Player Matchup

Set
Set
KhaosKarma
Set
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 7L
1,300 Elo+
Party 3
Zeus
Zeus
Nuni3r99
Zeus
Level 10
God Stats
5W - 10L
1,461 SR
Queue Stats
411W - 394L
1,277 Elo+
Solo
Tiamat
Tiamat
bycarlosabascal
Tiamat
Level 25
God Stats
9W - 15L
1,194 SR
Queue Stats
98W - 84L
1,417 Elo+
Party 3
Scylla
Scylla
jsdatcasualgamer
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,446 Elo+
Solo
Chaac
Chaac
poog1968
Chaac
Level 26
God Stats
0W - 1L
1,340 SR
Queue Stats
25W - 49L
1,249 Elo+
Solo
Team Averages
Level 22
1,359 SR
1,338 Elo+

VS

Team Averages
Level 21
1,275 SR
1,284 Elo+
Cu Chulainn
Cu Chulainn
AngryAue
Cu Chulainn
Level 25
God Stats
9W - 16L
1,093 SR
Queue Stats
49W - 84L
1,228 Elo+
Party 1
Nemesis
Nemesis
Naarrd
Nemesis
Level 8
God Stats
1W - 7L
1,240 SR
Queue Stats
26W - 45L
1,295 Elo+
Party 1
Tiamat
Tiamat
Sergent_Wick
Tiamat
Level 29
God Stats
5W - 6L
1,457 SR
Queue Stats
54W - 76L
1,315 Elo+
Solo
Chaac
Chaac
WC_EnTe_TryH4Rd
Chaac
Level 18
God Stats
27W - 41L
1,416 SR
Queue Stats
108W - 128L
1,264 Elo+
Party 2
Hades
Hades
zRage_zGhOsT_007
Hades
Level 27
God Stats
22W - 25L
1,170 SR
Queue Stats
254W - 291L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,307
448
12,044
16,710
11,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
16
4 / 12 / 3
10,693
465
12,506
14,255
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 6 / 6
10,196
443
15,271
14,989
7,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 1
10,914
475
14,320
11,396
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
poog1968
Chaac
14
1 / 9 / 3
9,219
401
6,806
19,073
10,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngryAue
Cu Chulainn
17
11 / 4 / 4
11,254
489
16,323
25,311
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Naarrd
Nemesis
19
5 / 1 / 9
11,588
504
9,152
14,078
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
17
5 / 2 / 5
10,575
460
10,952
11,756
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 3
9,867
429
9,928
18,572
10,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 3 / 1
10,901
474
9,633
18,231
6,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
35
35
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AngryAue
Cu Chulainn
11
4
4
3.25
L
4
4
4
1.5
W
Nemesis
Naarrd
Nemesis
5
1
9
9.5
L
Zeus
4
12
3
0.46
W
Tiamat
5
2
5
3.75
W
5
4
3
1.63
L
3
6
6
1
L
2
4
1
0.63
L
Chaac
poog1968
Chaac
1
9
3
0.28
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,947
Damage
55,988
76,423
Taken
87,948
37,158
Mitigated
47,631
17,158
Healing
30,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AngryAue
Cu Chulainn
16,323
4,259
0
6,395
25,311
20,651
1,337
9,285
15,836
0
75,095
L
12,044
6,258
943
5,281
16,710
11,696
161
2,409
13,960
0
67,882
W
Nemesis
Naarrd
Nemesis
9,152
4,793
0
5,024
14,078
5,868
0
2,147
11,871
0
77,575
L
Zeus
12,506
2,496
0
1,290
14,255
3,968
772
2,859
11,105
51,778
0
W
Tiamat
10,952
354
0
4,922
11,756
3,973
505
7,801
3,699
54,074
0
W
9,928
1,872
477
5,628
18,572
10,408
873
10,018
7,910
0
42,624
L
15,271
1,932
0
4,056
14,989
7,989
0
4,956
9,890
64,672
0
L
14,320
425
0
1,546
11,396
3,380
401
6,112
4,718
61,391
0
L
Chaac
poog1968
Chaac
6,806
2,614
0
4,042
19,073
10,125
0
3,121
15,507
192
33,194
W
9,633
2,647
1,098
6,797
18,231
6,731
1,173
11,245
6,343
51,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
54,185
434
Minions Killed
518
0
Camps Cleared
0
1,906,078
Distance Traveled
2,088,147
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,254
489
112
5
0
420,105
1
L
Set
10,307
448
99
4
0
377,286
0
W
Nemesis
11,588
504
133
6
0
443,500
0
L
Zeus
10,693
465
77
3
0
374,589
0
W
Tiamat
10,575
460
104
5
0
413,897
1
W
Chaac
9,867
429
47
2
0
419,679
3
L
Tiamat
10,196
443
109
5
0
384,210
0
L
Scylla
10,914
475
109
5
0
388,251
3
L
Chaac
9,219
401
40
2
0
381,742
2
W
Hades
10,901
474
122
5
0
390,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role