Player Matchup

Amaterasu
Amaterasu
AlphaeusZR
Amaterasu
Level 112
God Stats
5W - 4L
1,500 SR
Queue Stats
471W - 477L
1,553 Elo+
Party 1
Serqet
Serqet
B00zum
Serqet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
David1805
Artemis
Level 78
God Stats
12W - 10L
1,368 SR
Queue Stats
406W - 460L
1,441 Elo+
Solo
Sobek
Sobek
Doker11
Sobek
Level 65
God Stats
9W - 14L
1,450 SR
Queue Stats
522W - 596L
1,358 Elo+
Solo
Tiamat
Tiamat
Mach6
Tiamat
Level 78
God Stats
33W - 20L
1,753 SR
Queue Stats
574W - 492L
1,537 Elo+
Party 1
Team Averages
Level 86
1,514 SR
1,478 Elo+

VS

Team Averages
Level 94
1,376 SR
1,447 Elo+
Nike
Nike
Evescst
Nike
Level 119
God Stats
5W - 6L
1,448 SR
Queue Stats
217W - 278L
1,451 Elo+
Solo
Osiris
Osiris
KJbearz
Osiris
Level 62
God Stats
0W - 3L
1,143 SR
Queue Stats
26W - 36L
1,449 Elo+
Party 2
Hera
Hera
Khalessі
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Truegod33
Xbalanque
Level 76
God Stats
4W - 5L
1,724 SR
Queue Stats
20W - 31L
1,440 Elo+
Solo
Ne Zha
Ne Zha
YungQüèşõ
Ne Zha
Level 83
God Stats
3W - 4L
1,066 SR
Queue Stats
105W - 149L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlphaeusZR
Amaterasu
18
8 / 4 / 3
11,513
606
8,363
16,812
10,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
B00zum
Serqet
16
5 / 5 / 9
10,935
576
6,135
15,245
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
David1805
Artemis
18
5 / 2 / 8
11,225
591
8,609
15,022
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Doker11
Sobek
14
0 / 3 / 17
9,769
514
5,450
16,615
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Mach6
Tiamat
20
14 / 2 / 10
13,420
706
20,724
12,963
15,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Evescst
Nike
16
3 / 4 / 4
10,251
540
6,775
13,326
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
KJbearz
Osiris
12
2 / 6 / 5
7,974
420
7,278
12,617
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
14
2 / 8 / 7
8,854
466
8,497
12,719
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Truegod33
Xbalanque
17
5 / 5 / 2
11,140
586
13,654
11,753
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 9 / 4
9,285
489
9,057
18,488
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
32
Kills
15
16
Deaths
32
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlphaeusZR
Amaterasu
8
4
3
2.38
W
Serqet
B00zum
Serqet
5
5
9
1.9
W
Artemis
David1805
Artemis
5
2
8
4.5
W
Sobek
Doker11
Sobek
0
3
17
2.83
L
Nike
Evescst
Nike
3
4
4
1.25
L
Osiris
KJbearz
Osiris
2
6
5
0.75
L
Hera
2
8
7
0.69
W
Tiamat
Mach6
Tiamat
14
2
10
9.5
L
Xbalanque
Truegod33
Xbalanque
5
5
2
1.2
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
45,261
76,657
Taken
68,903
52,785
Mitigated
33,079
32,119
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlphaeusZR
Amaterasu
8,363
4,046
0
7,194
16,812
10,664
948
319
16,105
406
55,945
W
Serqet
B00zum
Serqet
6,135
1,097
0
4,555
15,245
5,427
0
2,314
12,737
0
57,987
W
Artemis
David1805
Artemis
8,609
3,719
0
9,087
15,022
5,967
2,334
1,376
13,228
0
72,603
W
Sobek
Doker11
Sobek
5,450
559
0
5,761
16,615
15,604
1,220
1,759
14,377
27,763
0
L
Nike
Evescst
Nike
6,775
1,416
0
1,440
13,326
8,743
0
3,824
9,070
0
53,513
L
Osiris
KJbearz
Osiris
7,278
2,367
0
480
12,617
7,001
72
5,055
6,728
0
31,945
L
Hera
8,497
1,956
0
2,824
12,719
4,222
250
7,373
4,530
38,630
0
W
Tiamat
Mach6
Tiamat
20,724
2,736
0
5,522
12,963
15,123
5,242
2,319
10,469
88,459
0
L
Xbalanque
Truegod33
Xbalanque
13,654
7,856
0
1,836
11,753
5,587
1,230
2,999
8,500
0
42,315
L
9,057
2,154
0
4,956
18,488
7,526
0
6,497
11,723
0
57,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
47,504
530
Minions Killed
431
0
Camps Cleared
0
1,792,012
Distance Traveled
1,600,423
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,513
606
109
6
0
368,686
0
W
Serqet
10,935
576
96
5
0
373,204
3
W
Artemis
11,225
591
133
7
0
322,480
4
W
Sobek
9,769
514
35
2
0
358,012
2
L
Nike
10,251
540
119
6
0
355,177
6
L
Osiris
7,974
420
56
3
0
312,270
1
L
Hera
8,854
466
80
4
0
310,909
5
W
Tiamat
13,420
706
157
8
0
369,630
10
L
Xbalanque
11,140
586
75
4
0
298,749
2
L
Ne Zha
9,285
489
101
5
0
323,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role