Player Matchup

Ra
Ra
ItsXuma
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,376 Elo+
Party 1
Nemesis
Nemesis
Napunjee
Nemesis
Level 66
God Stats
3W - 2L
1,699 SR
Queue Stats
165W - 128L
1,575 Elo+
Solo
Mulan
Mulan
NerveDeep
Mulan
Level 90
God Stats
0W - 1L
1,708 SR
Queue Stats
21W - 43L
1,443 Elo+
Party 1
Team Averages
Level 67
1,636 SR
1,464 Elo+

VS

Team Averages
Level 90
1,630 SR
1,615 Elo+
Tiamat
Tiamat
Dragonkingthe3rd
Tiamat
Level 104
God Stats
23W - 24L
1,500 SR
Queue Stats
149W - 104L
1,629 Elo+
Party 2
Chaac
Chaac
Enderscroll16
Chaac
Level 88
God Stats
9W - 7L
1,715 SR
Queue Stats
61W - 61L
1,540 Elo+
Party 2
Thanatos
Thanatos
broozerdog
Thanatos
Level 79
God Stats
7W - 0L
1,676 SR
Queue Stats
11W - 2L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 9
14,639
610
16,892
26,070
11,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Napunjee
Nemesis
18
7 / 7 / 7
15,460
644
17,019
23,733
13,271
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
NerveDeep
Mulan
19
9 / 6 / 8
15,396
642
25,899
28,429
28,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 12
16,095
671
22,002
21,832
15,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 7 / 12
16,082
670
21,347
37,046
29,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
broozerdog
Thanatos
20
12 / 6 / 10
18,155
756
25,035
22,611
20,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
19
Kills
23
24
Deaths
19
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
W
6
7
12
1.71
L
3
11
9
0.68
L
Nemesis
Napunjee
Nemesis
7
7
7
1.5
L
Mulan
NerveDeep
Mulan
9
6
8
2.17
W
Thanatos
broozerdog
Thanatos
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,810
Damage
68,384
78,232
Taken
81,489
53,234
Mitigated
65,412
17,043
Healing
41,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,002
1,588
0
8,179
21,832
15,221
1,296
4,095
17,356
88,042
0
W
21,347
2,924
0
14,598
37,046
29,347
956
8,984
27,113
0
82,903
L
16,892
1,710
2,830
4,935
26,070
11,731
370
6,252
19,105
71,817
0
L
Nemesis
Napunjee
Nemesis
17,019
8,959
809
5,372
23,733
13,271
1,766
7,691
15,156
0
79,356
L
Mulan
NerveDeep
Mulan
25,899
3,280
0
3,097
28,429
28,232
404
7,176
20,203
1,530
50,304
W
Thanatos
broozerdog
Thanatos
25,035
4,509
0
18,364
22,611
20,844
1,437
4,042
18,090
0
81,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
50,332
217
Minions Killed
249
0
Camps Cleared
0
1,174,655
Distance Traveled
1,298,236
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,095
671
95
4
0
407,610
5
W
Chaac
16,082
670
73
3
0
436,005
0
L
Ra
14,639
610
117
5
0
349,752
4
L
Nemesis
15,460
644
60
3
0
433,467
1
L
Mulan
15,396
642
40
2
0
391,436
1
W
Thanatos
18,155
756
81
3
0
454,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role