Player Matchup

Sun Wukong
Sun Wukong
Erickjmq
Sun Wukong
Level 12
God Stats
7W - 13L
1,536 SR
Queue Stats
93W - 114L
1,493 Elo+
Solo
Zeus
Zeus
Goldencreed2005
Zeus
Level 24
God Stats
0W - 2L
1,131 SR
Queue Stats
26W - 43L
966 Elo+
Solo
Artio
Artio
Kytinari
Artio
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,084 Elo+
Party 1
Serqet
Serqet
Maniero04
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,435 Elo+
Solo
Danzaburou
Danzaburou
ThatOneREDScout
Danzaburou
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,084 Elo+
Party 1
Team Averages
Level 12
1,346 SR
1,212 Elo+

VS

Team Averages
Level 17
1,582 SR
1,381 Elo+
Set
Set
Buhdahbeanz
Set
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,344 Elo+
Solo
Heimdallr
Heimdallr
HelloIAmNoodles
Heimdallr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 34L
1,314 Elo+
Solo
Sylvanus
Sylvanus
NeonAnge
Sylvanus
Level 25
God Stats
6W - 4L
1,630 SR
Queue Stats
39W - 27L
1,386 Elo+
Solo
Tiamat
Tiamat
Tomasiano
Tiamat
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 58L
1,308 Elo+
Solo
Bellona
Bellona
killer6232
Bellona
Level 28
God Stats
20W - 10L
1,781 SR
Queue Stats
73W - 54L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Erickjmq
Sun Wukong
11
1 / 7 / 0
6,562
437
3,604
11,081
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 6 / 0
7,964
531
9,280
10,369
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Kytinari
Artio
9
0 / 8 / 0
5,793
386
1,360
14,071
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Maniero04
Serqet
9
2 / 3 / 0
6,316
421
1,704
7,784
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ThatOneREDScout
Danzaburou
9
0 / 8 / 0
5,581
372
5,206
10,032
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,880
525
3,294
9,694
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
HelloIAmNoodles
Heimdallr
13
8 / 0 / 5
8,478
565
14,214
11,352
4,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NeonAnge
Sylvanus
14
8 / 0 / 10
9,791
653
4,774
9,294
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Tomasiano
Tiamat
13
5 / 5 / 2
7,752
517
5,570
10,087
5,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
killer6232
Bellona
17
9 / 1 / 0
10,086
672
8,307
7,659
8,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
8
Kills
32
32
Deaths
8
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Sun Wukong
Erickjmq
Sun Wukong
1
7
0
0.14
L
5
6
0
0.83
W
Heimdallr
HelloIAmNoodles
Heimdallr
8
0
5
10.5
L
Artio
Kytinari
Artio
0
8
0
0
L
Serqet
Maniero04
Serqet
2
3
0
0.67
W
Sylvanus
NeonAnge
Sylvanus
8
0
10
13
L
Danzaburou
ThatOneREDScout
Danzaburou
0
8
0
0
W
Tiamat
Tomasiano
Tiamat
5
5
2
1.2
W
Bellona
killer6232
Bellona
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
36,159
53,337
Taken
48,086
21,734
Mitigated
31,921
9,407
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,294
1,860
0
2,437
9,694
3,765
1,627
1,218
8,476
0
38,731
L
Sun Wukong
Erickjmq
Sun Wukong
3,604
938
0
1,357
11,081
6,361
0
1,787
9,294
0
26,088
L
9,280
1,816
0
2,198
10,369
3,007
814
4,079
6,290
44,176
0
W
Heimdallr
HelloIAmNoodles
Heimdallr
14,214
6,335
0
4,685
11,352
4,830
3,931
3,319
7,889
0
46,422
L
Artio
Kytinari
Artio
1,360
314
0
593
14,071
7,222
156
2,253
11,818
9,743
0
L
Serqet
Maniero04
Serqet
1,704
512
0
3,267
7,784
2,297
0
371
7,413
0
24,022
W
Sylvanus
NeonAnge
Sylvanus
4,774
1,083
3,213
4,317
9,294
8,463
604
1,650
7,644
31,851
0
L
Danzaburou
ThatOneREDScout
Danzaburou
5,206
2,758
0
1,992
10,032
2,847
186
2,761
7,271
0
27,047
W
Tiamat
Tomasiano
Tiamat
5,570
1,457
0
2,180
10,087
5,932
533
4,453
5,441
22,784
0
W
Bellona
killer6232
Bellona
8,307
2,149
0
2,474
7,659
8,931
36
0
7,329
7,231
64,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
43,987
248
Minions Killed
370
0
Camps Cleared
0
1,354,836
Distance Traveled
1,324,955
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,880
525
64
4
0
283,755
5
L
Sun Wukong
6,562
437
39
3
0
276,518
0
L
Zeus
7,964
531
93
6
0
233,158
0
W
Heimdallr
8,478
565
79
5
0
246,590
0
L
Artio
5,793
386
25
2
0
342,151
0
L
Serqet
6,316
421
57
4
0
220,115
0
W
Sylvanus
9,791
653
40
3
0
251,729
8
L
Danzaburou
5,581
372
34
2
0
282,894
0
W
Tiamat
7,752
517
39
3
0
258,928
4
W
Bellona
10,086
672
148
10
0
283,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role