Player Matchup

Merlin
Merlin
HopscotchRT
Merlin
Level 58
God Stats
6W - 6L
1,542 SR
Queue Stats
76W - 77L
1,489 Elo+
Solo
Tiamat
Tiamat
Mars81
Tiamat
Level 125
God Stats
32W - 36L
1,500 SR
Queue Stats
304W - 292L
1,460 Elo+
Party 2
Khepri
Khepri
Moyart
Khepri
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
venomxs
Tsukuyomi
Level 144
God Stats
0W - 3L
1,534 SR
Queue Stats
91W - 65L
1,593 Elo+
Solo
Hachiman
Hachiman
xAkmarx
Hachiman
Level 147
God Stats
2W - 4L
1,217 SR
Queue Stats
281W - 281L
1,394 Elo+
Party 2
Team Averages
Level 125
1,459 SR
1,487 Elo+

VS

Team Averages
Level 123
1,570 SR
1,569 Elo+
Ra
Ra
KlNGM
Ra
Level 127
God Stats
2W - 1L
1,732 SR
Queue Stats
30W - 29L
1,372 Elo+
Solo
Da Ji
Da Ji
KushMinister
Da Ji
Level 124
God Stats
14W - 8L
1,517 SR
Queue Stats
145W - 108L
1,605 Elo+
Party 1
Tiamat
Tiamat
LTUPreDaToR
Tiamat
Level 145
God Stats
5W - 1L
1,802 SR
Queue Stats
191W - 144L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
Niarkoleptik
Danzaburou
Level 100
God Stats
22W - 15L
1,574 SR
Queue Stats
54W - 58L
1,475 Elo+
Solo
Bacchus
Bacchus
Zmoglis
Bacchus
Level 118
God Stats
8W - 0L
1,225 SR
Queue Stats
88W - 62L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 5 / 4
8,940
894
13,445
11,414
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Mars81
Tiamat
15
0 / 4 / 3
8,470
847
6,491
8,739
4,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Moyart
Khepri
15
0 / 6 / 4
8,592
859
5,684
12,801
13,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
venomxs
Tsukuyomi
15
4 / 6 / 2
9,871
987
10,526
13,561
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
xAkmarx
Hachiman
15
2 / 5 / 3
9,694
969
7,229
11,949
4,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

164

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 1 / 9
9,286
929
4,876
7,696
3,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 12
11,629
1,163
14,160
9,657
4,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
17
4 / 0 / 16
10,569
1,057
16,637
7,353
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Niarkoleptik
Danzaburou
17
4 / 4 / 15
10,489
1,049
13,339
12,056
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Zmoglis
Bacchus
17
4 / 0 / 15
11,713
1,171
6,283
10,670
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
6
Kills
26
26
Deaths
6
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
4
0.4
W
Ra
3
1
9
7.5
W
11
1
12
17
W
Tiamat
4
0
16
12
L
Tiamat
Mars81
Tiamat
0
4
3
0.38
L
Khepri
Moyart
Khepri
0
6
4
0.33
W
Danzaburou
Niarkoleptik
Danzaburou
4
4
15
2.88
W
Bacchus
Zmoglis
Bacchus
4
0
15
11.5
L
Tsukuyomi
venomxs
Tsukuyomi
4
6
2
0.83
L
Hachiman
xAkmarx
Hachiman
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,375
Damage
55,295
58,464
Taken
47,432
32,784
Mitigated
33,720
2,594
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,445
403
0
754
11,414
4,815
0
3,799
7,435
42,540
0
W
Ra
4,876
499
2,016
1,923
7,696
3,719
0
4,608
3,088
29,775
0
W
14,160
4,596
0
0
9,657
4,744
0
4,825
4,832
0
18,575
W
Tiamat
16,637
337
0
3,006
7,353
6,718
0
3,214
4,139
39,334
0
L
Tiamat
Mars81
Tiamat
6,491
837
0
1,044
8,739
4,567
0
4,532
4,040
18,870
0
L
Khepri
Moyart
Khepri
5,684
144
462
231
12,801
13,201
0
7,037
5,522
12,361
0
W
Danzaburou
Niarkoleptik
Danzaburou
13,339
6,573
0
2,198
12,056
4,997
0
6,490
5,566
0
33,959
W
Bacchus
Zmoglis
Bacchus
6,283
342
0
2,151
10,670
13,542
0
6,483
4,187
8,699
0
L
Tsukuyomi
venomxs
Tsukuyomi
10,526
2,722
0
80
13,561
5,454
0
6,804
6,515
0
27,698
L
Hachiman
xAkmarx
Hachiman
7,229
5,348
0
23
11,949
4,747
0
4,583
7,156
0
31,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
53,686
199
Minions Killed
200
7
Camps Cleared
9
948,090
Distance Traveled
1,000,183
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,940
894
65
7
0
175,630
0
W
Ra
9,286
929
60
6
1
182,275
0
W
Da Ji
11,629
1,163
2
0
1
208,076
1
W
Tiamat
10,569
1,057
78
8
3
212,877
1
L
Tiamat
8,470
847
24
2
2
183,828
0
L
Khepri
8,592
859
16
2
3
209,834
1
W
Danzaburou
10,489
1,049
54
5
4
187,785
1
W
Bacchus
11,713
1,171
6
1
0
209,170
2
L
Tsukuyomi
9,871
987
36
4
1
204,204
0
L
Hachiman
9,694
969
58
6
1
174,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role