Player Matchup

Tiamat
Tiamat
BanjoJoseph
Tiamat
Level 109
God Stats
2W - 2L
1,581 SR
Queue Stats
35W - 13L
1,757 Elo+
Party 3
Baron Samedi
Baron Samedi
DamagdHart64
Baron Samedi
Level 134
God Stats
10W - 7L
1,763 SR
Queue Stats
336W - 318L
1,609 Elo+
Party 2
Bacchus
Bacchus
Diegoexter
Bacchus
Level 115
God Stats
51W - 46L
1,416 SR
Queue Stats
492W - 519L
1,536 Elo+
Solo
Pele
Pele
PriestlyHeals
Pele
Level 126
God Stats
2W - 11L
1,234 SR
Queue Stats
288W - 283L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
huhstrange
Sun Wukong
Level 56
God Stats
2W - 1L
1,518 SR
Queue Stats
15W - 7L
1,685 Elo+
Party 3
Team Averages
Level 108
1,503 SR
1,635 Elo+

VS

Team Averages
Level 69
1,660 SR
1,513 Elo+
Poseidon
Poseidon
FlipTwist
Poseidon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 43L
1,426 Elo+
Party 1
Rama
Rama
Murkiiinn
Rama
Level 56
God Stats
60W - 30L
1,623 SR
Queue Stats
146W - 144L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhenomD
Tsukuyomi
Level 59
God Stats
4W - 0L
1,942 SR
Queue Stats
17W - 7L
1,671 Elo+
Solo
Cernunnos
Cernunnos
Prëz
Cernunnos
Level 115
God Stats
7W - 5L
1,544 SR
Queue Stats
36W - 29L
1,639 Elo+
Solo
Ares
Ares
nsecreto
Ares
Level 55
God Stats
2W - 0L
1,690 SR
Queue Stats
3W - 6L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 1 / 1
10,436
745
213
834
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DamagdHart64
Baron Samedi
20
1 / 12 / 18
13,780
984
24,991
28,788
14,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Diegoexter
Bacchus
20
6 / 2 / 17
16,207
1,158
19,747
26,353
44,322
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
9 / 12 / 13
15,290
1,092
19,123
30,290
12,014
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
huhstrange
Sun Wukong
20
10 / 11 / 14
16,414
1,172
26,119
38,206
32,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FlipTwist
Poseidon
20
4 / 8 / 24
14,111
1,008
19,933
13,836
6,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
20
11 / 6 / 16
15,448
1,103
27,782
15,242
8,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
PhenomD
Tsukuyomi
20
10 / 6 / 18
14,682
1,049
22,272
20,123
11,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Prëz
Cernunnos
20
7 / 1 / 16
14,869
1,062
26,808
18,516
9,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
20
6 / 5 / 26
15,312
1,094
19,697
25,891
40,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
138
26
Kills
38
38
Deaths
26
63
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
1
0.5
L
Baron Samedi
DamagdHart64
Baron Samedi
1
12
18
0.83
L
Bacchus
Diegoexter
Bacchus
6
2
17
7.25
W
Poseidon
FlipTwist
Poseidon
4
8
24
2
W
Rama
11
6
16
3.17
W
Tsukuyomi
PhenomD
Tsukuyomi
10
6
18
3.17
L
9
12
13
1.29
W
Cernunnos
Prëz
Cernunnos
7
1
16
15
L
Sun Wukong
huhstrange
Sun Wukong
10
11
14
1.55
W
Ares
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,193
Damage
116,492
124,471
Taken
93,608
103,804
Mitigated
78,148
29,887
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
213
38
0
0
834
462
0
177
657
2,162
0
L
Baron Samedi
DamagdHart64
Baron Samedi
24,991
1,554
7,085
6,976
28,788
14,638
0
12,163
16,625
51,479
0
L
Bacchus
Diegoexter
Bacchus
19,747
815
0
1,690
26,353
44,322
0
6,050
20,303
37,485
0
W
Poseidon
FlipTwist
Poseidon
19,933
2,068
0
0
13,836
6,990
0
6,496
7,340
48,312
0
W
Rama
27,782
18,479
0
1,649
15,242
8,610
0
6,415
8,827
0
48,256
W
Tsukuyomi
PhenomD
Tsukuyomi
22,272
4,710
0
1,290
20,123
11,959
0
12,864
7,259
3,333
33,365
L
19,123
5,024
0
5,911
30,290
12,014
0
8,958
21,332
0
34,542
W
Cernunnos
Prëz
Cernunnos
26,808
15,609
0
637
18,516
9,883
0
7,575
10,941
0
77,111
L
Sun Wukong
huhstrange
Sun Wukong
26,119
4,606
0
8,225
38,206
32,368
0
13,710
24,496
0
70,331
W
Ares
19,697
950
0
991
25,891
40,706
0
11,601
14,290
30,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,127
Gold Earned
74,422
224
Minions Killed
267
4
Camps Cleared
14
1,097,238
Distance Traveled
1,250,438
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,436
745
2
0
1
28,556
0
L
Baron Samedi
13,780
984
63
5
1
219,952
0
L
Bacchus
16,207
1,158
28
2
0
288,990
2
W
Poseidon
14,111
1,008
67
5
1
233,216
0
W
Rama
15,448
1,103
46
3
3
210,781
0
W
Tsukuyomi
14,682
1,049
36
3
3
263,137
0
L
Pele
15,290
1,092
20
1
2
281,951
0
W
Cernunnos
14,869
1,062
99
7
7
277,180
2
L
Sun Wukong
16,414
1,172
111
8
0
277,789
0
W
Ares
15,312
1,094
19
1
0
266,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role