Player Matchup

Janus
Janus
Gold IV
CaptainGarfield
Janus
Gold IV
Level 153
God Stats
5W - 8L
1,774 SR
Queue Stats
217W - 221L
1,390 MMR
Solo
King Arthur
King Arthur
Gold II
HighFiveOhYeh
King Arthur
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
LepperGnome
Kali
Silver II
Level 85
God Stats
13W - 15L
1,572 SR
Queue Stats
177W - 190L
1,182 MMR
Party 1
Anhur
Anhur
Silver I
Wertu_02
Anhur
Silver I
Level 108
God Stats
1W - 3L
1,321 SR
Queue Stats
89W - 106L
1,257 MMR
Solo
Sobek
Sobek
Silver I
conimimi
Sobek
Silver I
Level 120
God Stats
39W - 27L
1,782 SR
Queue Stats
201W - 192L
1,235 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,590 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,525 SR
1,317 MMR
Geb
Geb
Silver II
Lonyless
Geb
Silver II
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 100L
1,203 MMR
Solo
Yemoja
Yemoja
Silver III
MrPickous
Yemoja
Silver III
Level 41
God Stats
3W - 6L
1,606 SR
Queue Stats
10W - 15L
1,377 MMR
Solo
Ravana
Ravana
Gold V
Takensti
Ravana
Gold V
Level 126
God Stats
7W - 13L
1,730 SR
Queue Stats
308W - 314L
1,269 MMR
Solo
Nu Wa
Nu Wa
Silver I
Tøushiro
Nu Wa
Silver I
Level 145
God Stats
3W - 5L
1,290 SR
Queue Stats
78W - 73L
1,234 MMR
Solo
Skadi
Skadi
Silver I
Viniciuxxx
Skadi
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,668
734
1,757
1,414
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
HighFiveOhYeh
King Arthur
7
1 / 0 / 0
3,946
789
1,482
2,658
961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
2 / 0 / 1
3,827
765
1,001
1,990
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
Wertu_02
Anhur
4
0 / 1 / 1
3,086
617
1,038
2,331
320
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
conimimi
Sobek
5
0 / 0 / 3
3,380
676
1,186
2,264
918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouApolloCu ChulainnPersephoneTsukuyomi

VS

Bans
KumbhakarnaScyllaPeleCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,891
578
511
2,413
888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
MrPickous
Yemoja
6
0 / 1 / 0
3,014
603
668
3,130
932
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
Takensti
Ravana
5
0 / 1 / 0
3,100
620
1,369
2,010
525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Tøushiro
Nu Wa
1
0 / 0 / 0
2,421
484
0
0
0
Skadi
4
1 / 2 / 0
3,078
616
1,358
2,344
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
King Arthur
HighFiveOhYeh
King Arthur
1
0
0
1
W
2
0
1
2.5
L
0
1
0
0
L
Yemoja
MrPickous
Yemoja
0
1
0
0
L
Ravana
Takensti
Ravana
0
1
0
0
L
Nu Wa
Tøushiro
Nu Wa
0
0
0
0
L
Skadi
1
2
0
0.5
W
Anhur
Wertu_02
Anhur
0
1
1
0.5
W
Sobek
conimimi
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,464
Damage
3,906
10,657
Taken
9,897
2,964
Mitigated
2,694
5,643
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,757
747
0
650
1,414
264
0
74
1,340
13,782
0
W
King Arthur
HighFiveOhYeh
King Arthur
1,482
137
0
940
2,658
961
0
668
1,990
0
17,733
W
1,001
575
0
1,358
1,990
501
0
0
1,990
0
11,025
L
511
249
0
112
2,413
888
0
1,415
972
4,512
0
L
Yemoja
MrPickous
Yemoja
668
511
21
750
3,130
932
0
0
3,130
10,600
0
L
Ravana
Takensti
Ravana
1,369
342
0
421
2,010
525
0
658
1,266
0
10,587
L
Nu Wa
Tøushiro
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
1,358
706
0
658
2,344
349
0
758
1,586
0
7,354
W
Anhur
Wertu_02
Anhur
1,038
576
0
1,180
2,331
320
0
131
2,200
0
8,786
W
Sobek
conimimi
Sobek
1,186
363
0
1,515
2,264
918
0
306
1,958
5,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,907
Gold Earned
14,504
134
Minions Killed
70
0
Camps Cleared
0
529,430
Distance Traveled
377,708
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,668
734
27
5
0
99,832
2
W
King Arthur
3,946
789
48
10
0
98,048
1
W
Kali
3,827
765
32
6
0
125,921
2
L
Geb
2,891
578
5
1
0
109,882
0
L
Yemoja
3,014
603
22
4
0
64,524
0
L
Ravana
3,100
620
27
5
0
114,141
2
L
Nu Wa
2,421
484
0
0
0
0
0
L
Skadi
3,078
616
16
3
0
89,161
2
W
Anhur
3,086
617
19
4
0
85,287
1
W
Sobek
3,380
676
8
2
0
120,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role