Player Matchup

Ganesha
Ganesha
Nezzmy
Ganesha
Level 20
God Stats
2W - 0L
1,750 SR
Queue Stats
8W - 7L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrinceNymphyr
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,744 SR
Queue Stats
12W - 12L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
h4ndyc4p
Baron Samedi
Level 49
God Stats
1W - 0L
1,688 SR
Queue Stats
11W - 8L
1,616 Elo+
Party 1
Anubis
Anubis
iGotThatSaX
Anubis
Level 35
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 9L
1,666 Elo+
Party 1
Awilix
Awilix
kimdokja
Awilix
Level 23
God Stats
23W - 12L
1,696 SR
Queue Stats
184W - 115L
1,657 Elo+
Solo
Team Averages
Level 29
1,635 SR
1,625 Elo+

VS

Team Averages
Level 20
1,570 SR
1,621 Elo+
Cupid
Cupid
BrentUK
Cupid
Level 27
God Stats
4W - 7L
1,489 SR
Queue Stats
16W - 24L
1,538 Elo+
Solo
Sobek
Sobek
DeadPoolPikachu
Sobek
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
399W - 373L
1,743 Elo+
Solo
Fenrir
Fenrir
Only1DragonRage
Fenrir
Level 18
God Stats
66W - 79L
1,553 SR
Queue Stats
1,005W - 1,237L
1,584 Elo+
Solo
Sol
Sol
Piksy
Sol
Level 5
God Stats
2W - 3L
1,809 SR
Queue Stats
3W - 6L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZusPippi
Cu Chulainn
Level 26
God Stats
44W - 54L
1,500 SR
Queue Stats
224W - 220L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Nezzmy
Ganesha
10
0 / 1 / 5
6,548
468
4,758
7,347
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
PrinceNymphyr
Ah Muzen Cab
10
0 / 5 / 5
6,283
449
3,741
6,356
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
h4ndyc4p
Baron Samedi
13
4 / 1 / 3
8,034
574
5,687
4,535
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
15
5 / 1 / 3
8,819
630
7,250
6,360
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
kimdokja
Awilix
16
10 / 2 / 3
9,365
669
11,185
7,914
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BrentUK
Cupid
11
3 / 4 / 2
6,546
468
4,498
8,098
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 3
6,795
485
5,121
9,964
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 5 / 2
5,096
364
707
8,169
2,816
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Piksy
Sol
12
2 / 4 / 1
7,159
511
2,440
8,745
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ZusPippi
Cu Chulainn
13
2 / 4 / 0
7,318
523
5,779
11,037
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
10
10
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
BrentUK
Cupid
3
4
2
1
L
3
2
3
2.25
W
Ganesha
Nezzmy
Ganesha
0
1
5
2.5
L
0
5
2
0.2
L
Sol
Piksy
Sol
2
4
1
0.63
W
Ah Muzen Cab
PrinceNymphyr
Ah Muzen Cab
0
5
5
0.5
L
Cu Chulainn
ZusPippi
Cu Chulainn
2
4
0
0.5
W
Baron Samedi
h4ndyc4p
Baron Samedi
4
1
3
5.5
W
Anubis
5
1
3
6.5
W
Awilix
kimdokja
Awilix
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
18,545
32,512
Taken
46,013
14,885
Mitigated
19,462
10,167
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BrentUK
Cupid
4,498
2,576
97
1,897
8,098
2,150
507
3,997
4,049
0
26,143
L
5,121
352
0
3,511
9,964
6,394
0
3,249
6,667
20,102
0
W
Ganesha
Nezzmy
Ganesha
4,758
722
0
1,429
7,347
4,443
124
2,047
5,300
13,605
0
L
707
212
0
144
8,169
2,816
0
2,264
5,859
0
9,938
L
Sol
Piksy
Sol
2,440
255
0
1,993
8,745
2,283
519
3,328
5,043
33,623
0
W
Ah Muzen Cab
PrinceNymphyr
Ah Muzen Cab
3,741
1,451
0
1,337
6,356
2,099
2,089
2,583
3,773
0
27,051
L
Cu Chulainn
ZusPippi
Cu Chulainn
5,779
1,429
0
2,998
11,037
5,819
0
4,333
6,700
0
42,527
W
Baron Samedi
h4ndyc4p
Baron Samedi
5,687
498
209
1,575
4,535
2,536
1,447
1,082
3,453
43,173
0
W
Anubis
7,250
419
0
3,894
6,360
2,789
1,641
0
5,985
50,784
0
W
Awilix
kimdokja
Awilix
11,185
5,940
0
1,723
7,914
3,018
0
1,849
6,015
0
65,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
32,914
379
Minions Killed
287
0
Camps Cleared
0
1,221,618
Distance Traveled
1,118,586
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,546
468
73
5
0
209,652
6
L
Sobek
6,795
485
32
2
0
244,082
2
W
Ganesha
6,548
468
0
0
0
247,284
3
L
Fenrir
5,096
364
18
1
0
201,664
0
L
Sol
7,159
511
83
6
0
238,808
1
W
Ah Muzen Cab
6,283
449
69
5
0
223,648
0
L
Cu Chulainn
7,318
523
81
6
0
224,380
3
W
Baron Samedi
8,034
574
89
6
0
241,829
4
W
Anubis
8,819
630
106
8
0
225,271
2
W
Awilix
9,365
669
115
8
0
283,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role