Player Matchup

Heimdallr
Heimdallr
Aldemaros
Heimdallr
Level 45
God Stats
54W - 53L
1,587 SR
Queue Stats
105W - 102L
1,537 Elo+
Solo
Ra
Ra
Crystofel
Ra
Level 148
God Stats
3W - 7L
1,492 SR
Queue Stats
389W - 377L
1,532 Elo+
Party 1
Ares
Ares
RustyBayonet
Ares
Level 108
God Stats
4W - 4L
1,244 SR
Queue Stats
99W - 89L
1,515 Elo+
Solo
Vamana
Vamana
WarlorDZi
Vamana
Level 107
God Stats
13W - 9L
1,672 SR
Queue Stats
822W - 810L
1,484 Elo+
Party 1
Tyr
Tyr
ryujiinjaka
Tyr
Level 105
God Stats
27W - 19L
1,669 SR
Queue Stats
475W - 430L
1,533 Elo+
Party 1
Team Averages
Level 103
1,533 SR
1,520 Elo+

VS

Team Averages
Level 79
1,578 SR
1,486 Elo+
Medusa
Medusa
Eibreji
Medusa
Level 87
God Stats
5W - 4L
1,830 SR
Queue Stats
227W - 228L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Indrute
Nu Wa
Level 89
God Stats
86W - 58L
1,437 SR
Queue Stats
316W - 317L
1,443 Elo+
Party 2
Tyr
Tyr
akitamomiarma
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,458 Elo+
Solo
Ganesha
Ganesha
ckeane01
Ganesha
Level 67
God Stats
23W - 25L
1,515 SR
Queue Stats
196W - 189L
1,461 Elo+
Party 2
Athena
Athena
swellfoop
Athena
Level 117
God Stats
2W - 2L
1,608 SR
Queue Stats
34W - 23L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aldemaros
Heimdallr
15
2 / 3 / 10
9,780
515
10,748
13,930
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 3 / 3
11,479
604
16,600
11,461
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 4 / 3
10,022
527
10,784
17,802
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
WarlorDZi
Vamana
16
4 / 2 / 4
9,758
514
6,154
17,958
9,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 9
10,883
573
13,120
17,809
23,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eibreji
Medusa
15
3 / 6 / 2
8,982
473
11,448
13,387
4,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Indrute
Nu Wa
14
3 / 4 / 4
8,489
447
15,058
12,074
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 0
8,937
470
4,423
14,524
8,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
ckeane01
Ganesha
14
2 / 6 / 4
8,728
459
8,042
20,612
16,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
swellfoop
Athena
15
4 / 5 / 3
8,976
472
7,817
16,472
12,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
26
Kills
13
13
Deaths
26
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aldemaros
Heimdallr
2
3
10
2.33
W
7
3
3
2.83
L
Medusa
Eibreji
Medusa
3
6
2
0.67
L
Nu Wa
Indrute
Nu Wa
3
4
4
1.25
W
7
4
3
2.13
W
Vamana
WarlorDZi
Vamana
4
2
4
3
L
1
5
0
0.2
L
Ganesha
ckeane01
Ganesha
2
6
4
0.67
W
6
1
9
10.5
L
Athena
swellfoop
Athena
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,406
Damage
46,788
78,960
Taken
77,069
57,490
Mitigated
46,256
31,257
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aldemaros
Heimdallr
10,748
6,166
0
5,741
13,930
5,795
2,220
5,512
8,242
0
62,145
W
16,600
1,440
2,073
5,553
11,461
4,191
3,332
6,699
4,453
94,978
0
L
Medusa
Eibreji
Medusa
11,448
5,360
0
3,829
13,387
4,821
0
5,296
8,085
0
54,283
L
Nu Wa
Indrute
Nu Wa
15,058
3,764
0
1,828
12,074
4,455
642
5,859
5,959
48,922
0
W
10,784
627
0
3,825
17,802
14,741
480
6,980
10,528
28,968
0
W
Vamana
WarlorDZi
Vamana
6,154
3,467
0
6,656
17,958
9,227
0
5,324
12,336
0
66,501
L
4,423
1,141
0
3,195
14,524
8,472
0
3,049
11,012
0
42,706
L
Ganesha
ckeane01
Ganesha
8,042
1,162
1,084
1,979
20,612
16,391
0
8,321
11,819
29,321
0
W
13,120
1,846
0
7,409
17,809
23,536
0
5,111
12,484
0
57,292
L
Athena
swellfoop
Athena
7,817
2,470
0
3,718
16,472
12,117
0
4,071
12,110
52,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,922
Gold Earned
44,112
503
Minions Killed
394
0
Camps Cleared
0
1,824,171
Distance Traveled
1,878,038
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,780
515
111
6
0
310,827
5
W
Ra
11,479
604
185
10
0
363,110
3
L
Medusa
8,982
473
106
6
0
380,522
3
L
Nu Wa
8,489
447
81
4
0
356,165
9
W
Ares
10,022
527
22
1
0
344,899
4
W
Vamana
9,758
514
94
5
0
426,467
5
L
Tyr
8,937
470
101
5
0
345,610
4
L
Ganesha
8,728
459
7
0
0
333,581
5
W
Tyr
10,883
573
91
5
0
378,868
0
L
Athena
8,976
472
99
5
0
462,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role