Player Matchup

Ne Zha
Ne Zha
Eat_skadi_booty
Ne Zha
Level 27
God Stats
3W - 3L
1,917 SR
Queue Stats
79W - 79L
1,605 Elo+
Solo
Medusa
Medusa
JulianCidade
Medusa
Level 20
God Stats
43W - 25L
1,765 SR
Queue Stats
82W - 66L
1,652 Elo+
Solo
Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 25
God Stats
35W - 32L
1,505 SR
Queue Stats
120W - 132L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Sw1sh3rss
Guan Yu
Level 26
God Stats
3W - 2L
1,803 SR
Queue Stats
91W - 69L
1,747 Elo+
Solo
Aphrodite
Aphrodite
TetsuyaAOD
Aphrodite
Level 16
God Stats
3W - 1L
1,795 SR
Queue Stats
21W - 18L
1,733 Elo+
Solo
Team Averages
Level 23
1,757 SR
1,652 Elo+

VS

Team Averages
Level 23
1,533 SR
1,663 Elo+
Yemoja
Yemoja
Grss666
Yemoja
Level 17
God Stats
1W - 2L
1,055 SR
Queue Stats
33W - 38L
1,539 Elo+
Solo
Tiamat
Tiamat
bojanglesjr1
Tiamat
Level 28
God Stats
21W - 23L
1,881 SR
Queue Stats
80W - 62L
1,837 Elo+
Solo
Chang'e
Chang'e
jegajam
Chang'e
Level 19
God Stats
18W - 16L
1,569 SR
Queue Stats
111W - 83L
1,649 Elo+
Solo
Artemis
Artemis
kaymat102
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,728 Elo+
Solo
Cabrakan
Cabrakan
stilted253straw
Cabrakan
Level 26
God Stats
20W - 16L
1,657 SR
Queue Stats
65W - 84L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,867
491
4,542
10,810
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
11
0 / 3 / 0
6,127
438
3,161
6,512
2,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
12
0 / 3 / 1
6,682
477
4,817
7,743
5,705
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Sw1sh3rss
Guan Yu
9
1 / 2 / 2
6,124
437
2,642
9,685
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TetsuyaAOD
Aphrodite
12
1 / 1 / 2
7,018
501
1,833
7,252
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grss666
Yemoja
11
2 / 0 / 1
7,040
503
3,075
5,845
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
15
3 / 0 / 3
7,984
570
6,892
7,318
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
jegajam
Chang'e
13
2 / 4 / 0
7,383
527
6,293
8,980
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
kaymat102
Artemis
12
2 / 1 / 1
6,983
499
3,463
8,368
2,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
14
2 / 0 / 5
8,399
600
5,951
5,625
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Yemoja
Grss666
Yemoja
2
0
1
2.5
L
Medusa
0
3
0
0
L
Tiamat
0
3
1
0.17
L
Guan Yu
Sw1sh3rss
Guan Yu
1
2
2
1
L
Aphrodite
TetsuyaAOD
Aphrodite
1
1
2
2
W
Tiamat
3
0
3
4.5
W
Chang'e
jegajam
Chang'e
2
4
0
0.5
W
Artemis
kaymat102
Artemis
2
1
1
2.5
W
Cabrakan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
25,674
42,002
Taken
36,136
20,440
Mitigated
19,325
16,298
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,542
2,164
0
1,941
10,810
3,474
0
4,376
6,204
0
39,683
W
Yemoja
Grss666
Yemoja
3,075
159
611
2,205
5,845
4,359
256
823
5,022
15,852
0
L
Medusa
3,161
1,048
0
1,514
6,512
2,073
0
3,293
3,175
0
30,882
L
Tiamat
4,817
734
0
3,151
7,743
5,705
0
4,673
2,847
38,511
0
L
Guan Yu
Sw1sh3rss
Guan Yu
2,642
347
1,088
2,565
9,685
6,404
0
4,553
4,952
0
26,361
L
Aphrodite
TetsuyaAOD
Aphrodite
1,833
460
1,156
4,883
7,252
2,784
0
4,399
2,613
39,883
0
W
Tiamat
6,892
759
0
4,624
7,318
6,222
591
989
6,329
50,860
0
W
Chang'e
jegajam
Chang'e
6,293
203
264
3,197
8,980
2,785
153
1,534
7,446
41,930
0
W
Artemis
kaymat102
Artemis
3,463
1,421
0
5,065
8,368
2,571
1,288
807
7,561
0
47,502
W
Cabrakan
5,951
560
0
1,750
5,625
3,388
7
2,497
3,128
41,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
37,789
383
Minions Killed
416
0
Camps Cleared
0
1,295,827
Distance Traveled
1,295,954
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,867
491
69
5
0
297,176
0
W
Yemoja
7,040
503
34
2
0
283,333
2
L
Medusa
6,127
438
69
5
0
237,020
5
L
Tiamat
6,682
477
113
8
0
249,194
2
L
Guan Yu
6,124
437
37
3
0
288,756
4
L
Aphrodite
7,018
501
95
7
0
223,681
6
W
Tiamat
7,984
570
107
8
0
262,067
3
W
Chang'e
7,383
527
81
6
0
253,598
3
W
Artemis
6,983
499
81
6
0
228,267
6
W
Cabrakan
8,399
600
113
8
0
268,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role