Player Matchup

Cupid
Cupid
Bronze III
DoomxDx
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,357 MMR
Solo
Ares
Ares
Gold III
JuanPabloMatinez
Ares
Gold III
Level 160
God Stats
44W - 73L
1,396 SR
Queue Stats
628W - 650L
1,342 MMR
Solo
Yemoja
Yemoja
Bronze IV
MasterBates13
Yemoja
Bronze IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,370 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
WarlordWoody22
Ratatoskr
Silver III
Level 128
God Stats
0W - 1L
1,186 SR
Queue Stats
28W - 39L
1,336 MMR
Solo
Poseidon
Poseidon
Gold V
xlioonx
Poseidon
Gold V
Level 160
God Stats
1W - 1L
1,700 SR
Queue Stats
97W - 108L
1,361 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,456 SR
1,353 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,569 SR
1,353 MMR
Eset
Eset
Gold IV
KuJo313
Eset
Gold IV
Level 121
God Stats
18W - 13L
1,552 SR
Queue Stats
748W - 741L
1,372 MMR
Solo
Sobek
Sobek
Silver IV
OGnuggetmaster
Sobek
Silver IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,261 MMR
Party 1
Hou Yi
Hou Yi
Silver III
qKrispy
Hou Yi
Silver III
Level 110
God Stats
4W - 0L
1,463 SR
Queue Stats
10W - 9L
1,402 MMR
Party 1
Vulcan
Vulcan
Gold V
vedia655
Vulcan
Gold V
Level 132
God Stats
27W - 22L
1,761 SR
Queue Stats
253W - 265L
1,377 MMR
Solo
Hun Batz
Hun Batz
Silver I
zyshee
Hun Batz
Silver I
Level 125
God Stats
9W - 6L
1,568 SR
Queue Stats
68W - 66L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DoomxDx
Cupid
18
2 / 5 / 5
10,842
493
10,116
15,355
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 1
10,186
463
5,113
21,750
21,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
3 / 9 / 2
8,285
377
4,523
17,024
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
WarlordWoody22
Ratatoskr
14
5 / 7 / 4
9,245
420
6,477
16,848
8,085
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
xlioonx
Poseidon
17
2 / 8 / 3
10,383
472
9,447
12,800
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SetCu ChulainnAnhurApolloCthulhu

VS

Bans
AwilixJanusTsukuyomiDanzaburouGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
KuJo313
Eset
20
14 / 3 / 7
13,684
622
19,053
11,812
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 20
11,913
542
7,676
21,896
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
qKrispy
Hou Yi
18
6 / 4 / 14
12,704
577
14,187
16,838
8,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
vedia655
Vulcan
20
1 / 0 / 5
13,585
618
10,565
8,515
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
zyshee
Hun Batz
20
7 / 1 / 8
13,722
624
10,636
11,140
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
13
Kills
31
31
Deaths
13
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cupid
DoomxDx
Cupid
2
5
5
0.9
L
1
2
1
0.75
W
Eset
KuJo313
Eset
14
3
7
5.83
L
3
9
2
0.44
W
3
5
20
2.6
L
Ratatoskr
WarlordWoody22
Ratatoskr
5
7
4
1
W
Hou Yi
qKrispy
Hou Yi
6
4
14
3.25
W
Vulcan
vedia655
Vulcan
1
0
5
3.5
L
Poseidon
xlioonx
Poseidon
2
8
3
0.44
W
Hun Batz
zyshee
Hun Batz
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
62,117
83,777
Taken
70,201
51,747
Mitigated
48,001
17,380
Healing
26,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DoomxDx
Cupid
10,116
5,713
429
4,346
15,355
6,313
0
4,594
10,601
0
77,474
L
5,113
0
0
4,011
21,750
21,791
0
11,343
9,915
64,173
0
W
Eset
KuJo313
Eset
19,053
576
1,143
5,482
11,812
4,849
848
4,630
7,042
89,662
0
L
4,523
1,110
1,979
1,779
17,024
10,954
0
10,145
6,595
17,660
0
W
7,676
435
0
6,284
21,896
24,116
113
3,623
16,374
27,010
0
L
Ratatoskr
WarlordWoody22
Ratatoskr
6,477
1,067
0
4,152
16,848
8,085
0
5,459
11,207
0
41,791
W
Hou Yi
qKrispy
Hou Yi
14,187
8,524
0
8,111
16,838
8,583
4,626
6,143
10,553
0
87,251
W
Vulcan
vedia655
Vulcan
10,565
4,787
0
5,253
8,515
5,048
1,296
3,534
4,953
103,342
0
L
Poseidon
xlioonx
Poseidon
9,447
1,119
0
684
12,800
4,604
0
4,537
8,165
74,221
0
W
Hun Batz
zyshee
Hun Batz
10,636
2,127
0
183
11,140
5,405
3,760
3,035
8,007
0
115,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
65,608
498
Minions Killed
675
0
Camps Cleared
0
1,912,589
Distance Traveled
2,194,471
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,842
493
118
5
0
377,558
2
L
Ares
10,186
463
128
6
0
391,491
6
W
Eset
13,684
622
151
7
0
439,667
3
L
Yemoja
8,285
377
24
1
0
372,632
17
W
Sobek
11,913
542
24
1
0
431,148
1
L
Ratatoskr
9,245
420
67
3
0
381,524
3
W
Hou Yi
12,704
577
117
5
0
372,565
4
W
Vulcan
13,585
618
208
9
0
455,498
12
L
Poseidon
10,383
472
161
7
0
389,384
4
W
Hun Batz
13,722
624
175
8
0
495,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role