Player Matchup

Arachne
Arachne
Batguysofly
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 2
Ymir
Ymir
Jujucrackbean
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
MoneyhabitsTTV
Skadi
Level 128
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SkaiiBlu
Cu Chulainn
Level 119
God Stats
4W - 3L
1,377 SR
Queue Stats
138W - 127L
1,556 Elo+
Party 2
Merlin
Merlin
hotdawgwhawter
Merlin
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 69L
1,566 Elo+
Solo
Team Averages
Level 57
1,514 SR
1,563 Elo+

VS

Team Averages
Level 18
1,470 SR
1,566 Elo+
Ymir
Ymir
Apocalypto1204
Ymir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 80L
1,562 Elo+
Party 3
Ra
Ra
JIyMna
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Ne Zha
Ne Zha
LionHeartLemus
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 80L
1,535 Elo+
Party 3
Tiamat
Tiamat
SeñorGuacamole
Tiamat
Level 14
God Stats
1W - 2L
1,341 SR
Queue Stats
5W - 7L
1,442 Elo+
Solo
Medusa
Medusa
whosJinx
Medusa
Level 28
God Stats
8W - 10L
1,511 SR
Queue Stats
62W - 49L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Batguysofly
Arachne
12
4 / 3 / 7
7,258
558
2,329
7,870
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 12
6,974
536
2,927
7,880
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 8
6,754
520
7,768
7,304
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
SkaiiBlu
Cu Chulainn
14
5 / 0 / 3
8,248
634
4,977
9,102
5,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
8 / 0 / 4
8,052
619
8,259
5,226
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,288
484
4,168
11,838
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
9
2 / 9 / 1
5,640
434
3,035
7,113
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 5 / 0
5,796
446
3,208
9,212
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
4,008
308
0
0
0
Medusa
whosJinx
Medusa
12
5 / 3 / 2
7,089
545
9,588
7,856
2,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
21
Kills
8
8
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Arachne
Batguysofly
Arachne
4
3
7
2.5
L
Ra
2
9
1
0.28
W
1
1
12
7
L
1
5
0
0.2
W
3
4
8
1.75
L
0
0
0
0
W
Cu Chulainn
SkaiiBlu
Cu Chulainn
5
0
3
6.5
W
8
0
4
10
L
Medusa
whosJinx
Medusa
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
19,999
37,382
Taken
36,019
18,256
Mitigated
18,190
9,736
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,168
208
111
1,646
11,838
8,640
0
3,436
8,219
23,867
0
W
Arachne
Batguysofly
Arachne
2,329
2,009
0
3,113
7,870
2,403
172
1,165
6,680
0
20,230
L
Ra
3,035
363
342
184
7,113
2,265
202
3,678
3,217
16,386
0
W
2,927
178
0
1,413
7,880
4,913
0
3,353
4,502
13,888
0
L
3,208
918
0
1,279
9,212
4,416
0
1,128
8,082
0
30,388
W
7,768
4,101
0
1,077
7,304
3,399
529
2,089
5,171
0
35,531
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
SkaiiBlu
Cu Chulainn
4,977
866
0
2,685
9,102
5,859
900
36
8,841
5,106
45,351
W
8,259
299
0
1,448
5,226
1,682
652
560
4,641
54,411
0
L
Medusa
whosJinx
Medusa
9,588
4,143
0
2,856
7,856
2,869
0
2,840
4,914
0
46,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
28,821
319
Minions Killed
193
0
Camps Cleared
0
1,306,058
Distance Traveled
944,136
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,288
484
29
2
0
227,076
3
W
Arachne
7,258
558
43
3
0
280,431
5
L
Ra
5,640
434
30
2
0
244,680
4
W
Ymir
6,974
536
22
2
0
280,328
5
L
Ne Zha
5,796
446
57
4
0
236,019
2
W
Skadi
6,754
520
68
5
0
216,956
2
L
Tiamat
4,008
308
0
0
0
0
0
W
Cu Chulainn
8,248
634
97
7
0
265,308
2
W
Merlin
8,052
619
89
7
0
263,035
6
L
Medusa
7,089
545
77
6
0
236,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role