Player Matchup

Cthulhu
Cthulhu
GeneticOctive
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ItsAd
Skadi
Level 6
God Stats
1W - 4L
1,294 SR
Queue Stats
73W - 84L
1,220 Elo+
Party 2
Bellona
Bellona
TheChosenSerb
Bellona
Level 28
God Stats
21W - 29L
1,389 SR
Queue Stats
219W - 252L
1,421 Elo+
Party 4
Anubis
Anubis
cedomorac
Anubis
Level 40
God Stats
69W - 50L
1,535 SR
Queue Stats
246W - 268L
1,422 Elo+
Party 4
Fenrir
Fenrir
rektsmitebot9000
Fenrir
Level 17
God Stats
14W - 12L
1,524 SR
Queue Stats
15W - 19L
1,434 Elo+
Party 4
Team Averages
Level 39
1,448 SR
1,400 Elo+

VS

Team Averages
Level 20
1,499 SR
1,395 Elo+
Artemis
Artemis
BattlepigGG
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
CHAMAKH__91
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,397 Elo+
Party 3
Chiron
Chiron
CrooksFTFW
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 1
Ares
Ares
TripleDeaD
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,410 Elo+
Party 3
Cu Chulainn
Cu Chulainn
leon-the-lion5
Cu Chulainn
Level 27
God Stats
0W - 3L
1,495 SR
Queue Stats
1W - 5L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
3 / 0 / 3
6,670
556
9,252
10,721
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
ItsAd
Skadi
10
3 / 2 / 3
5,968
497
5,458
6,483
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
13
9 / 0 / 1
7,845
654
7,422
7,649
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
cedomorac
Anubis
11
1 / 0 / 3
6,544
545
4,594
4,758
2,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 2
6,098
508
1,525
5,344
1,990
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BattlepigGG
Artemis
8
1 / 5 / 0
4,979
415
5,246
6,806
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
CHAMAKH__91
Arachne
8
1 / 4 / 1
5,414
451
2,381
8,537
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
CrooksFTFW
Chiron
10
0 / 1 / 0
5,371
448
5,022
6,699
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,977
415
3,978
8,424
4,337
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
leon-the-lion5
Cu Chulainn
9
0 / 7 / 0
4,921
410
2,079
8,533
2,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
BattlepigGG
Artemis
1
5
0
0.2
L
Arachne
CHAMAKH__91
Arachne
1
4
1
0.38
L
Chiron
CrooksFTFW
Chiron
0
1
0
0
W
Cthulhu
3
0
3
4.5
W
Skadi
ItsAd
Skadi
3
2
3
2.25
W
Bellona
9
0
1
9.5
L
0
1
1
0.5
W
Anubis
cedomorac
Anubis
1
0
3
2.5
L
Cu Chulainn
leon-the-lion5
Cu Chulainn
0
7
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,251
Damage
18,706
34,955
Taken
38,999
18,765
Mitigated
13,696
13,191
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BattlepigGG
Artemis
5,246
3,029
0
1,521
6,806
2,336
0
4,011
2,795
0
16,050
L
Arachne
CHAMAKH__91
Arachne
2,381
1,763
0
2,857
8,537
2,479
0
1,189
7,348
0
19,808
L
Chiron
CrooksFTFW
Chiron
5,022
1,815
225
3,408
6,699
1,621
0
4,211
2,487
0
25,439
W
Cthulhu
9,252
497
660
1,969
10,721
5,294
0
2,407
8,314
37,547
0
W
Skadi
ItsAd
Skadi
5,458
2,964
0
1,277
6,483
1,963
564
1,197
5,286
0
21,362
W
Bellona
7,422
928
0
3,300
7,649
7,125
629
0
7,649
0
39,938
L
3,978
673
0
588
8,424
4,337
0
3,882
4,542
8,269
0
W
Anubis
cedomorac
Anubis
4,594
185
0
3,365
4,758
2,393
826
148
4,610
34,079
0
L
Cu Chulainn
leon-the-lion5
Cu Chulainn
2,079
986
0
0
8,533
2,923
0
552
7,981
0
16,637
W
1,525
415
183
2,437
5,344
1,990
333
226
5,118
0
22,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
25,662
320
Minions Killed
146
0
Camps Cleared
0
1,099,717
Distance Traveled
992,443
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,979
415
23
2
0
143,206
0
L
Arachne
5,414
451
45
4
0
218,454
0
L
Chiron
5,371
448
39
3
0
176,184
0
W
Cthulhu
6,670
556
75
6
0
253,082
1
W
Skadi
5,968
497
39
3
0
198,510
1
W
Bellona
7,845
654
89
7
0
258,083
2
L
Ares
4,977
415
10
1
0
214,805
0
W
Anubis
6,544
545
64
5
0
179,380
0
L
Cu Chulainn
4,921
410
29
2
0
239,794
0
W
Fenrir
6,098
508
53
4
0
210,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role