Player Matchup

Cu Chulainn
Cu Chulainn
Bonnie2M
Cu Chulainn
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
31W - 56L
1,375 Elo+
Solo
Izanami
Izanami
HyperShinobi13
Izanami
Level 29
God Stats
51W - 38L
1,649 SR
Queue Stats
92W - 104L
1,546 Elo+
Solo
Arachne
Arachne
Lightofzero
Arachne
Level 45
God Stats
3W - 1L
1,904 SR
Queue Stats
31W - 30L
1,683 Elo+
Party 1
Sobek
Sobek
SomeAsian
Sobek
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TubsMalone
Tiamat
Level 24
God Stats
1W - 1L
1,824 SR
Queue Stats
28W - 29L
1,775 Elo+
Party 1
Team Averages
Level 28
1,632 SR
1,576 Elo+

VS

Team Averages
Level 17
1,536 SR
1,643 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BurberryBrian
He Bo
Level 29
God Stats
5W - 5L
1,662 SR
Queue Stats
95W - 86L
1,581 Elo+
Solo
Ymir
Ymir
FatLonelySad
Ymir
Level 14
God Stats
1W - 1L
1,251 SR
Queue Stats
18W - 10L
1,688 Elo+
Solo
Chiron
Chiron
SoFunnyMaK
Chiron
Level 24
God Stats
27W - 9L
1,765 SR
Queue Stats
113W - 102L
1,657 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xgusni
Cu Chulainn
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 15L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bonnie2M
Cu Chulainn
2
0 / 0 / 0
4,811
301
0
0
0
16
8 / 3 / 0
10,207
638
10,687
10,058
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Lightofzero
Arachne
12
2 / 7 / 4
7,642
478
7,341
13,831
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
SomeAsian
Sobek
12
0 / 3 / 4
7,237
452
2,648
11,828
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
TubsMalone
Tiamat
10
3 / 7 / 1
7,125
445
9,007
11,697
5,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 6
8,005
500
3,916
7,347
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
12 / 1 / 5
10,016
626
9,350
12,166
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 8
8,178
511
5,042
8,387
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
SoFunnyMaK
Chiron
14
2 / 1 / 11
7,953
497
8,598
10,015
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Xgusni
Cu Chulainn
12
1 / 6 / 2
7,382
461
4,838
11,059
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
13
Kills
20
20
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
6
1
L
Cu Chulainn
Bonnie2M
Cu Chulainn
0
0
0
0
W
12
1
5
14.5
W
4
1
8
8
L
8
3
0
2.67
L
Arachne
Lightofzero
Arachne
2
7
4
0.57
W
Chiron
SoFunnyMaK
Chiron
2
1
11
7.5
L
Sobek
SomeAsian
Sobek
0
3
4
0.67
L
Tiamat
TubsMalone
Tiamat
3
7
1
0.5
W
Cu Chulainn
Xgusni
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
31,744
47,414
Taken
48,974
20,649
Mitigated
23,909
11,168
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,916
64
836
1,451
7,347
2,876
0
2,467
4,880
48,172
0
L
Cu Chulainn
Bonnie2M
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
9,350
1,224
0
3,452
12,166
4,081
0
3,158
9,008
63,100
0
W
5,042
1,393
0
1,517
8,387
6,363
0
1,664
6,723
22,509
0
L
10,687
7,883
0
2,189
10,058
3,956
2,064
3,346
6,374
0
69,636
L
Arachne
Lightofzero
Arachne
7,341
5,387
0
4,689
13,831
4,035
0
6,463
7,230
0
33,728
W
Chiron
SoFunnyMaK
Chiron
8,598
3,969
699
4,444
10,015
3,675
520
2,977
7,000
0
54,399
L
Sobek
SomeAsian
Sobek
2,648
317
0
2,122
11,828
7,369
688
3,268
8,476
21,433
0
L
Tiamat
TubsMalone
Tiamat
9,007
860
0
2,168
11,697
5,289
572
5,075
6,428
30,916
0
W
Cu Chulainn
Xgusni
Cu Chulainn
4,838
852
0
2,453
11,059
6,914
0
1,389
9,670
4,426
29,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
41,534
276
Minions Killed
413
0
Camps Cleared
0
1,128,216
Distance Traveled
1,547,255
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,005
500
102
6
0
314,540
9
L
Cu Chulainn
4,811
301
0
0
0
0
0
W
He Bo
10,016
626
121
8
0
314,939
3
W
Ymir
8,178
511
23
1
0
311,280
7
L
Izanami
10,207
638
136
9
0
267,878
2
L
Arachne
7,642
478
55
3
0
298,190
0
W
Chiron
7,953
497
97
6
0
296,567
0
L
Sobek
7,237
452
34
2
0
286,899
3
L
Tiamat
7,125
445
51
3
0
275,249
2
W
Cu Chulainn
7,382
461
70
4
0
309,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role