Player Matchup

Ares
Ares
ARC_Havoc_
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Alecal9-4
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo
Nemesis
Nemesis
Talaya91
Nemesis
Level 17
God Stats
37W - 24L
1,600 SR
Queue Stats
242W - 232L
1,505 Elo+
Solo
Tiamat
Tiamat
badmanwatson10
Tiamat
Level 16
God Stats
7W - 9L
1,500 SR
Queue Stats
65W - 60L
1,513 Elo+
Solo
Cupid
Cupid
vegetatwinkids
Cupid
Level 8
God Stats
0W - 2L
1,202 SR
Queue Stats
10W - 20L
1,355 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,445 Elo+

VS

Team Averages
Level 21
1,494 SR
1,409 Elo+
Ymir
Ymir
Funnykirby
Ymir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,278 Elo+
Solo
Hou Yi
Hou Yi
Isaacman1410
Hou Yi
Level 27
God Stats
34W - 42L
1,455 SR
Queue Stats
46W - 59L
1,437 Elo+
Solo
Chang'e
Chang'e
Sangr1us
Chang'e
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 93L
1,461 Elo+
Solo
Nox
Nox
St1nkfart
Nox
Level 17
God Stats
2W - 1L
1,589 SR
Queue Stats
26W - 24L
1,520 Elo+
Solo
Mercury
Mercury
alopezia
Mercury
Level 25
God Stats
89W - 78L
1,427 SR
Queue Stats
103W - 100L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,317
902
819
1,817
872
Arachne
Alecal9-4
Arachne
12
3 / 8 / 1
7,185
1,026
5,673
12,234
4,420
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Talaya91
Nemesis
12
2 / 6 / 1
7,288
1,041
10,875
13,088
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 2 / 3
7,384
1,055
4,456
9,292
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 9 / 4
6,870
981
5,168
10,993
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

186

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 17
8,844
1,263
5,999
10,473
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
15
7 / 0 / 16
9,015
1,288
9,881
4,811
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sangr1us
Chang'e
14
2 / 2 / 17
7,866
1,124
8,219
6,611
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 0 / 12
9,487
1,355
14,021
3,136
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
alopezia
Mercury
13
5 / 2 / 5
7,740
1,106
3,581
6,675
2,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
8
Kills
27
27
Deaths
8
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Arachne
Alecal9-4
Arachne
3
8
1
0.44
W
3
4
17
2.88
W
Hou Yi
7
0
16
15
W
Chang'e
Sangr1us
Chang'e
2
2
17
5.25
W
10
0
12
16
L
Nemesis
Talaya91
Nemesis
2
6
1
0.42
W
Mercury
alopezia
Mercury
5
2
5
3.75
L
3
2
3
2.25
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
41,701
47,424
Taken
31,706
19,806
Mitigated
14,309
4,100
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
819
320
0
0
1,817
872
0
1,422
395
819
0
L
Arachne
Alecal9-4
Arachne
5,673
3,997
0
848
12,234
4,420
0
7,132
5,102
0
16,613
W
5,999
2,215
0
660
10,473
6,476
0
2,473
8,000
15,021
0
W
Hou Yi
9,881
6,520
0
2,595
4,811
1,898
0
656
4,155
0
20,260
W
Chang'e
Sangr1us
Chang'e
8,219
1,106
1,991
1,532
6,611
2,200
0
1,269
5,342
14,841
0
W
14,021
783
0
243
3,136
1,385
0
99
3,037
26,475
0
L
Nemesis
Talaya91
Nemesis
10,875
4,105
0
1,598
13,088
5,258
0
7,774
5,314
0
20,368
W
Mercury
alopezia
Mercury
3,581
1,845
0
1,390
6,675
2,350
0
778
5,897
0
13,247
L
4,456
849
0
557
9,292
5,247
0
6,310
2,982
10,557
0
L
5,168
3,035
166
931
10,993
4,009
0
5,601
5,392
0
18,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
42,952
71
Minions Killed
125
1
Camps Cleared
1
501,282
Distance Traveled
668,370
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,317
902
0
0
0
21,320
0
L
Arachne
7,185
1,026
21
3
0
115,512
0
W
Ymir
8,844
1,263
19
3
0
104,945
0
W
Hou Yi
9,015
1,288
22
3
0
121,675
1
W
Chang'e
7,866
1,124
17
2
0
140,107
0
W
Nox
9,487
1,355
45
6
0
152,809
0
L
Nemesis
7,288
1,041
25
4
0
139,247
0
W
Mercury
7,740
1,106
22
3
1
148,834
0
L
Tiamat
7,384
1,055
8
1
1
136,661
0
L
Cupid
6,870
981
17
2
0
88,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role