Player Matchup

Artemis
Artemis
AruSoldier
Artemis
Level 16
God Stats
5W - 7L
1,267 SR
Queue Stats
28W - 32L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Goldenman Micah
Tsukuyomi
Level 26
God Stats
13W - 9L
1,179 SR
Queue Stats
124W - 114L
1,387 Elo+
Solo
Jormungandr
Jormungandr
Ok_Dragon3
Jormungandr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,335 Elo+
Solo
Raijin
Raijin
alexander_ivansc
Raijin
Level 8
God Stats
3W - 1L
1,425 SR
Queue Stats
69W - 75L
1,269 Elo+
Solo
Nemesis
Nemesis
robert___701
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,287 Elo+
Solo
Team Averages
Level 15
1,374 SR
1,347 Elo+

VS

Team Averages
Level 13
1,357 SR
1,363 Elo+
Ymir
Ymir
DevnH
Ymir
Level 7
God Stats
2W - 4L
1,265 SR
Queue Stats
58W - 65L
1,500 Elo+
Party 1
Scylla
Scylla
Martin_DE99
Scylla
Level 28
God Stats
18W - 28L
1,399 SR
Queue Stats
589W - 614L
1,401 Elo+
Solo
Neith
Neith
Ohly
Neith
Level 5
God Stats
1W - 1L
1,225 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Loki
Loki
vSyil
Loki
Level 18
God Stats
11W - 17L
1,395 SR
Queue Stats
71W - 83L
1,300 Elo+
Party 1
Kali
Kali
xCLUMZY_KIINGx
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AruSoldier
Artemis
19
3 / 0 / 6
12,118
466
10,311
13,371
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Goldenman Micah
Tsukuyomi
20
22 / 3 / 4
14,278
549
27,686
15,512
7,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
Ok_Dragon3
Jormungandr
14
2 / 7 / 7
9,975
384
12,996
23,304
16,836
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 4 / 8
13,241
509
13,818
17,898
7,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
robert___701
Nemesis
15
2 / 4 / 7
10,274
395
3,800
15,729
9,451
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DevnH
Ymir
17
3 / 3 / 2
11,422
439
17,617
24,004
25,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
4 / 7 / 1
11,943
459
9,500
14,248
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ohly
Neith
18
5 / 8 / 3
12,100
465
13,055
21,820
9,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
vSyil
Loki
14
4 / 12 / 1
9,920
382
10,387
20,577
7,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 11 / 2
8,881
342
4,493
17,892
9,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
35
Kills
16
18
Deaths
41
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
AruSoldier
Artemis
3
0
6
6
L
Ymir
DevnH
Ymir
3
3
2
1.33
W
Tsukuyomi
Goldenman Micah
Tsukuyomi
22
3
4
8
L
Scylla
4
7
1
0.64
L
Neith
Ohly
Neith
5
8
3
0.81
W
Jormungandr
Ok_Dragon3
Jormungandr
2
7
7
0.79
W
6
4
8
2.5
W
Nemesis
robert___701
Nemesis
2
4
7
1.38
L
Loki
vSyil
Loki
4
12
1
0.38
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,611
Damage
55,052
85,814
Taken
98,541
47,544
Mitigated
56,833
28,546
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AruSoldier
Artemis
10,311
4,387
0
8,418
13,371
5,546
1,525
2,534
10,837
0
64,399
L
Ymir
DevnH
Ymir
17,617
2,973
0
636
24,004
25,550
383
12,002
12,002
58,828
0
W
Tsukuyomi
Goldenman Micah
Tsukuyomi
27,686
9,327
0
3,785
15,512
7,760
1,905
4,521
10,741
0
71,403
L
Scylla
9,500
355
0
3,598
14,248
5,185
1,492
2,230
12,018
67,883
0
L
Neith
Ohly
Neith
13,055
6,394
0
4,293
21,820
9,146
864
4,004
17,816
0
58,698
W
Jormungandr
Ok_Dragon3
Jormungandr
12,996
3,810
438
4,208
23,304
16,836
446
10,160
13,104
43,735
0
W
13,818
1,279
0
7,855
17,898
7,951
2,654
4,933
12,843
92,781
0
W
Nemesis
robert___701
Nemesis
3,800
1,547
0
3,842
15,729
9,451
19
4,422
11,172
0
34,617
L
Loki
vSyil
Loki
10,387
2,278
0
728
20,577
7,871
546
5,205
15,372
0
43,553
L
4,493
2,000
0
1,860
17,892
9,081
385
3,373
14,519
0
16,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,886
Gold Earned
54,266
455
Minions Killed
388
0
Camps Cleared
0
2,168,335
Distance Traveled
2,217,817
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,118
466
95
4
0
415,250
1
L
Ymir
11,422
439
83
3
0
476,897
0
W
Tsukuyomi
14,278
549
91
4
0
562,197
5
L
Scylla
11,943
459
135
5
0
407,016
6
L
Neith
12,100
465
76
3
0
432,963
0
W
Jormungandr
9,975
384
60
2
0
402,099
0
W
Raijin
13,241
509
160
6
0
343,420
3
W
Nemesis
10,274
395
49
2
0
445,369
0
L
Loki
9,920
382
66
3
0
508,614
0
L
Kali
8,881
342
28
1
0
392,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role