Player Matchup

Tiamat
Tiamat
IllicitDragon97
Tiamat
Level 27
God Stats
8W - 0L
2,017 SR
Queue Stats
41W - 32L
1,568 Elo+
Solo
Nu Wa
Nu Wa
KindaAbused
Nu Wa
Level 29
God Stats
32W - 18L
1,594 SR
Queue Stats
476W - 363L
1,622 Elo+
Solo
Ymir
Ymir
Mitrailleur--77
Ymir
Level 104
God Stats
112W - 64L
1,718 SR
Queue Stats
236W - 187L
1,583 Elo+
Party 2
Neith
Neith
Rage Inglorious
Neith
Level 2
God Stats
4W - 2L
1,680 SR
Queue Stats
15W - 4L
1,649 Elo+
Party 2
Sun Wukong
Sun Wukong
Senor-Hoolio666
Sun Wukong
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
221W - 163L
1,837 Elo+
Solo
Team Averages
Level 33
1,702 SR
1,652 Elo+

VS

Team Averages
Level 37
1,613 SR
1,571 Elo+
Hun Batz
Hun Batz
BelowAVGThanatos
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,671 Elo+
Party 1
Terra
Terra
EphemeralChronos
Terra
Level 149
God Stats
4W - 1L
1,728 SR
Queue Stats
69W - 63L
1,520 Elo+
Party 3
Bellona
Bellona
Master-vegan
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,671 Elo+
Party 1
Tiamat
Tiamat
WowiHurtYourKD
Tiamat
Level 18
God Stats
3W - 2L
1,837 SR
Queue Stats
274W - 291L
1,480 Elo+
Party 1
Neith
Neith
xGodOfConquest
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,810
581
1,606
4,118
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 4
6,028
603
6,411
4,567
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 4
6,003
600
4,795
5,614
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 2
5,729
573
1,939
4,071
1,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Senor-Hoolio666
Sun Wukong
13
7 / 0 / 0
7,079
708
7,927
6,725
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,937
594
3,491
7,799
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 1
4,686
469
2,096
7,319
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bellona
Master-vegan
Bellona
9
0 / 4 / 0
5,175
518
2,883
8,346
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 1
4,766
477
1,651
6,247
2,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 0
4,652
465
1,979
4,162
1,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
4
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
2
1
0.25
W
2
0
1
2.5
W
4
1
4
6
L
Bellona
Master-vegan
Bellona
0
4
0
0
W
2
1
4
4
W
2
2
2
1.5
W
Sun Wukong
Senor-Hoolio666
Sun Wukong
7
0
0
7
L
0
6
1
0.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
12,100
25,095
Taken
33,873
11,702
Mitigated
12,881
8,875
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,491
1,313
0
2,661
7,799
2,459
19
2,217
5,438
0
29,045
L
2,096
544
354
2,066
7,319
2,414
0
2,765
4,395
8,769
0
W
1,606
108
0
2,626
4,118
2,255
688
450
3,668
24,744
0
W
6,411
1,529
0
840
4,567
1,157
83
1,392
3,175
30,061
0
L
Bellona
Master-vegan
Bellona
2,883
925
0
3,148
8,346
4,397
0
1,121
6,768
0
24,194
W
4,795
1,047
0
2,107
5,614
2,262
0
1,283
4,331
22,177
0
W
1,939
1,274
0
1,355
4,071
1,498
0
253
3,818
0
24,793
W
Sun Wukong
Senor-Hoolio666
Sun Wukong
7,927
2,689
0
1,947
6,725
4,530
126
369
6,356
0
46,196
L
1,651
391
0
945
6,247
2,479
0
3,212
2,703
17,372
0
L
1,979
648
0
357
4,162
1,132
0
2,731
1,275
0
21,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
25,216
292
Minions Killed
213
0
Camps Cleared
0
948,571
Distance Traveled
992,051
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,937
594
66
7
0
235,184
0
L
Terra
4,686
469
15
2
0
193,923
2
W
Tiamat
5,810
581
64
6
0
199,217
0
W
Nu Wa
6,028
603
52
5
0
169,869
5
L
Bellona
5,175
518
63
6
0
193,337
0
W
Ymir
6,003
600
24
2
0
197,594
2
W
Neith
5,729
573
67
7
0
176,208
1
W
Sun Wukong
7,079
708
85
9
0
205,683
2
L
Tiamat
4,766
477
26
3
0
205,570
1
L
Neith
4,652
465
43
4
0
164,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role