Player Matchup

Bastet
Bastet
TR3X JAIRUS
Bastet
Level 8
God Stats
4W - 6L
1,330 SR
Queue Stats
11W - 14L
1,251 Elo+
Party 2
Neith
Neith
clemis13
Neith
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 7L
991 Elo+
Party 1
Cerberus
Cerberus
crocods
Cerberus
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 27L
1,215 Elo+
Party 1
Amaterasu
Amaterasu
fredlepanda
Amaterasu
Level 4
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 3L
1,064 Elo+
Party 1
Discordia
Discordia
heavendaraa
Discordia
Level 2
God Stats
5W - 3L
1,298 SR
Queue Stats
5W - 9L
940 Elo+
Party 2
Team Averages
Level 9
1,378 SR
1,092 Elo+

VS

Team Averages
Level 15
1,548 SR
1,291 Elo+
Bellona
Bellona
DIDI222MAX
Bellona
Level 28
God Stats
1W - 2L
1,724 SR
Queue Stats
3W - 10L
1,333 Elo+
Party 3
Thor
Thor
Ninjamaster9713
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,265 Elo+
Party 3
Ymir
Ymir
donkey763
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,216 Elo+
Solo
Chang'e
Chang'e
eatupcookies
Chang'e
Level 18
God Stats
29W - 23L
1,517 SR
Queue Stats
227W - 229L
1,368 Elo+
Solo
Artio
Artio
xNewdull
Artio
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 100L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
14 / 1 / 16
14,160
1,089
29,057
16,260
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
clemis13
Neith
20
6 / 1 / 30
13,317
1,024
26,291
11,847
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
crocods
Cerberus
20
7 / 0 / 27
14,593
1,123
18,674
16,873
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
fredlepanda
Amaterasu
17
1 / 4 / 17
11,095
853
7,350
20,201
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
heavendaraa
Discordia
19
9 / 2 / 17
12,830
987
21,032
9,057
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DIDI222MAX
Bellona
15
0 / 7 / 1
9,880
760
2,816
20,221
10,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 1 / 0
9,613
739
502
3,645
1,601
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
18
1 / 6 / 6
12,377
952
16,484
28,340
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
eatupcookies
Chang'e
17
2 / 11 / 3
11,482
883
33,250
26,601
14,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
xNewdull
Artio
18
5 / 12 / 1
12,272
944
12,061
30,820
38,683
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
19
37
Kills
8
8
Deaths
37
107
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
DIDI222MAX
Bellona
0
7
1
0.07
L
0
1
0
0
W
Bastet
14
1
16
22
W
Neith
clemis13
Neith
6
1
30
21
W
Cerberus
crocods
Cerberus
7
0
27
20.5
L
Ymir
1
6
6
0.67
L
Chang'e
eatupcookies
Chang'e
2
11
3
0.32
W
Amaterasu
fredlepanda
Amaterasu
1
4
17
2.38
W
Discordia
heavendaraa
Discordia
9
2
17
8.75
L
Artio
xNewdull
Artio
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,404
Damage
65,113
74,238
Taken
109,627
37,406
Mitigated
90,607
19,045
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DIDI222MAX
Bellona
2,816
1,607
0
30
20,221
10,381
0
8,132
12,064
0
7,029
L
502
397
0
0
3,645
1,601
0
1,025
2,620
0
1,488
W
Bastet
29,057
13,448
0
2,260
16,260
5,821
0
13,249
3,011
0
48,150
W
Neith
clemis13
Neith
26,291
16,355
0
6,732
11,847
4,528
0
9,338
2,509
0
45,946
W
Cerberus
crocods
Cerberus
18,674
1,346
0
6,721
16,873
14,425
0
14,352
2,521
40,458
0
L
Ymir
16,484
1,525
0
692
28,340
25,909
0
8,598
19,571
43,030
0
L
Chang'e
eatupcookies
Chang'e
33,250
4,137
2,814
4,249
26,601
14,033
0
12,041
14,410
62,986
0
W
Amaterasu
fredlepanda
Amaterasu
7,350
2,765
0
2,648
20,201
9,422
0
17,464
2,737
0
10,599
W
Discordia
heavendaraa
Discordia
21,032
4,389
0
684
9,057
3,210
0
7,392
1,665
39,834
0
L
Artio
xNewdull
Artio
12,061
2,595
4,069
3,739
30,820
38,683
0
9,910
20,736
25,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,995
Gold Earned
55,624
207
Minions Killed
166
4
Camps Cleared
3
1,113,299
Distance Traveled
766,956
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,880
760
10
1
0
113,616
0
L
Thor
9,613
739
2
0
0
52,970
2
W
Bastet
14,160
1,089
41
3
2
261,929
0
W
Neith
13,317
1,024
41
3
1
215,966
0
W
Cerberus
14,593
1,123
68
5
0
260,706
0
L
Ymir
12,377
952
54
4
2
211,985
0
L
Chang'e
11,482
883
71
5
0
184,575
0
W
Amaterasu
11,095
853
12
1
0
214,528
1
W
Discordia
12,830
987
45
3
1
160,170
0
L
Artio
12,272
944
29
2
1
203,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role