
Xing TianAo KuangPersephoneYmirAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brandon0816
Tsukuyomi
13
2 / 5 / 3
7,660
511
6,457
11,986
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
FyreSt0ne
Thoth
13
5 / 2 / 3
8,256
550
7,951
8,275
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Mackxin
Cerberus
12
1 / 3 / 5
7,439
496
5,755
12,396
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 1
6,890
459
1,672
7,158
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
cbr4lyfe
Thanatos
14
1 / 1 / 0
8,083
539
4,306
12,864
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
9
9
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Brandon0816
Tsukuyomi
2
5
3
0.7
W
Aphrodite
Frentyr
Aphrodite
2
1
2
3
L
Thoth
FyreSt0ne
Thoth
5
2
3
3.25
W
Merlin
ItsSkeet
Merlin
1
3
3
0.83
W
Sobek
2
2
5
2.25
L
Cerberus
Mackxin
Cerberus
1
3
5
1.17
L
0
3
1
0.17
L
Thanatos
cbr4lyfe
Thanatos
1
1
0
1
W
2
3
4
1.33
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
26,141
46,196
Taken
52,679
19,045
Mitigated
22,930
21,678
Healing
22,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Brandon0816
Tsukuyomi
6,457
895
0
3,588
11,986
3,822
0
1,659
10,108
0
54,724
W
Aphrodite
Frentyr
Aphrodite
5,389
464
2,998
5,408
6,881
3,181
312
114
6,426
50,229
0
L
Thoth
FyreSt0ne
Thoth
7,951
421
0
2,559
8,275
2,427
0
2,415
5,680
44,706
0
W
Merlin
ItsSkeet
Merlin
4,206
121
0
854
6,050
1,958
0
2,327
3,427
54,240
0
W
Sobek
3,500
71
0
4,216
11,672
6,114
0
5,263
6,155
19,752
0
L
Cerberus
Mackxin
Cerberus
5,755
235
0
2,367
12,396
7,289
0
3,116
9,192
36,989
0
L
1,672
1,035
264
1,986
7,158
1,738
325
869
6,249
0
38,185
L
Thanatos
cbr4lyfe
Thanatos
4,306
479
0
11,996
12,864
7,654
1,110
4,067
8,355
0
48,555
W
6,409
2,645
0
5,091
12,619
4,882
756
3,041
9,370
0
58,523
W
10,309
3,860
0
3,111
8,974
2,910
558
2,149
6,712
0
72,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
38,328
492
Minions Killed
456
0
Camps Cleared
0
1,536,699
Distance Traveled
1,450,346
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,660
511
100
7
0
312,028
2
W
Aphrodite
9,260
617
114
8
0
288,151
2
L
Thoth
8,256
550
90
6
0
300,901
3
W
Merlin
8,836
589
123
8
0
296,136
4
W
Sobek
7,827
522
24
2
0
347,197
8
L
Cerberus
7,439
496
70
5
0
319,886
9
L
Cupid
6,890
459
87
6
0
255,703
4
L
Thanatos
8,083
539
109
7
0
261,828
5
W
Set
8,446
563
94
6
0
317,414
7
W
Anhur
10,068
671
137
9
0
287,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role