Player Matchup

Nu Wa
Nu Wa
AStupidPeanut
Nu Wa
Level 18
God Stats
2W - 6L
1,249 SR
Queue Stats
5W - 30L
1,075 Elo+
Party 1
Geb
Geb
Deaddude666
Geb
Level 62
God Stats
2W - 3L
1,514 SR
Queue Stats
30W - 66L
1,255 Elo+
Party 1
Mulan
Mulan
Eddyman265
Mulan
Level 89
God Stats
1W - 5L
1,565 SR
Queue Stats
17W - 48L
1,268 Elo+
Party 1
Team Averages
Level 56
1,443 SR
1,200 Elo+

VS

Team Averages
Level 90
1,617 SR
1,488 Elo+
Baron Samedi
Baron Samedi
CacauMare
Baron Samedi
Level 17
God Stats
7W - 1L
1,806 SR
Queue Stats
20W - 17L
1,444 Elo+
Party 2
Izanami
Izanami
GoDeeper
Izanami
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,444 Elo+
Party 2
Hercules
Hercules
ScoRpioN119
Hercules
Level 146
God Stats
1W - 2L
1,545 SR
Queue Stats
19W - 14L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,866
687
4,390
10,265
3,553
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 5
7,090
709
3,726
13,807
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
11
5 / 5 / 1
8,233
823
7,786
9,011
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CacauMare
Baron Samedi
11
1 / 1 / 14
7,581
758
5,533
6,018
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GoDeeper
Izanami
11
8 / 4 / 9
8,726
873
10,698
7,570
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ScoRpioN119
Hercules
11
9 / 1 / 8
8,920
892
10,158
10,635
4,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Baron Samedi
CacauMare
Baron Samedi
1
1
14
8
L
0
9
5
0.28
L
Mulan
5
5
1
1.1
W
Izanami
GoDeeper
Izanami
8
4
9
3.13
W
Hercules
ScoRpioN119
Hercules
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
26,389
33,083
Taken
24,223
17,956
Mitigated
11,267
3,087
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,390
1,857
204
721
10,265
3,553
0
691
9,470
19,766
0
W
Baron Samedi
CacauMare
Baron Samedi
5,533
370
840
1,803
6,018
2,300
426
2,135
3,826
23,066
0
L
3,726
794
0
610
13,807
9,326
0
2,540
10,960
9,626
0
L
Mulan
7,786
1,658
0
1,552
9,011
5,077
0
1,798
7,084
0
20,972
W
Izanami
GoDeeper
Izanami
10,698
7,702
0
642
7,570
4,282
861
2,068
5,436
0
37,744
W
Hercules
ScoRpioN119
Hercules
10,158
3,863
329
3,751
10,635
4,685
889
4,001
6,459
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
25,227
51
Minions Killed
124
0
Camps Cleared
0
528,607
Distance Traveled
544,738
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,866
687
18
2
0
163,836
0
W
Baron Samedi
7,581
758
42
4
0
183,030
0
L
Geb
7,090
709
8
1
0
185,941
0
L
Mulan
8,233
823
25
3
0
178,830
1
W
Izanami
8,726
873
64
6
0
163,992
0
W
Hercules
8,920
892
18
2
0
197,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role