Player Matchup

Ymir
Ymir
Bunˆ
Ymir
Level 126
God Stats
2W - 0L
1,706 SR
Queue Stats
29W - 7L
1,864 Elo+
Party 2
Scylla
Scylla
SodaDrum
Scylla
Level 4
God Stats
5W - 1L
1,580 SR
Queue Stats
5W - 2L
1,436 Elo+
Party 2
Neith
Neith
YoItsJordon
Neith
Level 4
God Stats
3W - 4L
1,667 SR
Queue Stats
3W - 6L
1,751 Elo+
Solo
Team Averages
Level 45
1,651 SR
1,684 Elo+

VS

Team Averages
Level 23
1,593 SR
1,679 Elo+
Hel
Hel
PanicWonderland
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
StaudtSZN
Cthulhu
Level 17
God Stats
22W - 7L
1,690 SR
Queue Stats
30W - 18L
1,938 Elo+
Party 1
Pele
Pele
scottycantknow
Pele
Level 25
God Stats
1W - 3L
1,589 SR
Queue Stats
39W - 45L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bunˆ
Ymir
18
11 / 4 / 12
15,292
805
16,643
18,014
17,735
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
SodaDrum
Scylla
18
11 / 3 / 13
14,407
758
15,050
8,707
2,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 15
12,128
638
9,881
12,090
4,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
10,081
531
2,416
12,791
3,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
StaudtSZN
Cthulhu
15
2 / 6 / 4
12,563
661
13,442
19,071
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 10 / 0
14,295
752
14,004
19,243
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
24
Kills
10
10
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bunˆ
Ymir
11
4
12
4.25
L
0
8
2
0.13
W
Scylla
SodaDrum
Scylla
11
3
13
5.83
L
Cthulhu
StaudtSZN
Cthulhu
2
6
4
0.67
W
2
3
15
3.17
L
8
10
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,574
Damage
29,862
38,811
Taken
51,105
24,669
Mitigated
31,523
6,583
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bunˆ
Ymir
16,643
3,469
0
2,667
18,014
17,735
361
4,323
13,691
84,184
0
L
2,416
766
5,187
1,930
12,791
3,540
56
9,059
3,732
16,203
0
W
Scylla
SodaDrum
Scylla
15,050
796
0
2,220
8,707
2,877
692
4,753
3,954
51,140
0
L
Cthulhu
StaudtSZN
Cthulhu
13,442
245
303
1,557
19,071
19,084
0
12,051
7,020
46,940
0
W
9,881
3,423
0
1,696
12,090
4,057
2,697
6,900
5,190
0
54,104
L
14,004
3,547
0
1,854
19,243
8,899
1,432
10,632
8,611
0
74,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
36,939
256
Minions Killed
185
0
Camps Cleared
0
954,831
Distance Traveled
975,123
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,292
805
105
6
0
331,162
1
L
Hel
10,081
531
43
2
0
292,664
0
W
Scylla
14,407
758
80
4
0
330,161
0
L
Cthulhu
12,563
661
48
3
0
335,761
0
W
Neith
12,128
638
71
4
0
293,508
0
L
Pele
14,295
752
94
5
0
346,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role