Player Matchup

Nemesis
Nemesis
Andre_filipe10_
Nemesis
Level 3
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 2L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Artix_game05
Cthulhu
Level 14
God Stats
5W - 1L
1,524 SR
Queue Stats
12W - 7L
1,384 Elo+
Party 1
Fenrir
Fenrir
CDN_NaT
Fenrir
Level 18
God Stats
1W - 2L
1,280 SR
Queue Stats
11W - 5L
1,338 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LolCandyLol
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,137 Elo+
Solo
Odin
Odin
truemagikx
Odin
Level 18
God Stats
34W - 29L
1,310 SR
Queue Stats
71W - 69L
1,298 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,291 Elo+

VS

Team Averages
Level 18
1,368 SR
1,204 Elo+
Artemis
Artemis
CoCoLoco1856
Artemis
Level 20
God Stats
1W - 5L
1,275 SR
Queue Stats
2W - 11L
1,007 Elo+
Solo
King Arthur
King Arthur
I Waragon I
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,056 Elo+
Solo
Danzaburou
Danzaburou
SuperDarkTiki1
Danzaburou
Level 8
God Stats
10W - 13L
1,230 SR
Queue Stats
63W - 71L
1,287 Elo+
Solo
Tiamat
Tiamat
buutea
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 28L
1,217 Elo+
Solo
Apollo
Apollo
darckcrit
Apollo
Level 18
God Stats
3W - 3L
1,334 SR
Queue Stats
123W - 98L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 18
11,829
910
7,474
13,940
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Artix_game05
Cthulhu
20
10 / 2 / 26
15,403
1,185
19,351
22,423
32,154
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
CDN_NaT
Fenrir
20
10 / 8 / 25
15,226
1,171
20,932
24,918
22,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
LolCandyLol
Tsukuyomi
20
17 / 5 / 15
15,365
1,182
32,543
21,290
13,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 19
13,721
1,055
13,955
13,612
7,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoCoLoco1856
Artemis
20
8 / 14 / 9
14,134
1,087
25,521
22,424
9,514
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
I Waragon I
King Arthur
18
5 / 11 / 9
12,429
956
16,903
21,848
10,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SuperDarkTiki1
Danzaburou
19
2 / 6 / 12
12,598
969
13,598
17,566
7,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
buutea
Tiamat
17
1 / 8 / 6
11,151
858
4,887
15,811
9,649
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
darckcrit
Apollo
20
7 / 8 / 12
14,360
1,105
23,064
24,468
8,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
71
46
Kills
23
23
Deaths
47
103
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
7
18
1.29
W
Cthulhu
Artix_game05
Cthulhu
10
2
26
11.5
W
Fenrir
CDN_NaT
Fenrir
10
8
25
2.81
L
Artemis
CoCoLoco1856
Artemis
8
14
9
0.89
L
King Arthur
I Waragon I
King Arthur
5
11
9
0.86
W
Tsukuyomi
LolCandyLol
Tsukuyomi
17
5
15
4.9
L
Danzaburou
SuperDarkTiki1
Danzaburou
2
6
12
1.33
L
Tiamat
buutea
Tiamat
1
8
6
0.5
L
Apollo
darckcrit
Apollo
7
8
12
1.63
W
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,255
Damage
83,973
96,183
Taken
102,117
82,750
Mitigated
45,596
10,168
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,474
4,524
0
1,542
13,940
7,277
0
411
13,529
0
22,400
W
Cthulhu
Artix_game05
Cthulhu
19,351
1,372
1,565
871
22,423
32,154
0
1,435
20,988
56,689
0
W
Fenrir
CDN_NaT
Fenrir
20,932
7,545
0
3,624
24,918
22,293
0
1,864
23,054
0
38,972
L
Artemis
CoCoLoco1856
Artemis
25,521
15,135
0
1,090
22,424
9,514
0
3,061
19,229
0
42,817
L
King Arthur
I Waragon I
King Arthur
16,903
3,348
0
1,137
21,848
10,184
0
3,393
18,334
0
25,028
W
Tsukuyomi
LolCandyLol
Tsukuyomi
32,543
16,084
0
2,566
21,290
13,400
0
776
20,514
0
43,272
L
Danzaburou
SuperDarkTiki1
Danzaburou
13,598
4,998
0
1,969
17,566
7,329
0
3,471
13,970
0
33,468
L
Tiamat
buutea
Tiamat
4,887
967
0
1,503
15,811
9,649
0
2,403
13,172
18,127
0
L
Apollo
darckcrit
Apollo
23,064
19,127
0
4,707
24,468
8,920
0
5,891
18,061
0
65,117
W
13,955
8,728
0
0
13,612
7,626
0
401
13,211
0
28,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,544
Gold Earned
64,672
211
Minions Killed
231
6
Camps Cleared
8
1,130,540
Distance Traveled
960,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,829
910
33
3
5
223,097
0
W
Cthulhu
15,403
1,185
75
6
0
249,545
0
W
Fenrir
15,226
1,171
46
4
0
225,375
0
L
Artemis
14,134
1,087
42
3
0
150,965
0
L
King Arthur
12,429
956
18
1
1
206,071
0
W
Tsukuyomi
15,365
1,182
23
2
0
232,587
0
L
Danzaburou
12,598
969
50
4
2
191,427
0
L
Tiamat
11,151
858
22
2
4
199,536
0
L
Apollo
14,360
1,105
99
8
1
212,046
0
W
Odin
13,721
1,055
34
3
1
199,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role