Player Matchup

Hachiman
Hachiman
BADLILMOFO_HV
Hachiman
Level 49
God Stats
25W - 9L
1,500 SR
Queue Stats
343W - 239L
1,703 Elo+
Party 1
Amaterasu
Amaterasu
ChaoticNodens
Amaterasu
Level 101
God Stats
6W - 2L
1,620 SR
Queue Stats
394W - 283L
1,682 Elo+
Party 1
Hercules
Hercules
MegaSeaMonkey
Hercules
Level 160
God Stats
5W - 13L
1,199 SR
Queue Stats
693W - 651L
1,676 Elo+
Party 1
Ymir
Ymir
PurpleKalameet
Ymir
Level 159
God Stats
6W - 0L
1,265 SR
Queue Stats
407W - 294L
1,777 Elo+
Party 1
Tiamat
Tiamat
Vanatica
Tiamat
Level 142
God Stats
11W - 10L
1,682 SR
Queue Stats
350W - 270L
1,810 Elo+
Party 1
Team Averages
Level 122
1,453 SR
1,730 Elo+

VS

Team Averages
Level 45
1,576 SR
1,478 Elo+
Hel
Hel
Ajctoast555
Hel
Level 64
God Stats
0W - 2L
1,505 SR
Queue Stats
31W - 59L
1,418 Elo+
Party 2
Agni
Agni
LittleMan112
Agni
Level 68
God Stats
4W - 6L
1,744 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RealColonelJex
Cu Chulainn
Level 13
God Stats
1W - 5L
1,451 SR
Queue Stats
2W - 8L
1,385 Elo+
Party 2
Susano
Susano
curtis39
Susano
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
305W - 322L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
shell5
Danzaburou
Level 61
God Stats
17W - 6L
1,681 SR
Queue Stats
63W - 61L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BADLILMOFO_HV
Hachiman
18
15 / 0 / 12
11,839
623
20,792
15,239
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ChaoticNodens
Amaterasu
18
15 / 1 / 13
12,392
652
13,058
16,790
10,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
MegaSeaMonkey
Hercules
15
6 / 0 / 12
10,556
556
8,679
17,828
13,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
10 / 2 / 11
10,883
573
13,611
13,983
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Vanatica
Tiamat
17
4 / 1 / 10
10,982
578
9,671
9,373
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
8,329
438
8,492
17,061
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 0
9,972
525
7,189
11,620
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
RealColonelJex
Cu Chulainn
12
0 / 12 / 2
7,626
401
2,839
17,483
11,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
curtis39
Susano
8
0 / 13 / 1
6,425
338
3,781
16,690
5,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
shell5
Danzaburou
12
0 / 10 / 2
7,618
401
11,474
20,500
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
12
50
Kills
4
4
Deaths
50
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Hachiman
BADLILMOFO_HV
Hachiman
15
0
12
21
W
Amaterasu
ChaoticNodens
Amaterasu
15
1
13
21.5
L
4
6
0
0.67
W
Hercules
MegaSeaMonkey
Hercules
6
0
12
12
W
10
2
11
7.75
L
Cu Chulainn
RealColonelJex
Cu Chulainn
0
12
2
0.08
W
Tiamat
Vanatica
Tiamat
4
1
10
9
L
Susano
curtis39
Susano
0
13
1
0.04
L
Danzaburou
shell5
Danzaburou
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,811
Damage
33,775
73,213
Taken
83,354
44,723
Mitigated
35,827
40,938
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,492
259
1,872
3,483
17,061
7,536
0
2,932
14,129
26,561
0
W
Hachiman
BADLILMOFO_HV
Hachiman
20,792
11,347
0
11,336
15,239
5,636
2,207
3,765
11,370
0
79,489
W
Amaterasu
ChaoticNodens
Amaterasu
13,058
6,667
0
11,823
16,790
10,921
4,938
1,650
15,096
0
74,517
L
7,189
291
0
2,773
11,620
4,570
0
7,571
4,049
41,248
0
W
Hercules
MegaSeaMonkey
Hercules
8,679
2,986
0
7,521
17,828
13,100
580
4,382
13,376
0
35,860
W
13,611
2,398
0
4,280
13,983
7,077
1,220
3,219
10,586
49,273
0
L
Cu Chulainn
RealColonelJex
Cu Chulainn
2,839
756
0
400
17,483
11,311
161
2,225
15,258
0
31,969
W
Tiamat
Vanatica
Tiamat
9,671
824
0
5,978
9,373
7,989
3,380
2,035
7,104
76,490
0
L
Susano
curtis39
Susano
3,781
569
0
857
16,690
5,335
0
6,198
10,492
0
23,868
L
Danzaburou
shell5
Danzaburou
11,474
5,129
602
4,349
20,500
7,075
0
4,356
16,144
0
53,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,652
Gold Earned
39,970
497
Minions Killed
303
0
Camps Cleared
0
1,772,122
Distance Traveled
1,631,860
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,329
438
39
2
0
351,063
0
W
Hachiman
11,839
623
133
7
0
319,298
1
W
Amaterasu
12,392
652
127
7
0
385,402
1
L
Agni
9,972
525
74
4
0
343,311
8
W
Hercules
10,556
556
36
2
0
351,496
6
W
Ymir
10,883
573
79
4
0
356,083
2
L
Cu Chulainn
7,626
401
62
3
0
307,263
0
W
Tiamat
10,982
578
122
6
0
359,843
6
L
Susano
6,425
338
45
2
0
319,695
3
L
Danzaburou
7,618
401
83
4
0
310,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role