Player Matchup

Kukulkan
Kukulkan
Alykardis
Kukulkan
Level 6
God Stats
5W - 7L
1,598 SR
Queue Stats
237W - 185L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Eriecrimson
Cthulhu
Level 79
God Stats
14W - 14L
1,475 SR
Queue Stats
361W - 339L
1,450 Elo+
Party 2
Tiamat
Tiamat
Junvenlok
Tiamat
Level 18
God Stats
49W - 45L
1,696 SR
Queue Stats
174W - 168L
1,500 Elo+
Solo
Yemoja
Yemoja
MoonlitPetals
Yemoja
Level 5
God Stats
6W - 6L
1,690 SR
Queue Stats
314W - 298L
1,450 Elo+
Party 2
Kali
Kali
Pupadomo
Kali
Level 27
God Stats
2W - 3L
1,766 SR
Queue Stats
183W - 167L
1,570 Elo+
Solo
Team Averages
Level 27
1,645 SR
1,495 Elo+

VS

Team Averages
Level 16
1,606 SR
1,512 Elo+
Cthulhu
Cthulhu
Kiragacash
Cthulhu
Level 26
God Stats
8W - 2L
1,859 SR
Queue Stats
94W - 108L
1,417 Elo+
Party 1
Arachne
Arachne
Nehrune
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Party 1
Neith
Neith
VexingVerdure
Neith
Level 16
God Stats
15W - 8L
1,673 SR
Queue Stats
135W - 113L
1,759 Elo+
Solo
Tiamat
Tiamat
carruu
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,285 Elo+
Solo
Olorun
Olorun
u0pp
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alykardis
Kukulkan
20
15 / 0 / 17
15,013
1,155
52,524
10,342
4,392
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Eriecrimson
Cthulhu
20
4 / 0 / 21
12,776
983
20,157
22,076
28,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Junvenlok
Tiamat
18
5 / 2 / 11
12,156
935
10,855
12,744
8,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
0 / 1 / 20
13,104
1,008
6,575
11,333
12,860
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kali
18
8 / 4 / 11
12,997
1,000
12,807
15,548
7,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiragacash
Cthulhu
17
0 / 5 / 4
10,999
846
11,558
27,716
23,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Nehrune
Arachne
17
1 / 12 / 4
10,923
840
8,866
23,382
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 2
12,769
982
31,185
22,264
8,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
carruu
Tiamat
17
1 / 4 / 1
10,848
834
8,090
16,077
8,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
u0pp
Olorun
16
0 / 9 / 4
10,455
804
5,433
19,020
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
32
Kills
7
7
Deaths
32
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alykardis
Kukulkan
15
0
17
23.5
W
Cthulhu
Eriecrimson
Cthulhu
4
0
21
14.5
W
Tiamat
Junvenlok
Tiamat
5
2
11
5.25
L
Cthulhu
Kiragacash
Cthulhu
0
5
4
0.4
W
0
1
20
10
L
Arachne
Nehrune
Arachne
1
12
4
0.25
W
Kali
8
4
11
3.38
L
5
2
2
3
L
Tiamat
carruu
Tiamat
1
4
1
0.38
L
Olorun
u0pp
Olorun
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,918
Damage
65,132
72,043
Taken
108,459
62,115
Mitigated
57,159
26,255
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alykardis
Kukulkan
52,524
4,445
1,110
4,470
10,342
4,392
0
4,917
5,325
98,051
0
W
Cthulhu
Eriecrimson
Cthulhu
20,157
1,243
2,103
4,253
22,076
28,316
0
8,246
13,593
39,351
0
W
Tiamat
Junvenlok
Tiamat
10,855
781
0
1,319
12,744
8,984
0
2,215
10,409
24,611
0
L
Cthulhu
Kiragacash
Cthulhu
11,558
84
929
2,294
27,716
23,466
0
23,943
3,773
34,301
0
W
6,575
1,691
5,217
3,538
11,333
12,860
0
4,347
6,834
27,097
0
L
Arachne
Nehrune
Arachne
8,866
6,045
0
2,896
23,382
9,044
0
19,538
3,844
0
15,589
W
Kali
12,807
7,236
0
4,245
15,548
7,563
0
4,672
10,801
0
28,958
L
31,185
13,533
0
2,377
22,264
8,547
0
17,929
4,335
0
62,568
L
Tiamat
carruu
Tiamat
8,090
584
0
2,022
16,077
8,125
0
12,897
3,180
25,476
0
L
Olorun
u0pp
Olorun
5,433
2,372
943
2,283
19,020
7,977
0
15,804
3,216
15,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,046
Gold Earned
55,994
276
Minions Killed
194
10
Camps Cleared
6
1,258,574
Distance Traveled
1,065,457
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,013
1,155
116
9
5
268,153
3
W
Cthulhu
12,776
983
55
4
2
306,606
4
W
Tiamat
12,156
935
35
3
1
247,036
0
L
Cthulhu
10,999
846
54
4
0
230,253
0
W
Yemoja
13,104
1,008
29
2
0
196,364
4
L
Arachne
10,923
840
12
1
0
171,361
0
W
Kali
12,997
1,000
41
3
2
240,415
0
L
Neith
12,769
982
61
5
5
262,892
0
L
Tiamat
10,848
834
44
3
1
231,801
0
L
Olorun
10,455
804
23
2
0
169,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role