Player Matchup

Tyr
Tyr
Bluejai0705
Tyr
Level 17
God Stats
2W - 0L
1,690 SR
Queue Stats
8W - 7L
1,379 Elo+
Solo
Loki
Loki
Lord_Sobrino
Loki
Level 11
God Stats
17W - 12L
1,600 SR
Queue Stats
17W - 14L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Scottish__Mo
Kukulkan
Level 21
God Stats
7W - 6L
1,316 SR
Queue Stats
211W - 222L
1,281 Elo+
Solo
Hel
Hel
WonderMan04
Hel
Level 28
God Stats
22W - 20L
1,508 SR
Queue Stats
58W - 40L
1,454 Elo+
Solo
Da Ji
Da Ji
jlmia2020
Da Ji
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,462 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,400 Elo+

VS

Team Averages
Level 14
1,464 SR
1,363 Elo+
Chronos
Chronos
Milky_hoots420
Chronos
Level 14
God Stats
28W - 22L
1,488 SR
Queue Stats
47W - 38L
1,327 Elo+
Party 1
Nemesis
Nemesis
NoNaMeZRiGhtt
Nemesis
Level 7
God Stats
19W - 11L
1,580 SR
Queue Stats
20W - 11L
1,444 Elo+
Party 1
Rama
Rama
OGtwiggz
Rama
Level 14
God Stats
23W - 13L
1,527 SR
Queue Stats
25W - 18L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Oni-Cyber-Demon
Cthulhu
Level 29
God Stats
11W - 11L
1,408 SR
Queue Stats
55W - 50L
1,399 Elo+
Party 1
Olorun
Olorun
thedoctor15100
Olorun
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
8W - 17L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 13
11,937
918
10,445
17,171
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
10 / 1 / 12
13,247
1,019
19,256
12,391
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Scottish__Mo
Kukulkan
20
10 / 1 / 10
13,796
1,061
26,144
6,540
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 0 / 20
13,026
1,002
12,857
11,336
7,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
jlmia2020
Da Ji
17
2 / 6 / 11
11,323
871
7,418
13,843
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
11,382
876
11,433
22,800
8,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
14
0 / 2 / 1
9,551
735
1,672
2,429
691
Rama
17
6 / 9 / 0
12,824
986
20,883
19,131
7,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 6 / 6
11,366
874
17,841
25,207
12,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 2
9,959
766
3,824
12,728
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
30
Kills
8
8
Deaths
30
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
10
1
12
16
L
1
5
4
0.6
L
Nemesis
0
2
1
0.25
L
Rama
6
9
0
0.67
L
0
6
6
0.5
W
Kukulkan
Scottish__Mo
Kukulkan
10
1
10
15
W
5
0
20
15
W
Da Ji
jlmia2020
Da Ji
2
6
11
1.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,120
Damage
55,653
61,281
Taken
82,295
42,359
Mitigated
33,952
24,899
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,445
2,271
0
2,605
17,171
19,089
0
8,396
8,590
0
17,645
W
19,256
7,554
0
1,966
12,391
5,694
0
4,709
7,682
0
39,287
L
11,433
5,422
111
3,954
22,800
8,948
0
14,403
8,272
41,424
0
L
Nemesis
1,672
725
0
100
2,429
691
0
536
1,843
0
1,672
L
Rama
20,883
13,762
0
0
19,131
7,297
0
8,329
10,652
0
46,603
L
17,841
1,472
693
3,769
25,207
12,108
0
13,995
10,972
29,839
0
W
Kukulkan
Scottish__Mo
Kukulkan
26,144
3,866
0
864
6,540
3,330
0
3,809
2,731
83,977
0
W
12,857
484
10,493
8,439
11,336
7,808
0
8,424
2,912
17,273
0
W
Da Ji
jlmia2020
Da Ji
7,418
1,558
0
532
13,843
6,438
0
7,760
6,083
0
9,096
L
3,824
2,227
107
1,463
12,728
4,908
0
1,738
10,915
7,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,329
Gold Earned
55,082
227
Minions Killed
164
2
Camps Cleared
1
1,245,840
Distance Traveled
874,967
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,937
918
12
1
0
293,895
0
W
Loki
13,247
1,019
50
4
1
261,536
1
L
Chronos
11,382
876
71
5
0
230,685
0
L
Nemesis
9,551
735
0
0
0
44,166
0
L
Rama
12,824
986
50
4
1
178,269
0
L
Cthulhu
11,366
874
34
3
0
262,918
1
W
Kukulkan
13,796
1,061
142
11
0
228,060
0
W
Hel
13,026
1,002
22
2
0
277,530
0
W
Da Ji
11,323
871
1
0
1
184,819
0
L
Olorun
9,959
766
9
1
0
158,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role