Player Matchup

Cthulhu
Cthulhu
HazyHsb
Cthulhu
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
81W - 67L
1,681 Elo+
Party 1
Guan Yu
Guan Yu
P1xlFox
Guan Yu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 12L
1,665 Elo+
Party 1
Erlang Shen
Erlang Shen
ZOMBIE_MANICZz
Erlang Shen
Level 109
God Stats
1W - 2L
1,325 SR
Queue Stats
77W - 68L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
iEvxlution-
Kukulkan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,602 Elo+
Party 1
Apollo
Apollo
xiI2eDeMPTioNx--
Apollo
Level 85
God Stats
7W - 4L
1,932 SR
Queue Stats
74W - 65L
1,668 Elo+
Party 1
Team Averages
Level 88
1,594 SR
1,661 Elo+

VS

Team Averages
Level 46
1,534 SR
1,321 Elo+
Merlin
Merlin
DarkiHood_twitch
Merlin
Level 26
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 2
Chaac
Chaac
NikGranata93
Chaac
Level 55
God Stats
7W - 4L
1,642 SR
Queue Stats
216W - 277L
1,314 Elo+
Party 3
Cthulhu
Cthulhu
Pabl0R0ller13
Cthulhu
Level 63
God Stats
0W - 2L
1,492 SR
Queue Stats
26W - 24L
1,064 Elo+
Party 2
Apollo
Apollo
Vik_White_00
Apollo
Level 20
God Stats
9W - 10L
1,404 SR
Queue Stats
81W - 140L
1,285 Elo+
Party 3
Loki
Loki
dovne_disco_Mark
Loki
Level 67
God Stats
48W - 38L
1,604 SR
Queue Stats
368W - 370L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HazyHsb
Cthulhu
18
7 / 0 / 7
11,365
568
11,027
11,848
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
P1xlFox
Guan Yu
15
1 / 1 / 8
9,500
475
4,130
13,559
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
ZOMBIE_MANICZz
Erlang Shen
17
9 / 2 / 6
11,301
565
16,818
15,622
10,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iEvxlution-
Kukulkan
16
4 / 1 / 5
10,580
529
9,444
9,076
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 6
11,133
557
12,678
12,968
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
9,255
463
6,353
10,800
4,242
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 0
7,845
392
4,335
11,191
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
12
1 / 11 / 1
8,106
405
9,126
21,315
15,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
14
1 / 9 / 1
9,087
454
5,093
14,360
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 0
10,727
536
7,811
15,282
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
29
Kills
5
5
Deaths
30
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cthulhu
HazyHsb
Cthulhu
7
0
7
10.5
L
0
1
0
0
W
Guan Yu
P1xlFox
Guan Yu
1
1
8
5
L
Cthulhu
1
11
1
0.14
L
Apollo
1
9
1
0.17
W
Erlang Shen
ZOMBIE_MANICZz
Erlang Shen
9
2
6
6
L
3
3
0
1
W
Kukulkan
iEvxlution-
Kukulkan
4
1
5
6.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,097
Damage
32,718
63,073
Taken
72,948
36,010
Mitigated
37,784
16,321
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,353
528
0
1,830
10,800
4,242
0
3,325
7,475
61,460
0
W
Cthulhu
HazyHsb
Cthulhu
11,027
433
315
2,873
11,848
9,016
176
3,966
7,857
66,733
0
L
4,335
93
0
4,049
11,191
7,663
0
4,416
6,739
0
31,124
W
Guan Yu
P1xlFox
Guan Yu
4,130
1,259
340
1,944
13,559
8,101
1,079
4,719
8,790
0
35,860
L
Cthulhu
9,126
683
599
2,498
21,315
15,084
256
6,950
14,105
39,321
0
L
Apollo
5,093
2,669
0
3,074
14,360
5,380
2,356
2,754
11,581
0
47,743
W
Erlang Shen
ZOMBIE_MANICZz
Erlang Shen
16,818
10,903
0
3,515
15,622
10,135
793
3,772
11,585
0
80,018
L
7,811
1,880
0
7,804
15,282
5,415
0
3,026
12,231
0
85,679
W
Kukulkan
iEvxlution-
Kukulkan
9,444
492
0
686
9,076
3,736
795
1,434
7,567
64,162
0
W
12,678
7,782
469
6,179
12,968
5,022
2,646
3,417
9,551
0
73,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
45,020
501
Minions Killed
445
0
Camps Cleared
0
2,049,442
Distance Traveled
1,748,838
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,255
463
101
5
0
300,754
2
W
Cthulhu
11,365
568
105
5
0
429,054
4
L
Chaac
7,845
392
59
3
0
361,954
0
W
Guan Yu
9,500
475
58
3
0
429,755
1
L
Cthulhu
8,106
405
61
3
0
344,051
0
L
Apollo
9,087
454
87
4
0
333,791
0
W
Erlang Shen
11,301
565
117
6
0
441,407
0
L
Loki
10,727
536
137
7
0
408,288
0
W
Kukulkan
10,580
529
113
6
0
387,403
1
W
Apollo
11,133
557
108
5
0
361,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role