Player Matchup

Xing Tian
Xing Tian
BroSoldierTwo456
Xing Tian
Level 66
God Stats
49W - 65L
1,407 SR
Queue Stats
188W - 368L
1,265 Elo+
Party 1
Discordia
Discordia
FamilieNeth
Discordia
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 162L
1,114 Elo+
Party 1
Thanatos
Thanatos
KronosGer
Thanatos
Level 29
God Stats
1W - 24L
1,061 SR
Queue Stats
63W - 233L
1,122 Elo+
Party 1
Neith
Neith
perzuessan
Neith
Level 40
God Stats
23W - 57L
1,154 SR
Queue Stats
96W - 264L
1,201 Elo+
Party 1
Ganesha
Ganesha
urhammer87
Ganesha
Level 32
God Stats
16W - 61L
1,232 SR
Queue Stats
23W - 118L
1,120 Elo+
Party 1
Team Averages
Level 39
1,271 SR
1,164 Elo+

VS

Team Averages
Level 61
1,416 SR
1,322 Elo+
Ra
Ra
DzBabybel
Ra
Level 150
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 32L
1,139 Elo+
Solo
Rama
Rama
JaviiCL
Rama
Level 24
God Stats
6W - 12L
1,288 SR
Queue Stats
13W - 20L
1,323 Elo+
Party 2
Ao Kuang
Ao Kuang
Javiporterazo13
Ao Kuang
Level 78
God Stats
6W - 4L
1,335 SR
Queue Stats
438W - 434L
1,400 Elo+
Party 2
Yemoja
Yemoja
bySaaViZz_
Yemoja
Level 26
God Stats
8W - 12L
1,476 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXDinVichXx
Cu Chulainn
Level 27
God Stats
21W - 26L
1,482 SR
Queue Stats
576W - 551L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
18
3 / 4 / 2
11,358
437
12,947
27,541
27,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
FamilieNeth
Discordia
15
1 / 11 / 2
9,464
364
10,197
15,436
5,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
KronosGer
Thanatos
16
3 / 9 / 0
10,904
419
8,362
25,541
10,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
18
9 / 8 / 2
12,627
486
28,040
28,502
11,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
urhammer87
Ganesha
16
0 / 10 / 11
11,137
428
17,401
25,734
30,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 12
13,730
528
28,626
27,852
19,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
JaviiCL
Rama
19
3 / 3 / 12
12,433
478
9,755
16,563
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
20
21 / 1 / 9
16,162
622
30,125
28,839
15,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
bySaaViZz_
Yemoja
19
3 / 5 / 15
12,583
484
9,540
21,484
20,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
xXDinVichXx
Cu Chulainn
19
2 / 4 / 8
12,665
487
12,209
21,067
15,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
16
Kills
42
42
Deaths
16
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
3
4
2
1
W
13
3
12
6.33
L
Discordia
FamilieNeth
Discordia
1
11
2
0.18
W
Rama
JaviiCL
Rama
3
3
12
3
W
Ao Kuang
21
1
9
25.5
L
Thanatos
KronosGer
Thanatos
3
9
0
0.33
W
Yemoja
bySaaViZz_
Yemoja
3
5
15
2.1
L
Neith
9
8
2
1.25
L
Ganesha
urhammer87
Ganesha
0
10
11
0.55
W
Cu Chulainn
xXDinVichXx
Cu Chulainn
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,947
Damage
90,255
122,754
Taken
115,805
86,793
Mitigated
76,765
36,086
Healing
50,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
12,947
1,151
405
4,468
27,541
27,715
545
9,721
17,820
61,900
0
W
28,626
5,540
6,518
16,011
27,852
19,120
1,327
8,975
18,877
95,071
0
L
Discordia
FamilieNeth
Discordia
10,197
144
0
549
15,436
5,996
74
12,252
3,184
39,446
0
W
Rama
JaviiCL
Rama
9,755
7,014
0
8,092
16,563
6,148
6,636
6,542
10,021
0
86,465
W
Ao Kuang
30,125
9,332
0
12,526
28,839
15,282
1,833
5,536
23,303
134,248
0
L
Thanatos
KronosGer
Thanatos
8,362
3,831
334
14,158
25,541
10,672
887
14,364
11,177
0
71,309
W
Yemoja
bySaaViZz_
Yemoja
9,540
477
1,906
2,008
21,484
20,232
1,030
8,948
12,536
41,342
0
L
Neith
28,040
19,313
0
14,877
28,502
11,980
2,289
18,161
10,341
0
90,313
L
Ganesha
urhammer87
Ganesha
17,401
1,385
0
1,295
25,734
30,430
316
13,793
11,941
47,046
0
W
Cu Chulainn
xXDinVichXx
Cu Chulainn
12,209
2,020
0
3,937
21,067
15,983
959
10,544
10,523
0
85,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,490
Gold Earned
67,573
449
Minions Killed
589
0
Camps Cleared
0
2,026,702
Distance Traveled
2,277,820
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,358
437
75
3
0
517,773
5
W
Ra
13,730
528
109
4
0
410,789
1
L
Discordia
9,464
364
77
3
0
317,823
1
W
Rama
12,433
478
136
5
0
390,179
0
W
Ao Kuang
16,162
622
151
6
0
543,379
4
L
Thanatos
10,904
419
126
5
0
413,482
1
W
Yemoja
12,583
484
56
2
0
451,881
8
L
Neith
12,627
486
146
6
0
382,175
15
L
Ganesha
11,137
428
25
1
0
395,449
0
W
Cu Chulainn
12,665
487
137
5
0
481,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role