Player Matchup

Izanami
Izanami
AlphaMKG
Izanami
Level 22
God Stats
41W - 39L
1,500 SR
Queue Stats
96W - 81L
1,497 Elo+
Solo
Hun Batz
Hun Batz
GeSSerus
Hun Batz
Level 21
God Stats
1W - 1L
1,259 SR
Queue Stats
30W - 24L
1,458 Elo+
Solo
Janus
Janus
Lucaspump200
Janus
Level 27
God Stats
26W - 37L
1,338 SR
Queue Stats
393W - 519L
1,321 Elo+
Solo
Bellona
Bellona
Pirakanjuba
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,173 Elo+
Solo
Yemoja
Yemoja
juniorm
Yemoja
Level 15
God Stats
9W - 9L
1,491 SR
Queue Stats
26W - 25L
1,445 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,379 Elo+

VS

Team Averages
Level 21
1,448 SR
1,383 Elo+
Fenrir
Fenrir
JoacoT55
Fenrir
Level 29
God Stats
8W - 11L
1,298 SR
Queue Stats
20W - 30L
1,375 Elo+
Solo
Artio
Artio
KittyMax
Artio
Level 18
God Stats
1W - 4L
1,294 SR
Queue Stats
128W - 137L
1,374 Elo+
Solo
Bellona
Bellona
Lolito_Uruguayo6
Bellona
Level 26
God Stats
17W - 17L
1,443 SR
Queue Stats
50W - 52L
1,428 Elo+
Solo
Discordia
Discordia
capitaomath
Discordia
Level 15
God Stats
3W - 3L
1,704 SR
Queue Stats
14W - 18L
1,516 Elo+
Solo
Izanami
Izanami
franklinferna103
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 114L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaMKG
Izanami
6
2 / 0 / 1
4,085
584
3,685
4,151
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
GeSSerus
Hun Batz
7
1 / 1 / 1
4,433
633
2,061
5,074
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 0
4,180
597
1,833
2,226
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Bellona
Pirakanjuba
Bellona
2
0 / 1 / 0
3,128
447
352
856
498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
juniorm
Yemoja
7
2 / 0 / 2
4,325
618
2,370
2,971
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoacoT55
Fenrir
8
3 / 2 / 0
4,610
659
2,500
5,666
1,750
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
KittyMax
Artio
6
0 / 1 / 0
3,672
525
1,495
4,318
1,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 0 / 0
4,955
708
1,039
3,267
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
capitaomath
Discordia
1
0 / 0 / 0
2,968
424
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

6
0 / 3 / 0
3,645
521
1,470
3,505
647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaMKG
Izanami
2
0
1
2.5
W
Hun Batz
GeSSerus
Hun Batz
1
1
1
1.5
L
Fenrir
JoacoT55
Fenrir
3
2
0
1.5
L
Artio
KittyMax
Artio
0
1
0
0
L
1
0
0
1
W
1
2
0
0.5
W
Bellona
Pirakanjuba
Bellona
0
1
0
0
L
Discordia
capitaomath
Discordia
0
0
0
0
L
0
3
0
0
W
Yemoja
juniorm
Yemoja
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,301
Damage
6,504
15,278
Taken
16,756
4,356
Mitigated
6,279
6,928
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaMKG
Izanami
3,685
2,849
0
2,867
4,151
940
0
656
3,495
0
17,613
W
Hun Batz
GeSSerus
Hun Batz
2,061
441
0
2,072
5,074
1,302
0
121
4,953
0
19,221
L
Fenrir
JoacoT55
Fenrir
2,500
1,060
0
844
5,666
1,750
225
1,833
3,833
0
12,091
L
Artio
KittyMax
Artio
1,495
298
350
2,139
4,318
1,397
0
1,652
2,666
6,952
0
L
1,039
313
0
835
3,267
2,485
438
0
3,201
0
21,532
W
1,833
35
0
224
2,226
580
710
0
2,226
15,870
0
W
Bellona
Pirakanjuba
Bellona
352
107
0
75
856
498
0
0
856
0
1,760
L
Discordia
capitaomath
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
1,470
1,186
0
400
3,505
647
186
718
2,787
0
14,735
W
Yemoja
juniorm
Yemoja
2,370
954
429
1,261
2,971
1,036
0
718
2,253
7,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,151
Gold Earned
19,850
129
Minions Killed
128
0
Camps Cleared
0
552,171
Distance Traveled
578,220
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,085
584
37
5
0
127,042
2
W
Hun Batz
4,433
633
48
7
0
125,059
1
L
Fenrir
4,610
659
28
4
0
139,284
3
L
Artio
3,672
525
13
2
0
161,693
1
L
Bellona
4,955
708
58
8
0
149,829
1
W
Janus
4,180
597
31
4
0
119,044
2
W
Bellona
3,128
447
4
1
0
41,828
0
L
Discordia
2,968
424
0
0
0
0
0
L
Izanami
3,645
521
29
4
0
127,414
0
W
Yemoja
4,325
618
9
1
0
139,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role