Player Matchup

Fenrir
Fenrir
ALC4TRAS05
Fenrir
Level 18
God Stats
1W - 1L
1,324 SR
Queue Stats
1W - 1L
1,333 Elo+
Solo
Tiamat
Tiamat
Fachicho
Tiamat
Level 160
God Stats
13W - 14L
1,755 SR
Queue Stats
148W - 120L
1,494 Elo+
Party 1
Ra
Ra
FrancoGenti
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,613 Elo+
Party 1
Horus
Horus
HaardBr
Horus
Level 18
God Stats
32W - 22L
1,560 SR
Queue Stats
172W - 131L
1,569 Elo+
Solo
Ymir
Ymir
IIIIVULGOIIII
Ymir
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
98W - 73L
1,317 Elo+
Solo
Team Averages
Level 42
1,528 SR
1,465 Elo+

VS

Team Averages
Level 34
1,531 SR
1,645 Elo+
Loki
Loki
AlejoPaulus10
Loki
Level 18
God Stats
2W - 9L
1,222 SR
Queue Stats
28W - 43L
1,426 Elo+
Solo
Zeus
Zeus
BomBirrl
Zeus
Level 114
God Stats
27W - 19L
1,500 SR
Queue Stats
323W - 319L
1,816 Elo+
Party 2
Ares
Ares
Car0nt3
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CuinLali
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LukinhaBirll
Poseidon
Level 8
God Stats
5W - 2L
1,933 SR
Queue Stats
8W - 3L
1,984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALC4TRAS05
Fenrir
17
3 / 6 / 13
11,134
1,012
8,628
13,606
7,068
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Fachicho
Tiamat
19
16 / 6 / 11
14,506
1,319
39,657
19,635
20,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 3 / 16
11,297
1,027
12,070
11,918
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
HaardBr
Horus
18
4 / 3 / 13
11,294
1,027
7,474
22,057
27,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 0 / 15
11,137
1,012
6,660
10,508
10,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

202

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,742
795
1,207
4,259
1,594
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
18
7 / 3 / 8
12,277
1,116
33,117
12,912
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Car0nt3
Ares
17
4 / 8 / 9
12,272
1,116
14,041
28,741
21,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
CuinLali
Danzaburou
17
4 / 5 / 12
11,688
1,063
10,960
18,377
7,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
LukinhaBirll
Poseidon
17
3 / 9 / 11
11,066
1,006
11,548
15,160
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
60
28
Kills
18
18
Deaths
28
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALC4TRAS05
Fenrir
3
6
13
1.58
L
0
3
2
0.33
L
Zeus
7
3
8
3.67
L
Ares
Car0nt3
Ares
4
8
9
1.06
L
Danzaburou
CuinLali
Danzaburou
4
5
12
2
W
Tiamat
Fachicho
Tiamat
16
6
11
3.58
W
2
3
16
3.33
W
Horus
HaardBr
Horus
4
3
13
3.5
W
3
0
15
10.5
L
Poseidon
LukinhaBirll
Poseidon
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,489
Damage
70,873
77,724
Taken
79,449
71,271
Mitigated
40,083
15,296
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALC4TRAS05
Fenrir
8,628
808
0
50
13,606
7,068
0
10,209
3,397
0
15,982
L
1,207
336
0
43
4,259
1,594
0
2,515
1,720
0
4,942
L
Zeus
33,117
2,447
0
0
12,912
4,564
0
9,910
2,977
62,820
0
L
Ares
Car0nt3
Ares
14,041
391
0
1,092
28,741
21,480
0
21,852
6,669
24,074
0
L
Danzaburou
CuinLali
Danzaburou
10,960
3,480
0
1,332
18,377
7,231
0
11,723
6,504
0
34,254
W
Tiamat
Fachicho
Tiamat
39,657
4,926
0
3,814
19,635
20,293
0
14,879
4,756
58,716
0
W
12,070
404
3,632
2,292
11,918
5,657
0
7,850
4,068
54,371
0
W
Horus
HaardBr
Horus
7,474
2,631
1,580
3,928
22,057
27,861
0
17,770
4,287
0
12,808
W
6,660
557
0
0
10,508
10,392
0
7,998
2,510
18,604
0
L
Poseidon
LukinhaBirll
Poseidon
11,548
1,481
0
879
15,160
5,214
0
12,387
2,698
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,368
Gold Earned
56,045
193
Minions Killed
205
7
Camps Cleared
5
1,081,615
Distance Traveled
917,038
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,134
1,012
26
2
2
227,887
0
L
Loki
8,742
795
7
1
0
105,095
0
L
Zeus
12,277
1,116
68
6
4
194,255
2
L
Ares
12,272
1,116
18
2
1
189,184
0
L
Danzaburou
11,688
1,063
62
6
0
220,939
1
W
Tiamat
14,506
1,319
38
3
5
224,954
1
W
Ra
11,297
1,027
104
9
0
226,214
4
W
Horus
11,294
1,027
7
1
0
201,711
0
W
Ymir
11,137
1,012
18
2
0
200,849
0
L
Poseidon
11,066
1,006
50
5
0
207,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role