Player Matchup

Tiamat
Tiamat
Libby92
Tiamat
Level 12
God Stats
3W - 5L
1,266 SR
Queue Stats
15W - 9L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Medrink
Danzaburou
Level 18
God Stats
0W - 1L
1,265 SR
Queue Stats
15W - 15L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Q7205491
Cthulhu
Level 4
God Stats
29W - 20L
1,500 SR
Queue Stats
120W - 152L
1,665 Elo+
Solo
Cu Chulainn
Cu Chulainn
killopt
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,715 Elo+
Solo
Arachne
Arachne
lucasvoltsss
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,531 Elo+
Solo
Team Averages
Level 15
1,406 SR
1,603 Elo+

VS

Team Averages
Level 15
1,638 SR
1,632 Elo+
Kukulkan
Kukulkan
DGZIN93
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,656 Elo+
Solo
Aphrodite
Aphrodite
Dyko05
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Jianhub
Neith
Level 25
God Stats
30W - 10L
1,861 SR
Queue Stats
100W - 59L
1,664 Elo+
Solo
Anubis
Anubis
Memoho3
Anubis
Level 26
God Stats
34W - 28L
1,594 SR
Queue Stats
138W - 113L
1,623 Elo+
Solo
Nemesis
Nemesis
bzilis
Nemesis
Level 4
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Libby92
Tiamat
13
4 / 2 / 2
7,652
547
8,919
6,554
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Medrink
Danzaburou
3
0 / 2 / 0
4,331
309
222
1,721
160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cthulhu
Q7205491
Cthulhu
8
0 / 7 / 0
5,665
405
2,853
11,473
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
killopt
Cu Chulainn
14
3 / 2 / 1
8,271
591
7,787
7,596
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
lucasvoltsss
Arachne
9
0 / 6 / 2
5,844
417
1,625
7,829
2,106
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DGZIN93
Kukulkan
12
2 / 3 / 2
7,091
507
3,086
7,438
2,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Dyko05
Aphrodite
9
0 / 0 / 6
5,808
415
2,627
4,540
2,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Jianhub
Neith
13
10 / 1 / 2
8,597
614
7,913
6,157
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Memoho3
Anubis
13
7 / 1 / 5
7,874
562
8,318
6,740
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
bzilis
Nemesis
9
0 / 2 / 4
6,007
429
1,992
8,823
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DGZIN93
Kukulkan
2
3
2
1
W
Aphrodite
Dyko05
Aphrodite
0
0
6
3
W
Neith
Jianhub
Neith
10
1
2
11
L
Tiamat
Libby92
Tiamat
4
2
2
2.5
L
Danzaburou
Medrink
Danzaburou
0
2
0
0
W
Anubis
Memoho3
Anubis
7
1
5
9.5
L
Cthulhu
Q7205491
Cthulhu
0
7
0
0
W
Nemesis
bzilis
Nemesis
0
2
4
1
L
Cu Chulainn
killopt
Cu Chulainn
3
2
1
1.75
L
Arachne
lucasvoltsss
Arachne
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
23,936
35,173
Taken
33,698
13,767
Mitigated
12,529
4,412
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DGZIN93
Kukulkan
3,086
574
0
809
7,438
2,548
666
2,241
5,107
32,427
0
W
Aphrodite
Dyko05
Aphrodite
2,627
440
3,179
2,631
4,540
2,667
84
2,271
2,031
13,439
0
W
Neith
Jianhub
Neith
7,913
5,134
0
2,876
6,157
1,952
734
2,073
3,986
0
46,016
L
Tiamat
Libby92
Tiamat
8,919
611
0
2,396
6,554
3,974
0
3,017
3,415
40,929
0
L
Danzaburou
Medrink
Danzaburou
222
133
0
268
1,721
160
0
0
1,721
0
3,150
W
Anubis
Memoho3
Anubis
8,318
86
0
3,043
6,740
2,997
220
3,001
3,531
46,997
0
L
Cthulhu
Q7205491
Cthulhu
2,853
477
0
356
11,473
4,013
0
4,437
6,876
21,678
0
W
Nemesis
bzilis
Nemesis
1,992
582
0
2,790
8,823
2,365
458
1,438
7,271
0
23,028
L
Cu Chulainn
killopt
Cu Chulainn
7,787
922
0
1,072
7,596
3,514
0
2,530
4,986
0
54,880
L
Arachne
lucasvoltsss
Arachne
1,625
1,164
0
320
7,829
2,106
0
3,541
4,144
0
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
35,377
276
Minions Killed
362
0
Camps Cleared
0
999,199
Distance Traveled
1,241,244
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,091
507
72
5
0
243,772
0
W
Aphrodite
5,808
415
42
3
0
287,352
1
W
Neith
8,597
614
93
7
0
187,122
1
L
Tiamat
7,652
547
89
6
0
232,293
4
L
Danzaburou
4,331
309
8
1
0
33,756
0
W
Anubis
7,874
562
96
7
0
231,472
1
L
Cthulhu
5,665
405
27
2
0
256,989
0
W
Nemesis
6,007
429
59
4
0
291,526
2
L
Cu Chulainn
8,271
591
119
9
0
233,683
3
L
Arachne
5,844
417
33
2
0
242,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role