Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hannibal_Buress4
Danzaburou
Level 81
God Stats
23W - 13L
1,499 SR
Queue Stats
248W - 272L
1,452 Elo+
Solo
Khepri
Khepri
RCG_Raven
Khepri
Level 89
God Stats
14W - 14L
1,500 SR
Queue Stats
223W - 245L
1,538 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,497 Elo+

VS

Team Averages
Level 49
1,421 SR
1,473 Elo+
Neith
Neith
Deadpoolrific
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mboyfloyd
Ne Zha
Level 78
God Stats
0W - 3L
1,263 SR
Queue Stats
324W - 420L
1,419 Elo+
Solo
Ra
Ra
Tyler4568
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
11 / 1 / 6
9,919
902
8,816
6,101
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Hannibal_Buress4
Danzaburou
12
6 / 1 / 9
9,156
832
9,401
7,903
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
RCG_Raven
Khepri
10
1 / 3 / 10
8,229
748
4,695
8,962
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,165
651
6,848
9,460
3,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Mboyfloyd
Ne Zha
11
4 / 4 / 1
8,202
746
8,285
11,594
4,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 9 / 5
7,139
649
3,221
8,656
2,662
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
5
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
1
6
14
L
1
5
3
0.5
W
Danzaburou
Hannibal_Buress4
Danzaburou
6
1
9
10.5
L
Ne Zha
Mboyfloyd
Ne Zha
4
4
1
1.13
W
Khepri
RCG_Raven
Khepri
1
3
10
2
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
18,354
22,966
Taken
29,710
14,343
Mitigated
9,996
10,216
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,816
1,547
1,296
2,520
6,101
4,176
415
1,260
4,841
27,414
0
L
6,848
2,025
465
2,403
9,460
3,050
0
5,175
3,975
0
28,794
W
Danzaburou
Hannibal_Buress4
Danzaburou
9,401
3,942
0
4,042
7,903
2,673
1,672
705
7,198
0
37,459
L
Ne Zha
Mboyfloyd
Ne Zha
8,285
2,367
927
2,174
11,594
4,284
0
3,931
7,519
0
28,974
W
Khepri
RCG_Raven
Khepri
4,695
449
509
1,849
8,962
7,494
434
1,268
7,694
15,078
0
L
3,221
1,095
292
489
8,656
2,662
0
3,851
4,617
14,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
22,506
127
Minions Killed
121
0
Camps Cleared
0
583,839
Distance Traveled
517,782
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,919
902
67
6
0
198,836
4
L
Neith
7,165
651
62
6
0
164,551
1
W
Danzaburou
9,156
832
43
4
0
190,161
1
L
Ne Zha
8,202
746
27
2
0
198,271
0
W
Khepri
8,229
748
17
2
0
194,842
1
L
Ra
7,139
649
32
3
0
154,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role