Player Matchup

Athena
Athena
DAGuisa11
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DarkReturns666
Eset
Level 124
God Stats
2W - 0L
1,743 SR
Queue Stats
43W - 36L
1,543 Elo+
Party 1
Hachiman
Hachiman
Royguardiola
Hachiman
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 1
Yemoja
Yemoja
Seliath
Yemoja
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 69L
1,477 Elo+
Party 1
Ymir
Ymir
djseik
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 1
Team Averages
Level 119
1,549 SR
1,421 Elo+

VS

Team Averages
Level 127
1,508 SR
1,509 Elo+
Persephone
Persephone
GermanSteel17
Persephone
Level 121
God Stats
1W - 1L
1,542 SR
Queue Stats
41W - 28L
1,609 Elo+
Solo
Jormungandr
Jormungandr
OMGamer
Jormungandr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 83L
1,523 Elo+
Solo
Chang'e
Chang'e
Steroid
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,390 Elo+
Solo
Mercury
Mercury
Toxie
Mercury
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 269L
1,471 Elo+
Solo
Arachne
Arachne
suicidemidget
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DAGuisa11
Athena
20
1 / 1 / 21
12,467
779
6,622
16,481
16,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
2 / 2 / 16
11,303
706
19,965
17,897
8,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Royguardiola
Hachiman
20
13 / 4 / 7
12,561
785
32,936
22,673
12,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Seliath
Yemoja
18
1 / 1 / 19
10,588
662
4,325
10,654
8,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
djseik
Ymir
19
6 / 4 / 15
11,995
750
13,490
16,715
12,208
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GermanSteel17
Persephone
20
4 / 3 / 5
11,365
710
24,124
11,349
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
OMGamer
Jormungandr
20
5 / 5 / 5
11,214
701
19,489
23,239
28,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Steroid
Chang'e
16
0 / 4 / 5
8,991
562
8,229
17,999
11,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Toxie
Mercury
14
1 / 6 / 2
8,889
556
9,983
12,316
6,162
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
14
1 / 5 / 6
8,964
560
7,707
17,565
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
23
Kills
11
12
Deaths
23
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
DAGuisa11
Athena
1
1
21
11.5
W
2
2
16
5
L
Persephone
GermanSteel17
Persephone
4
3
5
2.17
L
Jormungandr
OMGamer
Jormungandr
5
5
5
1.5
W
Hachiman
Royguardiola
Hachiman
13
4
7
4.13
W
Yemoja
Seliath
Yemoja
1
1
19
10.5
L
Chang'e
Steroid
Chang'e
0
4
5
0.63
L
Mercury
Toxie
Mercury
1
6
2
0.33
W
Ymir
djseik
Ymir
6
4
15
3.38
L
Arachne
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,338
Damage
69,532
84,420
Taken
82,468
58,023
Mitigated
64,482
52,355
Healing
35,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DAGuisa11
Athena
6,622
1,734
771
3,083
16,481
16,358
420
11,673
4,762
12,260
0
W
19,965
1,562
7,418
4,128
17,897
8,767
868
9,568
8,309
52,575
0
L
Persephone
GermanSteel17
Persephone
24,124
932
0
1,327
11,349
5,788
0
5,489
5,635
44,733
0
L
Jormungandr
OMGamer
Jormungandr
19,489
436
1,923
1,812
23,239
28,820
0
12,009
10,732
39,890
0
W
Hachiman
Royguardiola
Hachiman
32,936
19,461
2,568
5,481
22,673
12,340
2,834
14,108
8,565
0
57,553
W
Yemoja
Seliath
Yemoja
4,325
1,333
21,574
4,478
10,654
8,350
1,447
8,820
1,834
14,546
0
L
Chang'e
Steroid
Chang'e
8,229
754
12,523
8,523
17,999
11,285
0
8,319
9,434
18,782
0
L
Mercury
Toxie
Mercury
9,983
1,732
2,680
1,211
12,316
6,162
0
5,963
6,105
0
20,418
W
Ymir
djseik
Ymir
13,490
1,225
1,334
1,520
16,715
12,208
395
7,673
8,904
24,717
0
L
Arachne
7,707
4,557
864
4,223
17,565
12,427
72
11,170
6,159
0
11,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,914
Gold Earned
49,423
212
Minions Killed
149
0
Camps Cleared
0
1,380,834
Distance Traveled
1,356,443
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,467
779
11
1
0
319,623
0
W
Eset
11,303
706
76
5
0
284,345
2
L
Persephone
11,365
710
51
3
0
267,263
0
L
Jormungandr
11,214
701
47
3
0
262,581
0
W
Hachiman
12,561
785
67
4
0
261,835
0
W
Yemoja
10,588
662
28
2
0
245,619
0
L
Chang'e
8,991
562
19
1
0
283,748
0
L
Mercury
8,889
556
21
1
0
277,216
0
W
Ymir
11,995
750
30
2
0
269,412
0
L
Arachne
8,964
560
11
1
0
265,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role