Player Matchup

Olorun
Olorun
CygiStalowy
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,132 Elo+
Solo
Discordia
Discordia
Laki0
Discordia
Level 29
God Stats
0W - 2L
1,341 SR
Queue Stats
51W - 55L
1,410 Elo+
Solo
Ares
Ares
OMEGAJ3SUS
Ares
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Mercury
Mercury
Syr-O_O-
Mercury
Level 29
God Stats
1W - 6L
1,489 SR
Queue Stats
547W - 522L
1,430 Elo+
Solo
Cupid
Cupid
Vidocq14
Cupid
Level 4
God Stats
4W - 6L
1,421 SR
Queue Stats
17W - 23L
1,389 Elo+
Party 2
Team Averages
Level 14
1,450 SR
1,372 Elo+

VS

Team Averages
Level 13
1,470 SR
1,480 Elo+
Jing Wei
Jing Wei
AnimeGodGamer69
Jing Wei
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,455 Elo+
Party 1
Fenrir
Fenrir
Charismo0
Fenrir
Level 19
God Stats
1W - 3L
1,347 SR
Queue Stats
101W - 91L
1,407 Elo+
Party 1
Scylla
Scylla
DzieckoJah
Scylla
Level 29
God Stats
97W - 74L
1,508 SR
Queue Stats
448W - 476L
1,420 Elo+
Solo
Cerberus
Cerberus
Shumenski
Cerberus
Level 14
God Stats
12W - 5L
1,496 SR
Queue Stats
28W - 19L
1,388 Elo+
Solo
Bellona
Bellona
XxPromotoSxX
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 8 / 0
5,373
384
3,627
9,017
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Laki0
Discordia
11
2 / 4 / 3
6,915
494
3,542
7,009
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 4
6,359
454
3,344
8,414
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Syr-O_O-
Mercury
10
5 / 6 / 0
6,973
498
5,323
9,836
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Vidocq14
Cupid
10
3 / 3 / 4
6,258
447
8,043
9,945
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
12 / 0 / 2
10,318
737
9,813
9,287
3,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Charismo0
Fenrir
13
6 / 1 / 5
8,415
601
5,706
8,814
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
DzieckoJah
Scylla
14
5 / 2 / 5
8,360
597
7,244
4,429
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Shumenski
Cerberus
10
1 / 3 / 6
7,038
503
4,216
9,567
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
XxPromotoSxX
Bellona
10
0 / 6 / 1
6,222
444
2,471
9,379
6,535
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
24
24
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
12
0
2
13
W
Fenrir
Charismo0
Fenrir
6
1
5
8.5
L
Olorun
0
8
0
0
W
Scylla
DzieckoJah
Scylla
5
2
5
3.75
L
Discordia
Laki0
Discordia
2
4
3
0.88
L
2
3
4
1.33
W
Cerberus
Shumenski
Cerberus
1
3
6
1.33
L
Mercury
Syr-O_O-
Mercury
5
6
0
0.83
L
Cupid
Vidocq14
Cupid
3
3
4
1.67
W
Bellona
XxPromotoSxX
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
29,450
44,221
Taken
41,476
15,545
Mitigated
19,038
9,759
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
9,813
9,050
0
7,806
9,287
3,307
5,231
3,682
5,477
0
71,189
W
Fenrir
Charismo0
Fenrir
5,706
804
0
1,895
8,814
3,956
0
1,340
7,402
0
47,784
L
Olorun
3,627
1,570
152
1,487
9,017
2,558
0
1,327
7,670
19,359
0
W
Scylla
DzieckoJah
Scylla
7,244
281
0
872
4,429
1,299
0
1,414
2,769
37,896
0
L
Discordia
Laki0
Discordia
3,542
387
0
1,654
7,009
2,364
0
2,697
4,086
25,432
0
L
3,344
475
0
830
8,414
4,030
147
3,577
4,500
11,327
0
W
Cerberus
Shumenski
Cerberus
4,216
392
0
2,289
9,567
3,941
567
1,846
7,661
18,539
0
L
Mercury
Syr-O_O-
Mercury
5,323
2,854
0
529
9,836
3,714
0
666
9,170
0
34,575
L
Cupid
Vidocq14
Cupid
8,043
4,714
831
4,276
9,945
2,879
387
2,779
7,035
0
33,088
W
Bellona
XxPromotoSxX
Bellona
2,471
771
0
1,682
9,379
6,535
0
1,723
7,654
0
20,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
40,353
223
Minions Killed
382
0
Camps Cleared
0
1,175,320
Distance Traveled
1,311,397
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,318
737
145
10
0
277,671
1
W
Fenrir
8,415
601
78
6
0
281,387
2
L
Olorun
5,373
384
38
3
0
203,654
3
W
Scylla
8,360
597
88
6
0
258,955
0
L
Discordia
6,915
494
55
4
0
244,182
2
L
Ares
6,359
454
19
1
0
234,437
1
W
Cerberus
7,038
503
40
3
0
293,964
5
L
Mercury
6,973
498
59
4
0
261,172
0
L
Cupid
6,258
447
52
4
0
231,875
0
W
Bellona
6,222
444
31
2
0
199,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role