Player Matchup

Ganesha
Ganesha
SoldMyIpOnEbae
Ganesha
Level 8
God Stats
1W - 3L
1,326 SR
Queue Stats
50W - 30L
1,702 Elo+
Party 1
Arachne
Arachne
YA_DADY69
Arachne
Level 18
God Stats
5W - 6L
1,749 SR
Queue Stats
247W - 164L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Zemetia
Cernunnos
Level 28
God Stats
10W - 6L
1,734 SR
Queue Stats
250W - 124L
1,735 Elo+
Solo
Nike
Nike
smoky_snowball2
Nike
Level 6
God Stats
3W - 1L
1,876 SR
Queue Stats
11W - 10L
1,676 Elo+
Solo
Tiamat
Tiamat
tdTY85
Tiamat
Level 137
God Stats
6W - 4L
1,854 SR
Queue Stats
472W - 418L
1,561 Elo+
Party 1
Team Averages
Level 39
1,708 SR
1,646 Elo+

VS

Team Averages
Level 23
1,634 SR
1,659 Elo+
Bacchus
Bacchus
ADC Lord
Bacchus
Level 27
God Stats
3W - 0L
1,826 SR
Queue Stats
80W - 66L
1,676 Elo+
Solo
Da Ji
Da Ji
Almightylog25
Da Ji
Level 14
God Stats
8W - 5L
1,538 SR
Queue Stats
128W - 128L
1,607 Elo+
Solo
Anubis
Anubis
KamisHeart
Anubis
Level 24
God Stats
15W - 12L
1,638 SR
Queue Stats
82W - 71L
1,697 Elo+
Solo
Bellona
Bellona
blackzzo6
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 257L
1,584 Elo+
Solo
Medusa
Medusa
bloom0823
Medusa
Level 26
God Stats
8W - 4L
1,667 SR
Queue Stats
130W - 109L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 4
5,733
478
3,081
8,156
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
YA_DADY69
Arachne
10
4 / 3 / 0
6,434
536
3,758
10,123
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Zemetia
Cernunnos
11
2 / 5 / 0
6,498
542
6,828
9,653
2,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 4
5,158
430
2,718
7,759
2,282
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
tdTY85
Tiamat
8
0 / 3 / 2
5,230
436
5,336
5,988
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADC Lord
Bacchus
10
5 / 2 / 6
6,938
578
6,757
9,428
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 1 / 3
6,612
551
3,929
7,616
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
KamisHeart
Anubis
13
4 / 0 / 5
7,297
608
7,053
7,933
3,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
blackzzo6
Bellona
10
2 / 2 / 3
6,276
523
4,378
8,714
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
bloom0823
Medusa
12
6 / 1 / 1
7,857
655
6,454
8,503
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
20
20
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ADC Lord
Bacchus
5
2
6
4
W
3
1
3
4.5
W
Anubis
KamisHeart
Anubis
4
0
5
6.5
L
0
5
4
0.4
L
Arachne
YA_DADY69
Arachne
4
3
0
1.33
L
Cernunnos
Zemetia
Cernunnos
2
5
0
0.4
W
Bellona
blackzzo6
Bellona
2
2
3
1.75
W
Medusa
bloom0823
Medusa
6
1
1
6.5
L
0
4
4
0.5
L
Tiamat
tdTY85
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
28,571
41,679
Taken
42,194
16,288
Mitigated
24,964
10,590
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ADC Lord
Bacchus
6,757
1,723
0
2,669
9,428
7,988
313
1,607
7,705
22,207
0
W
3,929
472
0
2,863
7,616
2,258
315
1,404
6,116
0
32,909
W
Anubis
KamisHeart
Anubis
7,053
587
0
6,261
7,933
3,846
218
4,121
3,467
50,099
0
L
3,081
319
0
1,679
8,156
4,966
0
4,638
3,468
11,223
0
L
Arachne
YA_DADY69
Arachne
3,758
2,776
0
3,968
10,123
3,058
0
2,795
7,203
0
22,960
L
Cernunnos
Zemetia
Cernunnos
6,828
3,480
0
2,538
9,653
2,866
0
1,521
8,132
0
38,856
W
Bellona
blackzzo6
Bellona
4,378
1,131
0
1,392
8,714
8,228
707
0
8,714
3,764
22,075
W
Medusa
bloom0823
Medusa
6,454
2,815
0
2,612
8,503
2,644
707
716
7,775
0
44,489
L
2,718
973
0
663
7,759
2,282
0
2,143
5,491
0
15,888
L
Tiamat
tdTY85
Tiamat
5,336
521
0
1,742
5,988
3,116
0
3,488
2,500
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
34,980
235
Minions Killed
317
0
Camps Cleared
0
1,078,601
Distance Traveled
1,145,541
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,938
578
27
2
0
243,075
0
W
Da Ji
6,612
551
74
6
0
237,118
4
W
Anubis
7,297
608
91
8
0
212,117
4
L
Ganesha
5,733
478
5
0
0
211,465
3
L
Arachne
6,434
536
48
4
0
237,053
0
L
Cernunnos
6,498
542
79
7
0
210,236
1
W
Bellona
6,276
523
52
4
0
220,850
2
W
Medusa
7,857
655
73
6
0
232,381
2
L
Nike
5,158
430
34
3
0
230,266
0
L
Tiamat
5,230
436
69
6
0
189,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role