Player Matchup

Jing Wei
Jing Wei
AhriCrownguard
Jing Wei
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 119L
1,613 Elo+
Party 2
Tiamat
Tiamat
Humberalombaldo
Tiamat
Level 29
God Stats
8W - 6L
1,512 SR
Queue Stats
381W - 350L
1,529 Elo+
Solo
Artio
Artio
Pauloj2909
Artio
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,573 Elo+
Solo
Hades
Hades
RafaShinoda
Hades
Level 29
God Stats
22W - 11L
1,853 SR
Queue Stats
35W - 40L
1,324 Elo+
Solo
Thor
Thor
Sheilão
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,442 Elo+
Party 2
Team Averages
Level 21
1,573 SR
1,496 Elo+

VS

Team Averages
Level 10
1,496 SR
1,357 Elo+
Zeus
Zeus
CythunGod
Zeus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 122L
1,464 Elo+
Solo
Arachne
Arachne
OCavaleiro
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,283 Elo+
Party 1
Ra
Ra
TheKushi
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
Thindra
Amaterasu
Level 4
God Stats
2W - 4L
1,482 SR
Queue Stats
3W - 10L
1,346 Elo+
Party 1
Ares
Ares
morraLOL
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
5 / 1 / 8
7,061
1,412
6,795
4,282
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
3 / 1 / 10
6,620
1,324
5,425
4,232
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
12
3 / 1 / 11
7,128
1,426
3,693
6,785
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 0 / 6
7,188
1,438
5,148
4,135
2,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
11
2 / 3 / 8
6,121
1,224
5,192
5,592
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

401

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 5 / 4
6,153
1,231
5,956
7,784
3,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
OCavaleiro
Arachne
9
0 / 1 / 2
4,963
993
1,351
1,757
540
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
2 / 6 / 4
6,156
1,231
7,194
6,604
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Thindra
Amaterasu
9
0 / 3 / 3
5,101
1,020
1,513
4,504
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Ares
11
2 / 4 / 4
6,261
1,252
4,767
8,617
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
19
Kills
6
6
Deaths
19
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
1
8
9
L
Zeus
2
5
4
0.8
W
3
1
10
8
L
Arachne
OCavaleiro
Arachne
0
1
2
1
W
Artio
3
1
11
8.5
W
6
0
6
9
W
Thor
2
3
8
2
L
2
6
4
0.67
L
Amaterasu
Thindra
Amaterasu
0
3
3
0.5
L
Ares
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
20,781
25,026
Taken
29,266
12,976
Mitigated
13,632
5,689
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,795
6,192
0
1,475
4,282
1,515
0
3,111
1,146
0
17,124
L
Zeus
5,956
442
0
523
7,784
3,135
0
3,825
3,807
16,787
0
W
5,425
906
0
1,088
4,232
2,677
0
2,622
1,560
13,983
0
L
Arachne
OCavaleiro
Arachne
1,351
1,185
0
154
1,757
540
0
767
932
0
2,036
W
Artio
3,693
376
484
1,532
6,785
4,787
0
4,749
2,011
10,748
0
W
5,148
742
95
836
4,135
2,001
0
2,999
1,111
10,860
0
W
Thor
5,192
1,719
0
179
5,592
1,996
0
4,436
1,106
0
5,541
L
7,194
762
327
264
6,604
2,511
0
3,856
2,674
19,918
0
L
Amaterasu
Thindra
Amaterasu
1,513
753
0
191
4,504
2,595
0
2,112
2,350
0
2,893
L
Ares
4,767
631
0
232
8,617
4,851
0
3,204
5,237
7,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
28,634
72
Minions Killed
59
4
Camps Cleared
3
507,451
Distance Traveled
359,652
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,061
1,412
28
6
1
91,943
0
L
Zeus
6,153
1,231
20
4
1
83,749
0
W
Tiamat
6,620
1,324
20
4
2
99,568
0
L
Arachne
4,963
993
1
0
0
40,857
1
W
Artio
7,128
1,426
15
3
1
112,362
0
W
Hades
7,188
1,438
8
2
0
120,948
0
W
Thor
6,121
1,224
1
0
0
82,630
0
L
Ra
6,156
1,231
27
5
2
79,770
0
L
Amaterasu
5,101
1,020
3
1
0
76,065
0
L
Ares
6,261
1,252
8
2
0
79,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role