Player Matchup

Ra
Ra
Vikiyra
Ra
Level 48
God Stats
10W - 4L
1,500 SR
Queue Stats
1,027W - 147L
1,827 Elo+
Party 1
Cupid
Cupid
jMadAvenger
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 1
Guan Yu
Guan Yu
Ψωελταλ
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,544 Elo+

VS

Team Averages
Level 23
1,467 SR
1,535 Elo+
Agni
Agni
BRUCEXIONG
Agni
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 127L
1,542 Elo+
Solo
Izanami
Izanami
Str1feShad0w
Izanami
Level 29
God Stats
39W - 11L
1,828 SR
Queue Stats
74W - 51L
1,671 Elo+
Solo
Fafnir
Fafnir
wolf40
Fafnir
Level 11
God Stats
8W - 18L
1,072 SR
Queue Stats
28W - 53L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 7
7,573
947
7,168
4,120
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 8
7,525
941
9,633
5,943
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 12
7,364
921
4,451
9,612
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,053
632
4,628
5,841
1,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Str1feShad0w
Izanami
8
0 / 2 / 0
5,295
662
3,401
8,662
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
wolf40
Fafnir
7
0 / 6 / 0
5,677
710
2,422
10,469
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Izanami
Str1feShad0w
Izanami
0
2
0
0
W
7
0
7
10.5
W
5
0
8
9
L
Fafnir
wolf40
Fafnir
0
6
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,252
Damage
10,451
19,675
Taken
24,972
10,726
Mitigated
11,297
14,582
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,628
271
0
165
5,841
1,776
0
1,427
4,340
13,396
0
L
Izanami
Str1feShad0w
Izanami
3,401
2,349
0
877
8,662
2,533
0
2,206
6,358
0
18,411
W
7,168
1,210
2,832
1,906
4,120
1,438
1,160
2,009
2,111
38,617
0
W
9,633
5,295
1,080
909
5,943
2,141
1,806
1,921
4,022
0
30,114
L
Fafnir
wolf40
Fafnir
2,422
991
243
1,439
10,469
6,988
0
3,124
7,097
6,107
0
W
4,451
1,272
3,061
4,794
9,612
7,147
380
3,162
6,450
0
10,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
16,025
119
Minions Killed
60
0
Camps Cleared
0
523,487
Distance Traveled
378,293
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,053
632
12
2
0
112,721
3
L
Izanami
5,295
662
39
5
0
127,719
1
W
Ra
7,573
947
64
8
0
169,359
3
W
Cupid
7,525
941
46
6
0
152,910
0
L
Fafnir
5,677
710
9
1
0
137,853
2
W
Guan Yu
7,364
921
9
1
0
201,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role