Player Matchup

Cthulhu
Cthulhu
DanJonesLid
Cthulhu
Level 14
God Stats
3W - 3L
1,551 SR
Queue Stats
30W - 29L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WallyWest279
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
blue_wolf_4627
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,542 Elo+

VS

Team Averages
Level 46
1,610 SR
1,411 Elo+
Jormungandr
Jormungandr
Mecha00900
Jormungandr
Level 11
God Stats
2W - 7L
1,328 SR
Queue Stats
11W - 21L
1,089 Elo+
Solo
Tiamat
Tiamat
Slink_skywalker
Tiamat
Level 29
God Stats
15W - 3L
1,865 SR
Queue Stats
104W - 89L
1,543 Elo+
Party 1
Medusa
Medusa
SpaceGodSquadly
Medusa
Level 99
God Stats
5W - 3L
1,638 SR
Queue Stats
68W - 80L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanJonesLid
Cthulhu
12
1 / 5 / 0
7,699
592
10,456
15,151
12,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
WallyWest279
Tsukuyomi
9
0 / 8 / 2
7,594
584
3,771
15,800
5,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
9
1 / 9 / 0
7,731
595
2,633
8,574
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mecha00900
Jormungandr
11
2 / 0 / 12
9,084
699
4,365
9,039
7,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 0 / 8
10,379
798
12,177
9,244
9,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 2 / 7
10,374
798
14,382
8,521
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
21
22
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DanJonesLid
Cthulhu
1
5
0
0.2
W
Jormungandr
Mecha00900
Jormungandr
2
0
12
8
W
9
0
8
13
W
10
2
7
6.75
L
Tsukuyomi
WallyWest279
Tsukuyomi
0
8
2
0.13
L
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,860
Damage
30,924
39,525
Taken
26,804
20,399
Mitigated
20,045
1,395
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DanJonesLid
Cthulhu
10,456
1,108
0
250
15,151
12,618
0
5,199
9,718
41,863
0
W
Jormungandr
Mecha00900
Jormungandr
4,365
1,151
0
0
9,039
7,026
404
4,703
4,336
19,860
0
W
12,177
1,992
188
4,956
9,244
9,840
491
3,956
5,288
41,683
0
W
14,382
6,447
0
810
8,521
3,179
1,524
4,673
3,848
0
41,304
L
Tsukuyomi
WallyWest279
Tsukuyomi
3,771
758
477
668
15,800
5,026
0
6,518
8,980
0
11,936
L
Kukulkan
2,633
1,245
0
0
8,574
2,755
0
4,081
4,261
6,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,024
Gold Earned
29,837
83
Minions Killed
140
0
Camps Cleared
0
570,494
Distance Traveled
716,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,699
592
55
4
0
225,653
2
W
Jormungandr
9,084
699
33
3
0
231,506
0
W
Tiamat
10,379
798
61
5
0
259,475
2
W
Medusa
10,374
798
46
4
0
225,301
0
L
Tsukuyomi
7,594
584
17
1
0
199,228
0
L
Kukulkan
7,731
595
11
1
0
145,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role