Player Matchup

Arachne
Arachne
Young_Saint1
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
690W - 743L
1,519 Elo+
Party 1
Tiamat
Tiamat
eli_magic
Tiamat
Level 127
God Stats
12W - 21L
1,392 SR
Queue Stats
309W - 347L
1,419 Elo+
Party 1
Bellona
Bellona
peculiar_logic
Bellona
Level 88
God Stats
12W - 13L
1,627 SR
Queue Stats
110W - 136L
1,500 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,480 Elo+

VS

Team Averages
Level 85
1,464 SR
1,417 Elo+
Artemis
Artemis
Abacab
Artemis
Level 108
God Stats
2W - 4L
1,372 SR
Queue Stats
16W - 20L
1,181 Elo+
Solo
Tiamat
Tiamat
ControllaFlux
Tiamat
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LonginSendsIt
Cthulhu
Level 62
God Stats
40W - 29L
1,522 SR
Queue Stats
458W - 434L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Young_Saint1
Arachne
7
0 / 1 / 0
4,015
803
1,496
3,956
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
eli_magic
Tiamat
7
0 / 3 / 0
3,939
788
1,774
4,022
2,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 1 / 0
3,612
722
73
943
302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abacab
Artemis
7
1 / 0 / 2
4,554
911
838
1,071
304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 0 / 2
5,192
1,038
3,208
2,433
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
7
1 / 0 / 4
5,030
1,006
1,112
2,104
886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Abacab
Artemis
1
0
2
2
W
3
0
2
4
W
Cthulhu
1
0
4
3
L
Arachne
Young_Saint1
Arachne
0
1
0
0
L
Tiamat
eli_magic
Tiamat
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,343
Damage
5,158
8,921
Taken
5,608
3,818
Mitigated
2,667
2,643
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Abacab
Artemis
838
52
0
458
1,071
304
84
284
765
0
9,307
W
3,208
405
0
881
2,433
1,477
37
848
1,540
12,523
0
W
Cthulhu
1,112
280
0
666
2,104
886
0
494
1,478
8,056
0
L
Arachne
Young_Saint1
Arachne
1,496
1,241
123
1,445
3,956
1,262
0
2,004
1,788
0
4,923
L
Tiamat
eli_magic
Tiamat
1,774
104
393
682
4,022
2,254
0
1,216
2,703
10,952
0
L
73
0
0
0
943
302
0
749
100
0
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,566
Gold Earned
14,776
30
Minions Killed
78
0
Camps Cleared
0
219,578
Distance Traveled
308,295
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,554
911
26
5
0
96,051
0
W
Tiamat
5,192
1,038
34
7
0
96,778
0
W
Cthulhu
5,030
1,006
18
4
0
115,466
2
L
Arachne
4,015
803
14
3
0
103,427
0
L
Tiamat
3,939
788
16
3
0
103,200
1
L
Bellona
3,612
722
0
0
0
12,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role