Player Matchup

Cthulhu
Cthulhu
BigSuke
Cthulhu
Level 20
God Stats
4W - 2L
1,688 SR
Queue Stats
66W - 40L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
Black_Sky_030
Heimdallr
Level 25
God Stats
7W - 3L
1,722 SR
Queue Stats
59W - 25L
1,724 Elo+
Party 1
Nemesis
Nemesis
CrxstLord
Nemesis
Level 67
God Stats
8W - 6L
1,485 SR
Queue Stats
163W - 106L
1,606 Elo+
Party 1
Tiamat
Tiamat
ICameron0
Tiamat
Level 27
God Stats
25W - 19L
1,829 SR
Queue Stats
34W - 24L
1,720 Elo+
Solo
Jing Wei
Jing Wei
TigR Swag
Jing Wei
Level 5
God Stats
5W - 2L
1,688 SR
Queue Stats
13W - 4L
1,736 Elo+
Party 1
Team Averages
Level 29
1,682 SR
1,684 Elo+

VS

Team Averages
Level 31
1,372 SR
1,333 Elo+
Neith
Neith
DeNis_ChOn_-
Neith
Level 28
God Stats
24W - 25L
1,531 SR
Queue Stats
154W - 158L
1,590 Elo+
Solo
Cerberus
Cerberus
Josito2329
Cerberus
Level 23
God Stats
11W - 20L
1,318 SR
Queue Stats
22W - 47L
1,282 Elo+
Party 2
Scylla
Scylla
SrSadi12
Scylla
Level 63
God Stats
1W - 5L
1,374 SR
Queue Stats
66W - 97L
1,254 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Victitor_09
Tsukuyomi
Level 20
God Stats
5W - 10L
1,354 SR
Queue Stats
163W - 211L
1,255 Elo+
Party 2
Achilles
Achilles
Xr1izz_
Achilles
Level 22
God Stats
3W - 6L
1,282 SR
Queue Stats
53W - 107L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSuke
Cthulhu
15
1 / 1 / 2
9,231
486
4,395
12,888
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Black_Sky_030
Heimdallr
20
12 / 1 / 5
12,747
671
16,718
11,894
5,849
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
CrxstLord
Nemesis
17
12 / 0 / 8
11,283
594
13,917
11,512
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
ICameron0
Tiamat
17
4 / 4 / 3
11,014
580
8,843
11,185
8,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TigR Swag
Jing Wei
15
2 / 3 / 1
8,938
470
4,245
9,276
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,231
486
7,804
11,738
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Josito2329
Cerberus
12
3 / 4 / 4
8,063
424
6,895
13,909
9,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
SrSadi12
Scylla
6
0 / 7 / 1
5,700
300
2,132
5,854
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Victitor_09
Tsukuyomi
14
3 / 11 / 1
8,793
463
8,354
15,783
4,881
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Xr1izz_
Achilles
9
0 / 8 / 1
6,382
336
2,963
13,983
5,065
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
31
Kills
9
9
Deaths
31
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigSuke
Cthulhu
1
1
2
2
W
Heimdallr
Black_Sky_030
Heimdallr
12
1
5
14.5
W
Nemesis
CrxstLord
Nemesis
12
0
8
16
L
3
1
2
4
W
Tiamat
ICameron0
Tiamat
4
4
3
1.38
L
Cerberus
Josito2329
Cerberus
3
4
4
1.25
L
Scylla
SrSadi12
Scylla
0
7
1
0.07
W
Jing Wei
TigR Swag
Jing Wei
2
3
1
0.83
L
Tsukuyomi
Victitor_09
Tsukuyomi
3
11
1
0.32
L
Achilles
Xr1izz_
Achilles
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,118
Damage
28,148
56,755
Taken
61,267
32,973
Mitigated
25,579
11,419
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigSuke
Cthulhu
4,395
47
0
1,374
12,888
8,661
354
2,806
10,028
36,932
0
W
Heimdallr
Black_Sky_030
Heimdallr
16,718
7,140
0
1,346
11,894
5,849
1,656
1,123
10,719
0
104,666
W
Nemesis
CrxstLord
Nemesis
13,917
7,642
0
2,317
11,512
6,447
0
2,112
9,270
0
74,470
L
7,804
2,250
0
4,546
11,738
4,405
136
2,541
9,183
0
58,314
W
Tiamat
ICameron0
Tiamat
8,843
916
0
3,196
11,185
8,780
414
1,033
10,081
70,804
0
L
Cerberus
Josito2329
Cerberus
6,895
594
0
2,349
13,909
9,804
0
3,726
10,093
25,440
0
L
Scylla
SrSadi12
Scylla
2,132
0
0
200
5,854
1,424
0
808
4,994
10,967
0
W
Jing Wei
TigR Swag
Jing Wei
4,245
3,101
0
3,186
9,276
3,236
1,100
1,646
7,630
0
52,798
L
Tsukuyomi
Victitor_09
Tsukuyomi
8,354
2,821
0
427
15,783
4,881
0
3,470
12,186
0
43,047
L
Achilles
Xr1izz_
Achilles
2,963
1,154
0
614
13,983
5,065
333
2,348
11,567
0
18,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
38,169
535
Minions Killed
283
0
Camps Cleared
0
1,834,422
Distance Traveled
1,628,307
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,231
486
43
2
0
395,313
0
W
Heimdallr
12,747
671
162
9
0
327,991
0
W
Nemesis
11,283
594
83
4
0
429,559
2
L
Neith
9,231
486
113
6
0
360,548
4
W
Tiamat
11,014
580
152
8
0
312,018
1
L
Cerberus
8,063
424
51
3
0
335,816
2
L
Scylla
5,700
300
12
1
0
187,624
0
W
Jing Wei
8,938
470
95
5
0
369,541
0
L
Tsukuyomi
8,793
463
75
4
0
312,813
0
L
Achilles
6,382
336
32
2
0
431,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role