Player Matchup

Xbalanque
Xbalanque
DrZenn
Xbalanque
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 134L
1,521 Elo+
Solo
Zeus
Zeus
Feveran
Zeus
Level 147
God Stats
2W - 3L
1,804 SR
Queue Stats
55W - 44L
1,601 Elo+
Solo
Fenrir
Fenrir
Manapanzer
Fenrir
Level 146
God Stats
3W - 5L
1,240 SR
Queue Stats
558W - 564L
1,528 Elo+
Solo
Chiron
Chiron
QT0Q
Chiron
Level 114
God Stats
6W - 2L
1,774 SR
Queue Stats
187W - 199L
1,559 Elo+
Solo
Olorun
Olorun
trumpet1
Olorun
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 407L
1,553 Elo+
Solo
Team Averages
Level 134
1,563 SR
1,552 Elo+

VS

Team Averages
Level 136
1,502 SR
1,495 Elo+
Tyr
Tyr
EchoLizer
Tyr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 155L
1,548 Elo+
Solo
Nu Wa
Nu Wa
MNSTR
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Mihura
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,580 Elo+
Solo
Chronos
Chronos
MrDaDuck
Chronos
Level 124
God Stats
1W - 2L
1,714 SR
Queue Stats
103W - 108L
1,557 Elo+
Solo
Bacchus
Bacchus
temp-310474
Bacchus
Level 156
God Stats
0W - 1L
1,298 SR
Queue Stats
63W - 48L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrZenn
Xbalanque
20
7 / 4 / 19
12,518
782
22,133
18,628
8,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Feveran
Zeus
18
6 / 2 / 13
12,047
753
19,643
10,306
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Manapanzer
Fenrir
17
4 / 2 / 16
11,027
689
8,781
19,613
23,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
QT0Q
Chiron
20
11 / 1 / 14
12,691
793
16,012
13,639
7,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
trumpet1
Olorun
20
2 / 1 / 22
11,739
734
12,524
18,593
10,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 2
10,978
686
11,011
19,229
24,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
MNSTR
Nu Wa
16
1 / 4 / 6
9,671
604
16,972
13,050
6,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Mihura
Raijin
16
0 / 8 / 2
9,191
574
6,465
14,016
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
MrDaDuck
Chronos
17
3 / 5 / 4
9,918
620
14,475
17,393
8,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
temp-310474
Bacchus
18
3 / 7 / 3
10,518
657
12,848
22,617
32,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
30
Kills
10
10
Deaths
30
84
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DrZenn
Xbalanque
7
4
19
4.13
L
3
6
2
0.67
W
Zeus
Feveran
Zeus
6
2
13
6.25
L
Nu Wa
MNSTR
Nu Wa
1
4
6
1
W
Fenrir
Manapanzer
Fenrir
4
2
16
6
L
Raijin
Mihura
Raijin
0
8
2
0.13
L
Chronos
MrDaDuck
Chronos
3
5
4
1
W
Chiron
QT0Q
Chiron
11
1
14
18
L
Bacchus
temp-310474
Bacchus
3
7
3
0.64
W
Olorun
trumpet1
Olorun
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,093
Damage
61,771
80,779
Taken
86,305
54,148
Mitigated
78,230
52,970
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DrZenn
Xbalanque
22,133
11,982
3,038
5,004
18,628
8,282
2,067
12,399
5,734
0
64,824
L
11,011
360
734
4,189
19,229
24,597
0
7,281
11,948
0
23,511
W
Zeus
Feveran
Zeus
19,643
651
3,557
3,088
10,306
4,822
399
6,399
3,625
49,000
0
L
Nu Wa
MNSTR
Nu Wa
16,972
5,223
624
234
13,050
6,262
320
4,684
8,366
36,192
0
W
Fenrir
Manapanzer
Fenrir
8,781
854
2,274
3,388
19,613
23,737
694
9,847
9,298
733
12,343
L
Raijin
Mihura
Raijin
6,465
605
2,872
2,360
14,016
6,579
116
3,744
10,272
24,760
0
L
Chronos
MrDaDuck
Chronos
14,475
3,439
1,451
5,724
17,393
8,665
0
7,707
9,686
27,975
0
W
Chiron
QT0Q
Chiron
16,012
4,561
6,484
4,802
13,639
7,134
1,168
8,122
5,285
0
44,357
L
Bacchus
temp-310474
Bacchus
12,848
917
279
3,692
22,617
32,127
0
9,177
13,440
23,129
0
W
Olorun
trumpet1
Olorun
12,524
6,328
10,972
10,363
18,593
10,173
922
12,557
5,606
38,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,022
Gold Earned
50,276
265
Minions Killed
148
0
Camps Cleared
0
1,493,751
Distance Traveled
1,466,444
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,518
782
95
6
0
309,980
0
L
Tyr
10,978
686
21
1
0
310,705
0
W
Zeus
12,047
753
68
4
0
278,466
2
L
Nu Wa
9,671
604
27
2
0
312,286
1
W
Fenrir
11,027
689
4
0
0
309,098
4
L
Raijin
9,191
574
58
4
0
256,664
0
L
Chronos
9,918
620
34
2
0
306,278
0
W
Chiron
12,691
793
60
4
0
289,951
5
L
Bacchus
10,518
657
8
1
0
280,511
0
W
Olorun
11,739
734
38
2
0
306,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role