Player Matchup

Set
Set
Cj_Misfits
Set
Level 140
God Stats
1W - 2L
1,192 SR
Queue Stats
72W - 65L
1,606 Elo+
Party 2
Guan Yu
Guan Yu
SirBossAlot45
Guan Yu
Level 128
God Stats
1W - 1L
1,302 SR
Queue Stats
29W - 29L
1,544 Elo+
Party 2
Tiamat
Tiamat
SirEmbers
Tiamat
Level 153
God Stats
7W - 8L
1,848 SR
Queue Stats
232W - 226L
1,577 Elo+
Party 2
Izanami
Izanami
batskid
Izanami
Level 147
God Stats
6W - 5L
1,705 SR
Queue Stats
363W - 358L
1,562 Elo+
Party 2
Bacchus
Bacchus
stardustking140
Bacchus
Level 146
God Stats
6W - 7L
1,500 SR
Queue Stats
102W - 94L
1,560 Elo+
Party 2
Team Averages
Level 143
1,509 SR
1,570 Elo+

VS

Team Averages
Level 150
1,501 SR
1,536 Elo+
Bellona
Bellona
CTG ACE
Bellona
Level 159
God Stats
7W - 6L
1,660 SR
Queue Stats
476W - 551L
1,578 Elo+
Party 1
Medusa
Medusa
CTG Sly
Medusa
Level 155
God Stats
2W - 4L
1,723 SR
Queue Stats
271W - 317L
1,533 Elo+
Party 1
Tiamat
Tiamat
DragonfireCD
Tiamat
Level 127
God Stats
1W - 2L
1,120 SR
Queue Stats
2W - 6L
1,458 Elo+
Solo
Athena
Athena
ga390be
Athena
Level 149
God Stats
4W - 9L
1,500 SR
Queue Stats
482W - 436L
1,610 Elo+
Solo
Guan Yu
Guan Yu
n3phlilm
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,008
626
8,112
11,670
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
14
5 / 3 / 8
9,341
584
7,371
12,996
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
SirEmbers
Tiamat
16
9 / 0 / 4
10,207
638
10,731
9,298
7,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
batskid
Izanami
16
1 / 3 / 6
9,717
607
8,020
12,994
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 11
8,524
533
4,643
13,881
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CTG ACE
Bellona
12
2 / 6 / 3
7,513
470
7,661
12,678
9,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
CTG Sly
Medusa
14
2 / 2 / 2
7,946
497
7,711
10,349
3,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
2 / 3 / 3
8,024
502
8,112
9,236
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
ga390be
Athena
11
3 / 4 / 4
7,359
460
6,515
11,981
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
n3phlilm
Guan Yu
13
1 / 4 / 2
7,845
490
9,182
11,621
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
19
Kills
10
10
Deaths
19
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
CTG ACE
Bellona
2
6
3
0.58
L
Medusa
CTG Sly
Medusa
2
2
2
1.5
W
2
2
5
2.25
L
Tiamat
2
3
3
1.17
W
Guan Yu
5
3
8
3
W
Tiamat
SirEmbers
Tiamat
9
0
4
11
W
Izanami
batskid
Izanami
1
3
6
1.33
L
Athena
ga390be
Athena
3
4
4
1.25
L
Guan Yu
n3phlilm
Guan Yu
1
4
2
0.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
39,181
60,839
Taken
55,865
39,185
Mitigated
33,811
23,525
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CTG ACE
Bellona
7,661
4,093
0
3,176
12,678
9,264
0
4,191
8,443
0
50,293
L
Medusa
CTG Sly
Medusa
7,711
3,070
0
2,988
10,349
3,220
0
629
9,720
0
55,794
W
8,112
3,497
0
4,658
11,670
7,779
188
623
10,572
0
57,563
L
Tiamat
8,112
420
0
2,610
9,236
6,573
8
5,314
3,897
51,754
0
W
Guan Yu
7,371
1,403
1,171
2,064
12,996
6,213
1,896
4,389
8,557
0
59,274
W
Tiamat
SirEmbers
Tiamat
10,731
1,873
0
6,350
9,298
7,563
1,203
4,010
5,238
56,309
0
W
Izanami
batskid
Izanami
8,020
4,875
0
6,593
12,994
4,779
5,737
1,605
11,389
0
71,323
L
Athena
ga390be
Athena
6,515
1,124
0
1,115
11,981
5,453
20
3,887
8,094
19,970
0
L
Guan Yu
n3phlilm
Guan Yu
9,182
1,313
425
3,266
11,621
9,301
0
1,353
9,758
0
46,045
W
4,643
544
0
2,689
13,881
12,851
325
4,000
9,881
16,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
38,687
494
Minions Killed
414
0
Camps Cleared
0
1,525,122
Distance Traveled
1,517,807
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,513
470
84
5
0
313,423
2
L
Medusa
7,946
497
85
5
0
288,613
2
W
Set
10,008
626
128
8
0
316,488
2
L
Tiamat
8,024
502
112
7
0
289,534
2
W
Guan Yu
9,341
584
85
5
0
328,692
1
W
Tiamat
10,207
638
108
7
0
320,149
6
W
Izanami
9,717
607
149
9
0
252,711
4
L
Athena
7,359
460
40
3
0
328,857
3
L
Guan Yu
7,845
490
93
6
0
297,380
3
W
Bacchus
8,524
533
24
2
0
307,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role