Player Matchup

Arachne
Arachne
Chi-Twn079
Arachne
Level 7
God Stats
8W - 6L
1,500 SR
Queue Stats
249W - 298L
1,568 Elo+
Solo
Osiris
Osiris
Fifa-king-20-19_
Osiris
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 69L
1,766 Elo+
Solo
Neith
Neith
Ketsurou
Neith
Level 5
God Stats
4W - 2L
1,564 SR
Queue Stats
4W - 5L
1,474 Elo+
Solo
Ymir
Ymir
conquerer123
Ymir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 176L
1,475 Elo+
Solo
Tiamat
Tiamat
cortejo-global
Tiamat
Level 20
God Stats
8W - 2L
1,194 SR
Queue Stats
27W - 16L
1,493 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,555 Elo+

VS

Team Averages
Level 18
1,484 SR
1,543 Elo+
Fafnir
Fafnir
Coltasaurusrex
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,431 Elo+
Solo
Medusa
Medusa
DaniMuztang
Medusa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ima_rusty
Sun Wukong
Level 8
God Stats
7W - 10L
1,559 SR
Queue Stats
43W - 68L
1,484 Elo+
Solo
Tiamat
Tiamat
jameseyboii
Tiamat
Level 30
God Stats
4W - 8L
1,359 SR
Queue Stats
492W - 439L
1,581 Elo+
Solo
Guan Yu
Guan Yu
whydidntuDODGE
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 141L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chi-Twn079
Arachne
12
0 / 0 / 5
7,090
443
2,370
8,161
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
16 / 3 / 2
10,103
631
14,853
13,036
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Ketsurou
Neith
15
11 / 1 / 1
9,493
593
12,107
5,631
1,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 9
7,490
468
6,282
10,011
6,954
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 1 / 3
8,447
528
9,056
7,041
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,104
444
5,309
15,711
9,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
12
1 / 5 / 3
7,546
472
6,215
11,612
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
ima_rusty
Sun Wukong
8
0 / 10 / 3
5,904
369
3,545
11,934
5,866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
15
3 / 4 / 1
8,976
561
7,302
9,025
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 0
6,617
414
908
12,459
8,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
33
Kills
7
7
Deaths
34
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chi-Twn079
Arachne
0
0
5
2.5
L
3
7
1
0.5
L
Medusa
1
5
3
0.5
W
16
3
2
5.67
W
Neith
Ketsurou
Neith
11
1
1
11.5
W
2
2
9
3.25
W
4
1
3
5.5
L
Sun Wukong
ima_rusty
Sun Wukong
0
10
3
0.15
L
Tiamat
3
4
1
0.88
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
23,279
43,880
Taken
60,741
27,299
Mitigated
33,146
15,871
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chi-Twn079
Arachne
2,370
1,861
0
4,692
8,161
2,706
0
2,211
5,794
0
29,921
L
5,309
2,328
453
1,516
15,711
9,987
533
5,605
9,976
16,667
0
L
Medusa
6,215
2,428
0
1,631
11,612
3,784
633
2,172
9,390
0
36,890
W
14,853
6,069
0
4,910
13,036
9,833
675
2,311
10,564
0
70,655
W
Neith
Ketsurou
Neith
12,107
7,917
99
2,366
5,631
1,776
1,944
1,777
3,830
0
47,390
W
6,282
1,388
276
462
10,011
6,954
136
3,121
6,842
27,493
0
W
9,056
2,328
0
3,066
7,041
6,030
1,710
2,553
4,239
53,772
0
L
Sun Wukong
ima_rusty
Sun Wukong
3,545
938
0
719
11,934
5,866
0
4,525
7,299
0
22,848
L
Tiamat
7,302
233
0
1,628
9,025
5,096
0
2,475
6,279
41,114
0
L
908
461
0
1,921
12,459
8,413
584
0
12,459
0
25,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,623
Gold Earned
36,147
408
Minions Killed
299
0
Camps Cleared
0
1,422,778
Distance Traveled
1,304,751
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,090
443
58
4
0
320,545
1
L
Fafnir
7,104
444
23
1
0
268,167
0
L
Medusa
7,546
472
76
5
0
268,761
3
W
Osiris
10,103
631
110
7
0
285,967
2
W
Neith
9,493
593
79
5
0
260,828
1
W
Ymir
7,490
468
44
3
0
283,310
0
W
Tiamat
8,447
528
117
7
0
272,128
2
L
Sun Wukong
5,904
369
35
2
0
235,815
1
L
Tiamat
8,976
561
106
7
0
276,078
1
L
Guan Yu
6,617
414
59
4
0
255,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role