Player Matchup

Ao Kuang
Ao Kuang
Eduard321z
Ao Kuang
Level 22
God Stats
1W - 2L
1,122 SR
Queue Stats
43W - 38L
1,522 Elo+
Solo
Artemis
Artemis
EmeraldKin
Artemis
Level 22
God Stats
6W - 6L
1,321 SR
Queue Stats
9W - 10L
1,315 Elo+
Solo
Chaac
Chaac
MaKiFLei
Chaac
Level 13
God Stats
25W - 20L
1,463 SR
Queue Stats
108W - 102L
1,464 Elo+
Solo
Kukulkan
Kukulkan
MrRobbi
Kukulkan
Level 28
God Stats
4W - 6L
1,313 SR
Queue Stats
69W - 68L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
jubz433
Danzaburou
Level 15
God Stats
4W - 5L
1,858 SR
Queue Stats
24W - 21L
1,548 Elo+
Party 1
Team Averages
Level 20
1,415 SR
1,474 Elo+

VS

Team Averages
Level 17
1,551 SR
1,473 Elo+
Janus
Janus
BadlandsTugs
Janus
Level 14
God Stats
9W - 6L
1,753 SR
Queue Stats
200W - 156L
1,673 Elo+
Solo
Ra
Ra
BlackUchiha15
Ra
Level 15
God Stats
3W - 5L
1,509 SR
Queue Stats
17W - 33L
1,352 Elo+
Solo
Hel
Hel
HappyKitten6540
Hel
Level 28
God Stats
11W - 16L
1,493 SR
Queue Stats
119W - 119L
1,456 Elo+
Solo
Arachne
Arachne
Ken0zero
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,429 Elo+
Solo
Medusa
Medusa
UnicornioGotzila
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eduard321z
Ao Kuang
17
14 / 3 / 9
11,802
1,180
12,766
17,104
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
EmeraldKin
Artemis
17
3 / 1 / 16
10,287
1,029
13,783
8,207
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
MaKiFLei
Chaac
17
6 / 2 / 14
10,606
1,061
9,487
12,285
8,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MrRobbi
Kukulkan
17
7 / 1 / 11
10,799
1,080
14,676
5,908
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
jubz433
Danzaburou
16
2 / 3 / 15
10,080
1,008
9,300
10,334
3,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

260

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
11,801
1,180
19,967
6,460
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 11 / 3
8,783
878
9,258
13,542
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 3 / 7
9,561
956
6,121
13,046
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ken0zero
Arachne
16
2 / 9 / 6
9,970
997
9,794
19,370
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 9 / 5
8,700
870
2,981
14,527
5,765

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
32
Kills
10
10
Deaths
32
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
0
3
7.5
L
1
11
3
0.23
W
Ao Kuang
Eduard321z
Ao Kuang
14
3
9
6.17
W
Artemis
EmeraldKin
Artemis
3
1
16
11
L
1
3
7
1.5
L
Arachne
Ken0zero
Arachne
2
9
6
0.56
W
Chaac
MaKiFLei
Chaac
6
2
14
6.5
W
Kukulkan
MrRobbi
Kukulkan
7
1
11
12.5
L
0
9
5
0.28
W
Danzaburou
jubz433
Danzaburou
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,012
Damage
48,121
53,838
Taken
66,945
23,141
Mitigated
26,346
12,349
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,967
1,717
169
415
6,460
2,370
0
2,053
4,407
56,601
0
L
9,258
1,121
110
168
13,542
4,926
0
5,232
8,310
18,197
0
W
Ao Kuang
Eduard321z
Ao Kuang
12,766
3,133
255
5,176
17,104
5,709
0
12,657
4,447
20,771
0
W
Artemis
EmeraldKin
Artemis
13,783
5,884
0
2,149
8,207
3,083
0
4,564
3,643
0
35,124
L
6,121
272
4,252
5,991
13,046
5,473
0
4,487
8,559
18,091
0
L
Arachne
Ken0zero
Arachne
9,794
7,697
0
1,930
19,370
7,812
0
8,525
10,845
0
20,860
W
Chaac
MaKiFLei
Chaac
9,487
2,090
457
3,638
12,285
8,560
0
7,452
4,833
0
19,442
W
Kukulkan
MrRobbi
Kukulkan
14,676
2,554
255
166
5,908
2,087
0
4,016
1,892
36,784
0
L
2,981
414
0
0
14,527
5,765
0
7,145
7,382
0
13,097
W
Danzaburou
jubz433
Danzaburou
9,300
4,580
0
253
10,334
3,702
0
6,657
3,677
0
27,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
48,815
167
Minions Killed
148
7
Camps Cleared
5
773,157
Distance Traveled
894,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,801
1,180
79
8
1
190,759
0
L
Ra
8,783
878
13
1
1
141,175
3
W
Ao Kuang
11,802
1,180
14
1
4
178,573
0
W
Artemis
10,287
1,029
47
5
0
164,977
0
L
Hel
9,561
956
21
2
1
199,922
0
L
Arachne
9,970
997
19
2
2
193,209
0
W
Chaac
10,606
1,061
12
1
0
152,411
1
W
Kukulkan
10,799
1,080
61
6
3
153,808
0
L
Medusa
8,700
870
16
2
0
169,342
0
W
Danzaburou
10,080
1,008
33
3
0
123,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role