Player Matchup

Medusa
Medusa
Kuramaxx
Medusa
Level 22
God Stats
0W - 4L
1,165 SR
Queue Stats
249W - 280L
1,542 Elo+
Party 3
Ra
Ra
NotAres1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo
Hercules
Hercules
OrochimaruSensei
Hercules
Level 16
God Stats
34W - 30L
1,609 SR
Queue Stats
132W - 127L
1,566 Elo+
Party 3
Izanami
Izanami
SrDrSabao
Izanami
Level 18
God Stats
24W - 20L
1,580 SR
Queue Stats
118W - 122L
1,490 Elo+
Solo
Nemesis
Nemesis
omarheadshot
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,510 Elo+

VS

Team Averages
Level 18
1,471 SR
1,488 Elo+
Khepri
Khepri
Davino13
Khepri
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 17L
1,593 Elo+
Solo
Loki
Loki
PeeweeThree
Loki
Level 24
God Stats
33W - 23L
1,593 SR
Queue Stats
117W - 100L
1,548 Elo+
Party 2
Skadi
Skadi
SoveR1996
Skadi
Level 18
God Stats
3W - 8L
1,294 SR
Queue Stats
78W - 95L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WrongShell90
Cu Chulainn
Level 19
God Stats
6W - 9L
1,371 SR
Queue Stats
97W - 101L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
bhaggomm
Ah Puch
Level 25
God Stats
17W - 8L
1,595 SR
Queue Stats
152W - 145L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kuramaxx
Medusa
11
1 / 0 / 4
6,805
486
2,017
5,787
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
5,527
395
1,245
5,546
1,570
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
3 / 2 / 3
6,936
495
7,170
7,551
5,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
SrDrSabao
Izanami
12
2 / 4 / 1
7,168
512
3,919
7,455
2,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
omarheadshot
Nemesis
6
2 / 1 / 3
5,473
391
925
3,441
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Davino13
Khepri
10
0 / 3 / 3
6,444
460
3,177
7,053
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 3
7,177
513
3,020
6,268
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
SoveR1996
Skadi
11
0 / 2 / 1
6,259
447
2,193
5,317
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
WrongShell90
Cu Chulainn
13
3 / 3 / 1
7,632
545
5,745
10,403
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
bhaggomm
Ah Puch
13
6 / 1 / 1
8,025
573
4,268
2,988
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
12
12
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
Davino13
Khepri
0
3
3
0.5
L
Medusa
Kuramaxx
Medusa
1
0
4
3
L
1
5
0
0.2
L
3
2
3
2.25
W
3
0
3
4.5
W
Skadi
SoveR1996
Skadi
0
2
1
0.25
L
Izanami
SrDrSabao
Izanami
2
4
1
0.63
W
Cu Chulainn
WrongShell90
Cu Chulainn
3
3
1
1.17
W
Ah Puch
bhaggomm
Ah Puch
6
1
1
6.5
L
Nemesis
omarheadshot
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
18,403
29,780
Taken
32,029
11,780
Mitigated
13,312
8,385
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Davino13
Khepri
3,177
527
0
576
7,053
3,479
0
480
6,573
18,531
0
L
Medusa
Kuramaxx
Medusa
2,017
1,112
0
2,870
5,787
1,856
0
2,020
3,767
0
27,141
L
1,245
573
76
839
5,546
1,570
184
1,184
4,287
16,205
0
L
7,170
1,760
220
1,962
7,551
5,185
0
2,929
4,547
0
30,760
W
3,020
541
0
3,477
6,268
2,009
0
140
6,128
0
43,239
W
Skadi
SoveR1996
Skadi
2,193
822
0
1,763
5,317
1,454
0
0
5,317
0
33,236
L
Izanami
SrDrSabao
Izanami
3,919
2,236
0
1,445
7,455
2,269
32
478
6,752
0
42,065
W
Cu Chulainn
WrongShell90
Cu Chulainn
5,745
1,112
0
3,476
10,403
5,461
494
489
9,914
0
44,822
W
Ah Puch
bhaggomm
Ah Puch
4,268
262
0
1,189
2,988
909
372
136
2,852
38,339
0
L
Nemesis
omarheadshot
Nemesis
925
427
0
973
3,441
900
0
834
2,582
0
12,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
35,537
286
Minions Killed
330
0
Camps Cleared
0
1,081,619
Distance Traveled
1,279,490
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,444
460
38
3
0
296,666
4
L
Medusa
6,805
486
60
4
0
226,635
2
L
Ra
5,527
395
26
2
0
179,371
2
L
Hercules
6,936
495
71
5
0
287,263
1
W
Loki
7,177
513
84
6
0
275,871
3
W
Skadi
6,259
447
55
4
0
207,883
0
L
Izanami
7,168
512
96
7
0
215,379
5
W
Cu Chulainn
7,632
545
67
5
0
215,451
0
W
Ah Puch
8,025
573
86
6
0
283,619
1
L
Nemesis
5,473
391
33
2
0
172,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role