Player Matchup

Achilles
Achilles
Dathrohann
Achilles
Level 18
God Stats
4W - 2L
1,519 SR
Queue Stats
12W - 9L
1,545 Elo+
Party 2
Fenrir
Fenrir
OverdoneGrain
Fenrir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 19L
1,617 Elo+
Solo
Bacchus
Bacchus
Tinte51
Bacchus
Level 122
God Stats
1W - 0L
1,850 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Totonlock
Thoth
Level 23
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 12L
1,552 Elo+
Party 2
Anhur
Anhur
kakodios
Anhur
Level 27
God Stats
7W - 9L
1,513 SR
Queue Stats
80W - 60L
1,525 Elo+
Solo
Team Averages
Level 44
1,532 SR
1,548 Elo+

VS

Team Averages
Level 19
1,419 SR
1,451 Elo+
Cthulhu
Cthulhu
DonCalabazo666
Cthulhu
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Dzukela123
Artemis
Level 21
God Stats
9W - 12L
1,500 SR
Queue Stats
64W - 91L
1,414 Elo+
Party 3
Arachne
Arachne
Mikvarce
Arachne
Level 22
God Stats
51W - 38L
1,500 SR
Queue Stats
346W - 391L
1,457 Elo+
Party 3
Scylla
Scylla
Vinqxy
Scylla
Level 19
God Stats
84W - 59L
1,508 SR
Queue Stats
437W - 434L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
notPoke99
Guan Yu
Level 26
God Stats
9W - 11L
1,289 SR
Queue Stats
447W - 441L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dathrohann
Achilles
6
4 / 0 / 0
4,268
854
2,767
3,919
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 1
3,782
756
578
2,788
726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Tinte51
Bacchus
5
1 / 1 / 1
3,626
725
743
2,311
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Totonlock
Thoth
8
3 / 0 / 0
4,356
871
1,722
1,328
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
kakodios
Anhur
7
1 / 0 / 1
3,704
741
1,037
2,152
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,740
548
98
740
231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Dzukela123
Artemis
6
1 / 2 / 0
3,345
669
751
2,242
402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Mikvarce
Arachne
5
0 / 1 / 0
3,104
621
856
2,799
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Vinqxy
Scylla
5
0 / 3 / 0
3,158
632
185
2,562
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
notPoke99
Guan Yu
5
1 / 2 / 0
3,436
687
1,472
3,800
1,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
9
Kills
2
2
Deaths
9
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dathrohann
Achilles
4
0
0
4
L
0
1
1
0.5
L
Artemis
Dzukela123
Artemis
1
2
0
0.5
L
Arachne
Mikvarce
Arachne
0
1
0
0
W
0
1
1
0.5
W
Bacchus
Tinte51
Bacchus
1
1
1
1.5
W
Thoth
Totonlock
Thoth
3
0
0
3
L
Scylla
Vinqxy
Scylla
0
3
0
0
W
Anhur
kakodios
Anhur
1
0
1
1.5
L
Guan Yu
notPoke99
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,847
Damage
3,362
12,498
Taken
12,143
4,667
Mitigated
3,427
4,462
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dathrohann
Achilles
2,767
1,025
0
1,772
3,919
2,120
0
0
3,719
0
11,645
L
98
30
0
0
740
231
0
0
715
756
0
L
Artemis
Dzukela123
Artemis
751
277
0
428
2,242
402
0
743
1,499
0
8,156
L
Arachne
Mikvarce
Arachne
856
572
0
1,216
2,799
541
0
0
2,799
0
9,091
W
578
334
0
498
2,788
726
0
98
2,665
0
16,261
W
Bacchus
Tinte51
Bacchus
743
121
0
372
2,311
1,126
371
0
2,311
4,528
0
W
Thoth
Totonlock
Thoth
1,722
0
0
250
1,328
284
181
145
1,143
18,075
0
L
Scylla
Vinqxy
Scylla
185
0
0
456
2,562
618
0
1,504
840
8,650
0
W
Anhur
kakodios
Anhur
1,037
328
0
1,570
2,152
411
393
0
2,152
0
14,177
L
Guan Yu
notPoke99
Guan Yu
1,472
312
0
1,504
3,800
1,635
0
0
3,575
0
10,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,736
Gold Earned
15,783
129
Minions Killed
65
0
Camps Cleared
0
512,239
Distance Traveled
413,278
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,268
854
24
5
0
104,115
0
L
Cthulhu
2,740
548
2
0
0
22,495
0
L
Artemis
3,345
669
13
3
0
91,871
1
L
Arachne
3,104
621
21
4
0
113,963
0
W
Fenrir
3,782
756
35
7
0
106,687
2
W
Bacchus
3,626
725
10
2
0
107,666
0
W
Thoth
4,356
871
36
7
0
109,231
0
L
Scylla
3,158
632
16
3
0
85,990
1
W
Anhur
3,704
741
24
5
0
84,540
0
L
Guan Yu
3,436
687
13
3
0
98,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role