Player Matchup

Fenrir
Fenrir
BuffaWHAT
Fenrir
Level 30
God Stats
15W - 19L
1,538 SR
Queue Stats
157W - 159L
1,550 Elo+
Solo
Chang'e
Chang'e
Khyr3an
Chang'e
Level 23
God Stats
5W - 4L
1,782 SR
Queue Stats
149W - 120L
1,631 Elo+
Solo
Thor
Thor
qubarci
Thor
Level 10
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 3L
1,703 Elo+
Party 1
Tyr
Tyr
thedestror
Tyr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 55L
1,659 Elo+
Solo
Medusa
Medusa
xTholin
Medusa
Level 16
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 3L
1,749 Elo+
Party 1
Team Averages
Level 22
1,667 SR
1,658 Elo+

VS

Team Averages
Level 27
1,613 SR
1,583 Elo+
Aphrodite
Aphrodite
DizyPizy
Aphrodite
Level 25
God Stats
4W - 2L
1,800 SR
Queue Stats
176W - 159L
1,599 Elo+
Party 2
Jormungandr
Jormungandr
LordFifus
Jormungandr
Level 27
God Stats
5W - 1L
1,708 SR
Queue Stats
5W - 5L
1,575 Elo+
Solo
Olorun
Olorun
MERL0CK
Olorun
Level 29
God Stats
21W - 14L
1,646 SR
Queue Stats
110W - 102L
1,612 Elo+
Party 2
Amaterasu
Amaterasu
Maktaz
Amaterasu
Level 27
God Stats
17W - 8L
1,754 SR
Queue Stats
118W - 103L
1,648 Elo+
Solo
Cu Chulainn
Cu Chulainn
kalparos
Cu Chulainn
Level 27
God Stats
40W - 37L
1,159 SR
Queue Stats
127W - 119L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuffaWHAT
Fenrir
13
5 / 4 / 0
8,303
519
7,823
14,077
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Khyr3an
Chang'e
14
2 / 1 / 0
8,290
518
8,473
10,177
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
qubarci
Thor
10
0 / 7 / 0
5,405
338
3,603
9,983
3,299
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 1
6,691
418
3,612
9,386
5,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
xTholin
Medusa
11
0 / 9 / 1
6,426
402
6,548
13,715
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DizyPizy
Aphrodite
14
6 / 0 / 10
8,631
539
9,947
9,994
9,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
LordFifus
Jormungandr
14
1 / 3 / 2
8,485
530
4,685
9,450
4,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
MERL0CK
Olorun
15
6 / 0 / 11
9,183
574
11,171
11,006
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Maktaz
Amaterasu
17
6 / 1 / 1
10,553
660
10,010
13,392
9,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
kalparos
Cu Chulainn
15
6 / 3 / 4
9,650
603
5,247
11,341
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
7
Kills
25
25
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BuffaWHAT
Fenrir
5
4
0
1.25
W
Aphrodite
DizyPizy
Aphrodite
6
0
10
11
L
Chang'e
Khyr3an
Chang'e
2
1
0
2
W
Jormungandr
LordFifus
Jormungandr
1
3
2
0.67
W
Olorun
MERL0CK
Olorun
6
0
11
11.5
W
Amaterasu
Maktaz
Amaterasu
6
1
1
6.5
W
Cu Chulainn
kalparos
Cu Chulainn
6
3
4
2.67
L
Thor
qubarci
Thor
0
7
0
0
L
0
4
1
0.13
L
Medusa
xTholin
Medusa
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
41,060
57,338
Taken
55,183
22,441
Mitigated
33,690
12,632
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BuffaWHAT
Fenrir
7,823
2,466
0
5,454
14,077
5,560
0
3,155
10,922
0
45,620
W
Aphrodite
DizyPizy
Aphrodite
9,947
844
4,925
6,896
9,994
9,028
1,369
1,129
8,865
31,612
0
L
Chang'e
Khyr3an
Chang'e
8,473
232
370
5,063
10,177
3,646
0
4,447
5,730
53,491
0
W
Jormungandr
LordFifus
Jormungandr
4,685
1,424
0
1,465
9,450
4,299
663
3,788
5,662
42,577
0
W
Olorun
MERL0CK
Olorun
11,171
4,279
1,260
4,762
11,006
5,063
4,125
801
10,205
58,483
0
W
Amaterasu
Maktaz
Amaterasu
10,010
6,064
0
7,911
13,392
9,624
2,508
1,238
12,154
77
64,165
W
Cu Chulainn
kalparos
Cu Chulainn
5,247
1,192
0
5,249
11,341
5,676
0
1,517
9,824
0
60,049
L
Thor
qubarci
Thor
3,603
324
0
0
9,983
3,299
0
6,866
3,117
0
14,590
L
3,612
931
0
379
9,386
5,539
373
1,159
8,227
0
27,713
L
Medusa
xTholin
Medusa
6,548
2,938
0
1,366
13,715
4,397
252
10,206
3,509
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
46,502
324
Minions Killed
472
0
Camps Cleared
0
1,408,376
Distance Traveled
1,480,723
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,303
519
77
5
0
287,894
2
W
Aphrodite
8,631
539
37
2
0
312,855
8
L
Chang'e
8,290
518
114
7
0
323,716
2
W
Jormungandr
8,485
530
79
5
0
295,792
1
W
Olorun
9,183
574
111
7
0
256,411
0
W
Amaterasu
10,553
660
131
8
0
285,445
0
W
Cu Chulainn
9,650
603
114
7
0
330,220
4
L
Thor
5,405
338
18
1
0
273,234
1
L
Tyr
6,691
418
58
4
0
279,211
2
L
Medusa
6,426
402
57
4
0
244,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role