Player Matchup

Apollo
Apollo
Juanashima
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Onese
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Pëtros
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
halfday16
Awilix
Level 141
God Stats
4W - 5L
1,424 SR
Queue Stats
38W - 36L
1,484 Elo+
Party 3
Cabrakan
Cabrakan
Свиноух
Cabrakan
Level 82
God Stats
1W - 4L
1,398 SR
Queue Stats
275W - 322L
1,402 Elo+
Party 4
Team Averages
Level 117
1,464 SR
1,477 Elo+

VS

Team Averages
Level 83
1,529 SR
1,406 Elo+
Athena
Athena
Adolf96
Athena
Level 69
God Stats
4W - 6L
1,473 SR
Queue Stats
8W - 15L
1,329 Elo+
Party 2
Medusa
Medusa
AlbanToutcour
Medusa
Level 89
God Stats
4W - 0L
1,613 SR
Queue Stats
213W - 201L
1,363 Elo+
Party 1
Thanatos
Thanatos
Resqah
Thanatos
Level 72
God Stats
2W - 2L
1,561 SR
Queue Stats
62W - 57L
1,336 Elo+
Party 1
Eset
Eset
Xalted118
Eset
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
natd27
Guan Yu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Juanashima
Apollo
18
5 / 5 / 4
11,731
559
10,449
14,541
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Onese
Neith
16
1 / 7 / 3
10,366
494
9,353
15,308
5,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Pëtros
Tiamat
17
4 / 6 / 2
10,967
522
9,223
12,893
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
halfday16
Awilix
15
3 / 9 / 4
9,786
466
10,087
17,361
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
14
0 / 9 / 6
9,432
449
10,769
25,795
22,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Adolf96
Athena
15
5 / 1 / 13
10,092
481
9,429
16,091
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 3 / 11
10,990
523
18,352
14,239
6,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Resqah
Thanatos
18
12 / 4 / 10
11,725
558
18,278
18,050
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
18
7 / 4 / 11
11,396
543
15,977
12,703
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
natd27
Guan Yu
19
2 / 1 / 6
11,258
536
6,178
14,635
17,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
13
Kills
36
36
Deaths
13
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Athena
Adolf96
Athena
5
1
13
11.5
W
10
3
11
5.17
L
Apollo
Juanashima
Apollo
5
5
4
1.4
L
Neith
Onese
Neith
1
7
3
0.36
L
Tiamat
Pëtros
Tiamat
4
6
2
0.83
W
Thanatos
Resqah
Thanatos
12
4
10
4.25
W
Eset
7
4
11
3.13
L
Awilix
halfday16
Awilix
3
9
4
0.56
W
Guan Yu
natd27
Guan Yu
2
1
6
5
L
Cabrakan
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,881
Damage
68,214
85,898
Taken
75,718
48,410
Mitigated
48,777
19,212
Healing
41,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Adolf96
Athena
9,429
2,745
367
5,643
16,091
11,897
211
6,378
9,713
39,302
0
W
18,352
11,631
0
5,620
14,239
6,059
758
3,787
10,452
0
66,536
L
Apollo
Juanashima
Apollo
10,449
6,121
0
3,439
14,541
5,654
832
4,074
10,442
0
79,475
L
Neith
Onese
Neith
9,353
4,833
0
4,605
15,308
5,556
2,802
2,456
12,427
0
66,845
L
Tiamat
Pëtros
Tiamat
9,223
1,013
0
2,746
12,893
7,937
408
3,057
9,811
58,324
0
W
Thanatos
Resqah
Thanatos
18,278
7,152
0
18,052
18,050
7,719
1,333
3,738
14,312
0
78,364
W
Eset
15,977
2,125
1,175
3,216
12,703
5,146
1,336
4,852
7,851
65,980
0
L
Awilix
halfday16
Awilix
10,087
4,286
0
2,418
17,361
6,956
0
3,965
13,371
0
54,813
W
Guan Yu
natd27
Guan Yu
6,178
591
1,496
5,915
14,635
17,956
266
1,237
13,398
0
71,455
L
Cabrakan
10,769
1,151
111
5,893
25,795
22,307
0
11,854
13,917
31,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
55,461
474
Minions Killed
530
0
Camps Cleared
0
1,762,839
Distance Traveled
1,921,620
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,092
481
41
2
0
396,745
9
W
Medusa
10,990
523
92
4
0
363,884
5
L
Apollo
11,731
559
118
6
0
397,643
6
L
Neith
10,366
494
127
6
0
288,745
0
L
Tiamat
10,967
522
121
6
0
357,856
8
W
Thanatos
11,725
558
111
5
0
406,844
5
W
Eset
11,396
543
130
6
0
378,878
3
L
Awilix
9,786
466
70
3
0
390,249
4
W
Guan Yu
11,258
536
156
7
0
375,269
5
L
Cabrakan
9,432
449
38
2
0
328,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role